Brother In Arms - Spawn friends with radio.

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Fegelein
 
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Brother In Arms - Spawn friends with radio.

#1

Post by Fegelein » Sun Jun 29, 2014 11:18 pm

come today to bring a mod that I think you guys will like

[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]

this mod you have to get the radios that gets along with Healthbonus, Armorbonus, Medikit, Soulsphere, Megasphere.then you play the radio on the ground and spawns your ally to help you

Filename : BINarmsv1a.wad (GZdoom version) + BINarmsv1a_zand.pk3 (Zandronum version)

Download Brother In Arms v1a
Last edited by Fegelein on Mon Jun 30, 2014 12:04 am, edited 1 time in total.

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RE: Brother In Arms "Spawn friends with radio"

#2

Post by mifu » Sun Jun 29, 2014 11:47 pm

Hello, do you have any screenshots that show gameplay?

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RE: Brother In Arms "Spawn friends with radio"

#3

Post by Fegelein » Sun Jun 29, 2014 11:48 pm

mifu wrote: Hello, do you have any screenshots that show gameplay?
Yes

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RE: Brother In Arms - Spawn friends with radio.

#4

Post by Combinebobnt » Mon Jun 30, 2014 3:45 am

Great so i played this with doom2 and now every health bonus is capable of spawning truckloads of troops that can easily destroy cyberdemons without much effort.

You should do something about that

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RE: Brother In Arms - Spawn friends with radio.

#5

Post by Fegelein » Mon Jun 30, 2014 10:14 pm

Combinebobnt wrote: Great so i played this with doom2 and now every health bonus is capable of spawning truckloads of troops that can easily destroy cyberdemons without much effort.

You should do something about that
uses the brother in arms and chillax to see how you will be a war
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RE: Brother In Arms - Spawn friends with radio.

#6

Post by Fused » Mon Jun 30, 2014 10:31 pm

Is this another thing you try to claim for your own, just like the two Zombie Horde maps earlier this year?

Anyway, if it is yours, don't mind that. I tried the mod and it's pretty cool. But as Combinebobnt said, you should try to fix the overload of troops. Also those are ALOT of key binds...
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RE: Brother In Arms - Spawn friends with radio.

#7

Post by Fegelein » Mon Jun 30, 2014 10:59 pm

Fused wrote: Is this another thing you try to claim for your own, just like the two Zombie Horde maps earlier this year?

Anyway, if it is yours, don't mind that. I tried the mod and it's pretty cool. But as Combinebobnt said, you should try to fix the overload of troops. Also those are ALOT of key binds...
look I'm not going to change anything, the troops will remain so because what would be the fun if the troops were weak? they would be crushed by enemy
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RE: Brother In Arms - Spawn friends with radio.

#8

Post by Popsoap » Mon Jun 30, 2014 11:18 pm

Fegelein wrote: look I'm not going to change anything, the troops will remain so because what would be the fun if the troops were weak? they would be crushed by enemy
Who said they would get crushed, there is a middle ground between the marines "roflstomping everything" and "died from holding a gun."

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RE: Brother In Arms - Spawn friends with radio.

#9

Post by Fegelein » Mon Jun 30, 2014 11:28 pm

Popsoap wrote:
Fegelein wrote: look I'm not going to change anything, the troops will remain so because what would be the fun if the troops were weak? they would be crushed by enemy
Who said they would get crushed, there is a middle ground between the marines "roflstomping everything" and "died from holding a gun."
look you've experienced using the Brother in arms along with chillax?
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RE: Brother In Arms - Spawn friends with radio.

#10

Post by Untitled » Mon Jun 30, 2014 11:36 pm

Fegelein wrote:
Popsoap wrote:
Fegelein wrote: look I'm not going to change anything, the troops will remain so because what would be the fun if the troops were weak? they would be crushed by enemy
Who said they would get crushed, there is a middle ground between the marines "roflstomping everything" and "died from holding a gun."
look you've experienced using the Brother in arms along with chillax?
You might not be aware

Chillax is not meant to be beaten - it's literally impossible.

So if a mod can best chillax, every other wad is gonna be completely joked by it

just sayin'
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RE: Brother In Arms - Spawn friends with radio.

#11

Post by Fegelein » Mon Jun 30, 2014 11:39 pm

Untitled wrote:
Fegelein wrote:
Popsoap wrote:
Fegelein wrote: look I'm not going to change anything, the troops will remain so because what would be the fun if the troops were weak? they would be crushed by enemy
Who said they would get crushed, there is a middle ground between the marines "roflstomping everything" and "died from holding a gun."
look you've experienced using the Brother in arms along with chillax?
You might not be aware

Chillax is not meant to be beaten - it's literally impossible.

So if a mod can best chillax, every other wad is gonna be completely joked by it

just sayin'
you do not understood.use the brother in arms with the chillax and spawns the friends against the army of monsters chillax

Allies (Brother in Arms) Vs Army of monsters (Chillax)
Last edited by Fegelein on Mon Jun 30, 2014 11:41 pm, edited 1 time in total.
call me "Legendary Hawk" Or "Fegz"
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RE: Brother In Arms - Spawn friends with radio.

#12

Post by mifu » Mon Jun 30, 2014 11:50 pm

Hey, I tried this out with Chillax as well for shits and giggles.

This mod makes it way to easy to win (hint: It's not supposed to be really easy)
I am afraid this needs huge. and I mean huge balancing tweaks.

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RE: Brother In Arms - Spawn friends with radio.

#13

Post by Slim » Tue Jul 01, 2014 5:12 am

This just looks like some personal mod he "made", And he thought it'd generally be acceptable by everyone. Miiiiighty big assumption there.
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RE: Brother In Arms - Spawn friends with radio.

#14

Post by IdeIdoom » Tue Jul 01, 2014 7:01 am

You are pretty nooby at using PK3's. There aren't any folders or wads in the PK3. It would've been better to call it .wad or something.
Anyway, stop thinking about Chillax. You need to think of the overall balance.
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RE: Brother In Arms - Spawn friends with radio.

#15

Post by fr blood » Tue Jul 01, 2014 10:01 am

What do we have here: http://www.moddb.com/mods/brother-in-arms
Is that mode really your ?
Last edited by fr blood on Tue Jul 01, 2014 10:04 am, edited 1 time in total.

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RE: Brother In Arms - Spawn friends with radio.

#16

Post by Absolute Zero » Tue Jul 01, 2014 10:12 am

He uses both aliases.

EDIT:
IdeIdoom wrote: Anyway, stop thinking about Chillax. You need to think of the overall balance.
This is nearly impossible, targeting a map pack seems pretty reasonable, I have to agree that it limits the flexibility of the mod. He should have been clear that he is targeting a specific map pack in the original post (well that's what I understood).
Last edited by Absolute Zero on Tue Jul 01, 2014 10:47 am, edited 1 time in total.
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RE: Brother In Arms - Spawn friends with radio.

#17

Post by gamevoin » Tue Jul 01, 2014 12:46 pm

Hey, psst. Listen.. closer. Clooser.

That mod existed long time ago on Idgames Archive. He broke the copyright!
Proof - http://www.doomworld.com/idgames/index. ... os/bia.zip
Release Date - 04/03/12
Last edited by gamevoin on Tue Jul 01, 2014 12:47 pm, edited 1 time in total.

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RE: Brother In Arms - Spawn friends with radio.

#18

Post by gamevoin » Tue Jul 01, 2014 12:54 pm

Justice! Burn him!

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RE: Brother In Arms - Spawn friends with radio.

#19

Post by The Toxic Avenger » Tue Jul 01, 2014 1:11 pm

This is blatantly plagiarism.

You can come back in 3 months, Fegelein. I'm not having this shit.

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