[FINAL] RADNSMASH TRILOGY

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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RADNSMASH101
 
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[FINAL] RADNSMASH TRILOGY

#1

Post by RADNSMASH101 » Tue Aug 26, 2014 6:12 pm

If you were on the ST forums years ago you may have seen this WIP posted there. I decided to pick up the project again about a month ago after it hadnt been touched for roughly 4 years. I plan to have it done by the end of the year after I finish up 1 more map and do some other things here and there.

Basically, this is a series of work (dated from as early as 2005 and of course up to the present day) that was made for some project that never got finished, compiled into 1 wad with 3 different game modes(hence the trilogy suffix). Originally slated for 4 maps of each type, the map structure is as follows:

1 "intro" map
2 Coop/SP maps
3 CTF maps
4 deathmatch maps
The wad also features custom GFX, sprites, sounds, music, textures; more or less what you'd expect from an oldschool DooM WAD

All of these maps are in traditional Doom2 format(with the slight exception of mixing textures and flats which is a ZDoom thing) and are made for jump+freelook(NO CROUCH) which makes this a pretty oldschool-style project in an age full of scripting + fancy map formats.

DOWNLOAD NOW!!!!

hosted by IDP this is the final version 12/13/14
DOWNLOAD LINK
Last edited by RADNSMASH101 on Sat Sep 01, 2018 4:06 pm, edited 3 times in total.

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Ænima
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[FINAL] RE: RADNSMASH TRILOGY

#2

Post by Ænima » Tue Aug 26, 2014 7:58 pm

Whoa I remember this from back in the day, lol.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
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[FINAL] RE: RADNSMASH TRILOGY

#3

Post by Combinebobnt » Tue Aug 26, 2014 10:01 pm

Nice jokewad just like old skulltag

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[FINAL] RE: RADNSMASH TRILOGY

#4

Post by Doomkid » Wed Aug 27, 2014 11:45 pm

Hey Rad! I remember some of these from yeaaars ago, though they're looking really good now. Hope to see this released soon.

Lets work on some DM shit together some time, yeah?
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[FINAL] RE: RADNSMASH TRILOGY

#5

Post by Tango » Sat Aug 30, 2014 12:43 am

holy shit dude it's been forever. I remember playing your dm maps with you in the days of DC and STO

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[FINAL] RE: RADNSMASH TRILOGY

#6

Post by Doomkid » Mon Sep 08, 2014 11:18 pm

You have touched my soul with these screens. I want a pre-release beta damnit! *Bangs table with knife and fork*
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[FINAL] RE: RADNSMASH TRILOGY

#7

Post by RedShirt » Tue Sep 09, 2014 3:18 am

Where's xenon escape?
We are you. We are the madness that lurks within you all, begging to be free at every moment in your deepest animal mind. We are what you hide from in your beds every night. We are what you sedate into silence and paralysis when you go to the nocturnal haven where we cannot tread.
#swag

RADNSMASH101
 
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[FINAL] RE: RADNSMASH TRILOGY

#8

Post by RADNSMASH101 » Sat Nov 01, 2014 1:46 am

THE WAD IS DONE

http://tempsend.com/9933F45DA3 DOWNLOAD IT NOW! HAPPY HALLOWEEN!

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Ru5tK1ng
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[FINAL] RE: RADNSMASH TRILOGY

#9

Post by Ru5tK1ng » Sat Nov 01, 2014 2:48 am

Good Job Rad, you finished your life long work.
Projects

EonDM - With Hatred as my sidekick.
RageCTF - Made 1 map and did much more.
DBAB LMS - Pack made for Last Man Standing.
EonWeapons - Improve vanilla weapons and add stuff for kicks.
Progressive Duel - Leaving the old behind.
IDL201X CTF - Maintaining since 2013.
Strife AA - Helped tested + 1 map

RADNSMASH101
 
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[FINAL] RE: RADNSMASH TRILOGY

#10

Post by RADNSMASH101 » Sat Nov 01, 2014 5:18 am

Ru5tK1ng wrote: Good Job Rad, you finished your life long work.
jump off a bridge kid

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[FINAL] RE: RADNSMASH TRILOGY

#11

Post by Ru5tK1ng » Sat Nov 01, 2014 5:24 am

Here's a word from our sponsor just in case you missed out.
Projects

EonDM - With Hatred as my sidekick.
RageCTF - Made 1 map and did much more.
DBAB LMS - Pack made for Last Man Standing.
EonWeapons - Improve vanilla weapons and add stuff for kicks.
Progressive Duel - Leaving the old behind.
IDL201X CTF - Maintaining since 2013.
Strife AA - Helped tested + 1 map

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[FINAL] RE: RADNSMASH TRILOGY

#12

Post by Doomkid » Sat Nov 01, 2014 3:46 pm

The DM maps look qwerky and fun, and the first Coop map gave me major nostalgia. Had that "good but oldschool" texturing, and the difficulty was just right, maybe a tiny bit too easy. Map02 was just the opposite though, insanely tough, but a cool turf nonetheless. I liked it man!

(Now you guza leave me a comment on me wad - http://zandronum.com/forum/showthread.php?tid=5359 )
Ru5tK1ng wrote: Here's a word from our sponsor just in case you missed out.
best word from sponsor ever
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RADNSMASH101
 
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[FINAL] RE: RADNSMASH TRILOGY

#13

Post by RADNSMASH101 » Sun Dec 14, 2014 3:46 am

http://download.industrialdream.org/?f= ... YFINAL.ZIP

WAD PATCHED 12/13/14 - fixed some map breaking bugs in RADCOOP2 + slight modifications to the wad.
Last edited by RADNSMASH101 on Sat Sep 01, 2018 4:06 pm, edited 1 time in total.

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[FINAL] RE: RADNSMASH TRILOGY

#14

Post by RADNSMASH101 » Sat Aug 08, 2015 6:43 pm


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Ænima
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[FINAL] RE: RADNSMASH TRILOGY

#15

Post by Ænima » Sat Aug 08, 2015 10:02 pm

Ru5tK1ng wrote: Here's a word from our sponsor just in case you missed out.
I actually thought that was Vinny from Vinesauce at first ...
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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[FINAL] RE: RADNSMASH TRILOGY

#16

Post by Slim » Sat Aug 08, 2015 11:07 pm

Ænima wrote:
Ru5tK1ng wrote: Here's a word from our sponsor just in case you missed out.
I actually thought that was Vinny from Vinesauce at first ...
Vinny's got too strong of an entertainment aura around his vocal chords.
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