Polyobj Swing Crashing Zandronum 2.0

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Inkubus
 
Posts: 28
Joined: Wed Dec 12, 2012 7:23 am

Polyobj Swing Crashing Zandronum 2.0

#1

Post by Inkubus » Wed Jan 21, 2015 6:22 pm

Hey guys,
I've been trying to learn UDMF and when I made a polyobj that swings just like I would do it in Doom in Hexen, Zandronum crashes.
I play Zandronum 2.0 test build. Zandronum 1.3 stable doesn't crash but instead the polyobj is so screwed up it warps through its dummy sector and my god it's a mess.

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Torr Samaho
Lead Developer
Posts: 1543
Joined: Fri May 25, 2012 6:03 pm
Location: Germany

RE: Polyobj Swing Crashing Zandronum 2.0

#2

Post by Torr Samaho » Wed Jan 21, 2015 6:28 pm

Zandronum shouldn't be crashing, so that is most likely a bug. Please open a bug report ticket at the tracker and include a minimal example wad. Then I can look into the issue.

Inkubus
 
Posts: 28
Joined: Wed Dec 12, 2012 7:23 am

RE: Polyobj Swing Crashing Zandronum 2.0

#3

Post by Inkubus » Wed Jan 21, 2015 6:44 pm

I will, but it's more likely I'm screwing something up lol.

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