doom builder 2
doom builder 2
hey guys i need help in to change formats on doom builder and want to change formats, its in doom in doom format and i want to open it in doom and hexen format, but when i select doom in hexen format my map doesn't show up
how do i open it in doom and hexen format?, would appreciate the help guys
RE: doom builder 2
You can't I don't think. Best you can do is copy over the map+actors into a new dih format file.
RE: doom builder 2
Here is how I once did it:
-Open the map in one doom builder window, and an empty map in the format you want in another window.
-Copy your map to the other window.
It isn't particularly hard, kinda quick and it works.
I haven't seen any other method, but it is probably there somewhere...
EDIT: ninja'd
-Open the map in one doom builder window, and an empty map in the format you want in another window.
-Copy your map to the other window.
It isn't particularly hard, kinda quick and it works.
I haven't seen any other method, but it is probably there somewhere...
EDIT: ninja'd
Last edited by Lollipop on Sun Jan 04, 2015 2:43 pm, edited 1 time in total.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
RE: doom builder 2
Use UDMF. Unless you really do prefer a less flexible format with a much bigger filesize nevermind, UDMF is about 15% larger, but it's still less rigid to use than D-i-D or D-i-H formats.
Last edited by Ænima on Sun Jan 04, 2015 3:59 pm, edited 1 time in total.
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- mr fiat
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RE: doom builder 2
isnt UDMF much bigger then doom in hexen format? i recall single map wads that were several dozens of MBs.Ænima wrote: Use UDMF. Unless you really do prefer a less flexible format with a much bigger filesize.
RE: doom builder 2
Nevermind, you're right. I was using a really old map as a reference when I said that. :pmr fiat wrote:isnt UDMF much bigger then doom in hexen format? i recall single map wads that were several dozens of MBs.Ænima wrote: Use UDMF. Unless you really do prefer a less flexible format with a much bigger filesize.
Either way UDMF is still more flexible and easy to work with, IMO. And if you're compressing your map into a pk3 when you're done then you can cut down the end filesize anyways.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

