DHTP Help

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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HazyHills
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DHTP Help

#1

Post by HazyHills » Tue May 26, 2015 4:37 pm

Hey guys, long time lurker but now I need help.

Was playing Plutonia today and I got to map 2 (Well of Souls) and noticed this problem with the wall textures.

http://puu.sh/i1ikH/3c7ffefef3.jpg

As you may know, this texture is supposed to be animated it starts off normal and the texture brightens, the error pops during the lighter phase.

I have DHTP (Doomsday version, flats and textures folders are extracted to Zandronum directory).

Does anyone know how to fix this, I tried removing the flats / textures folders and added the pk3 file to my skins folder and added it to the ini but it just caused more errors with other textures. I also tried using the zDoom version of DHTP and that makes it even more whacky

I tried following the instructions from this thread (as he seemed to have the same issue as me) but it came out the same.

https://zandronum.com/forum/showthread.php?tid=4338

Any help is appreciated as I am quite new to modding Doom.
Last edited by HazyHills on Tue May 26, 2015 4:38 pm, edited 1 time in total.

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TehRealSalt
 
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RE: DHTP Help

#2

Post by TehRealSalt » Tue May 26, 2015 7:01 pm

Last time I played Plutonia, I don't think it used that texture (then again i might be wrong; someone confirm this). Try seeing if there's some sort of Plutonia patch on the site that you got the texture pack from.
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Doomenator
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RE: DHTP Help

#3

Post by Doomenator » Wed May 27, 2015 11:29 am

HazyHills wrote: Hey guys, long time lurker but now I need help.

Was playing Plutonia today and I got to map 2 (Well of Souls) and noticed this problem with the wall textures.
...
Because DHTP doesn't have some textures, Plutonia uses textures from main TEXTURES folder.
You can delete the textures fireblue1 fireblue2 dbrain1 dbrain4 or move them in Doom2 folder in DHTP.
You can also add new textures with same names in Plutonia folder.
[spoiler]Image[/spoiler]
Last edited by Doomenator on Wed May 27, 2015 11:43 am, edited 1 time in total.

HazyHills
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RE: DHTP Help

#4

Post by HazyHills » Wed May 27, 2015 6:29 pm

Doomenator wrote:
HazyHills wrote: Hey guys, long time lurker but now I need help.

Was playing Plutonia today and I got to map 2 (Well of Souls) and noticed this problem with the wall textures.
...
Because DHTP doesn't have some textures, Plutonia uses textures from main TEXTURES folder.
You can delete the textures fireblue1 fireblue2 dbrain1 dbrain4 or move them in Doom2 folder in DHTP.
You can also add new textures with same names in Plutonia folder.
[spoiler]Image[/spoiler]
Wow, thank you so much! That fixed it and it seems to be displaying properly now.

http://puu.sh/i2Grx/a1ec069ba4.jpg

It was really bugging the hell out of me :)
Last edited by HazyHills on Sat May 30, 2015 2:45 pm, edited 1 time in total.

kurikai
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RE: DHTP Help

#5

Post by kurikai » Tue Jun 23, 2015 6:50 am

problem is now solved in latest version of the dhtp http://dhtp.hiriwa.com

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Doomenator
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RE: DHTP Help

#6

Post by Doomenator » Wed Jun 24, 2015 5:29 am

kurikai wrote: problem is now solved in latest version of the dhtp http://dhtp.hiriwa.com
Problem is not solved, are still missing some textures.

[spoiler]Image

Image

Image[/spoiler]

kurikai
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RE: DHTP Help

#7

Post by kurikai » Wed Jun 24, 2015 5:53 am

sorry was responding to the first post in this thread,

What textures are having problem?(name of the texutres)

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Doomenator
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RE: DHTP Help

#8

Post by Doomenator » Wed Jun 24, 2015 8:28 am

kurikai wrote: sorry was responding to the first post in this thread,

What textures are having problem?(name of the texutres)
Doomenator wrote: Because DHTP doesn't have some textures, Plutonia uses textures from main TEXTURES folder.
You can delete the textures fireblue1 fireblue2 dbrain1 dbrain4 or move them in Doom2 folder in DHTP.
You can also add new textures with same names in Plutonia folder.
[spoiler]Image[/spoiler]

kurikai
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Posts: 17
Joined: Fri Jul 25, 2014 1:04 pm

RE: DHTP Help

#9

Post by kurikai » Thu Jun 25, 2015 5:23 am

kurikai wrote: sorry was responding to the first post in this thread,

What textures are having problem?(name of the texutres)
Working on the texture now

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