ZDoom's AltHud exists in Zandronum?

General discussion of the port and Doom-related chat.
Post Reply

Anyone else want an AltHud option under the Hud settings?

 
Total votes: 0

User avatar
HellBlade64
Forum Regular
Posts: 106
Joined: Mon Aug 13, 2012 9:03 pm
Contact:

ZDoom's AltHud exists in Zandronum?

#1

Post by HellBlade64 » Sat Oct 04, 2014 8:38 pm

To start with, it's been a while since I've posted about... well, ANYTHING, on here.

Anyways, onto the point of this. (LOL)

So I'd been working on several different mods recently, and, for reference of course, found myself looking on the ZDoom wiki for help on setting up things. (like properly making a GAMEINFO lump) On there, I found the console command to activate\deactivate ZDoom's AltHud feature. I found out that this works on Zandronum, even some of the other related commands (hud_showsecrets, hud_showstats) work too. So, now the question is in my head. If Zandronum HAS the ZDoom AltHud, why isn't there a menu for it? Well, whatever the case might be. I made a WAD that adds a keysection for the AltHud.

http://www.mediafire.com/download/6pc4o ... AltHud.wad

Kara Kurt
Frequent Poster Miles card holder
Posts: 887
Joined: Sat Oct 12, 2013 6:58 pm
Location: Strasbourg, France
Contact:

RE: ZDoom's AltHud exists in Zandronum?

#2

Post by Kara Kurt » Sat Oct 04, 2014 8:49 pm

Hud_althud in console
Last edited by Kara Kurt on Sat Oct 04, 2014 8:49 pm, edited 1 time in total.

Cruduxy
Zandrone
Posts: 1059
Joined: Fri Jun 08, 2012 4:24 pm

RE: ZDoom's AltHud exists in Zandronum?

#3

Post by Cruduxy » Sat Oct 04, 2014 9:01 pm

Zan doesn't have the entire HUD section in the options, AltHud isn't even in the key section in gzdoom its in the hud options. -I didn't try the test versions, this is for the current zan version in use on servers.
[][][][][][][][][][][][][][][]
Nothing to see here
[][][][][][][][][][][][][][][]

User avatar
HellBlade64
Forum Regular
Posts: 106
Joined: Mon Aug 13, 2012 9:03 pm
Contact:

RE: ZDoom's AltHud exists in Zandronum?

#4

Post by HellBlade64 » Sun Oct 05, 2014 6:12 pm

Kara Kurt wrote: Hud_althud in console
How do you think I found that Zandronum has the AltHud? XD

Strifer
Banned
Posts: 4
Joined: Sat Oct 04, 2014 11:02 pm
Location: United States
Banned: Permanently

RE: ZDoom's AltHud exists in Zandronum?

#5

Post by Strifer » Sun Oct 05, 2014 7:56 pm

Tbh i see Absolutely no reason to put this in the options menu what so ever, when you can just put the cmd in the console, especially for such a useless thing imho,

But i digress ill vote yes anyways
Last edited by Strifer on Sun Oct 05, 2014 7:58 pm, edited 1 time in total.

Ijon Tichy
Frequent Poster Miles card holder
Posts: 901
Joined: Mon Jun 04, 2012 5:07 am

RE: ZDoom's AltHud exists in Zandronum?

#6

Post by Ijon Tichy » Sun Oct 05, 2014 8:11 pm

Strifer wrote: Tbh i see Absolutely no reason to put this in the options menu what so ever, when you can just put the cmd in the console, especially for such a useless thing imho
Most people don't know about hud_althud, which is a good reason to put it in the options menu.

The althud can't be modified by SBARINFO, which effectively gives people a HUD that they can count on to always tell them essential information. That's pretty useful.

User avatar
Torr Samaho
Lead Developer
Posts: 1543
Joined: Fri May 25, 2012 6:03 pm
Location: Germany

RE: ZDoom's AltHud exists in Zandronum?

#7

Post by Torr Samaho » Mon Oct 06, 2014 7:34 pm

HellBlade64 wrote: So, now the question is in my head. If Zandronum HAS the ZDoom AltHud, why isn't there a menu for it?
It's just an oversight. If you make a tracker ticket for the missing menu entries, I'll add them eventually.

User avatar
Dark-Assassin
Maintenence Crew
Posts: 968
Joined: Fri May 25, 2012 4:25 am

RE: ZDoom's AltHud exists in Zandronum?

#8

Post by Dark-Assassin » Tue Oct 07, 2014 11:57 am

I find that a problem or oversight is that the ammo counter relies on the ammo list and isn't usually clear. It needs to have it directly displayed under the list.
Also, if the ammo being used does not have an icon, it will not be displayed.
But that's a problem or oversight with even the latest GZDoom.

User avatar
Frits
Forum Regular
Posts: 298
Joined: Fri Jun 01, 2012 9:04 pm

RE: ZDoom's AltHud exists in Zandronum?

#9

Post by Frits » Tue Oct 07, 2014 2:22 pm

There's so much stuff to customize in zandronum that isn't in the menu anyway(which already contains a massive amount of options). That's why the wiki exists.
I'd rather see the newer alt_hud features like for example that timer being ported to zandronum.

edit: i just noticed hud_althud isn't even mentioned on the wiki. :(
Last edited by Frits on Tue Oct 07, 2014 2:27 pm, edited 1 time in total.

Code: Select all

Mode #grandvoid -o Konar6 by Frits
<Konar6> the fuck
<Konar6> who made this IRC
<Konar6> how is this possible

Post Reply