What gets you inspired to make good maps?
What gets you inspired to make good maps?
I've been wondering for a while what keeps you motivated to make good maps when it gets very tedious for detailing and whether or not the map comes out to the scale you wanted to smaller/bigger.
Been trying to make maps lately but I just get bored of doing them, or I have no motivation whether to continue them or to scrap them.
So what keeps you motivated?
Been trying to make maps lately but I just get bored of doing them, or I have no motivation whether to continue them or to scrap them.
So what keeps you motivated?
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<+Dastan> edd
<+Dastan> boxxy skin when
<+Shift> dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
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RE: What gets you inspired to make good maps?
I guess i get motivation from the joy people get from playing my maps. I remember releasing the map Colossus for Zombie Horde, which stunned people, simply because it was on the moon. I really enjoy mapping in common though, because i can show the skill i have. But the positive comments are a really big part too.
Last edited by Fused on Mon Jun 09, 2014 10:36 am, edited 1 time in total.
RE: What gets you inspired to make good maps?
I do not really make good maps, but what makes me try is that I know that I might make something worthshile someday that others will enjoy, though I must admit that the greatest thing that motivates me is the feeling of learning something.
"There is only one good, knowledge, and one evil, ignorance."
"There is only one good, knowledge, and one evil, ignorance."
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RE: What gets you inspired to make good maps?
the only motivation is the hope someone might actualy play it.
RE: What gets you inspired to make good maps?
Seeing people play your stuff and actually enjoy it gives your motivation quite a boost. This doesn't apply just for mapping, it can be spriting, music/sounds, monsters, weapons, special ACS scripts, you name it. Besides, who wants to work on dead stuff nobody plays anyway?
Another thing that motivates you to finish it is if you already know the whole concept of your map - what places it will have, what monsters/weapons/secrets/bosses. That way you just can't simply run out of inspiration and have no idea what to add to your map. My mistake is that I plan only some concepts of the map, which is not enough and so when I run out of inspiration the progress is stalled for 6 months until I finally remember that it'd be a good idea to backup some map I remember in the back of my head from my HDD before doing a full disk format and a fresh installation of an OS.
Another thing that motivates you to finish it is if you already know the whole concept of your map - what places it will have, what monsters/weapons/secrets/bosses. That way you just can't simply run out of inspiration and have no idea what to add to your map. My mistake is that I plan only some concepts of the map, which is not enough and so when I run out of inspiration the progress is stalled for 6 months until I finally remember that it'd be a good idea to backup some map I remember in the back of my head from my HDD before doing a full disk format and a fresh installation of an OS.
Last edited by Konda on Mon Jun 09, 2014 2:25 pm, edited 1 time in total.
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RE: What gets you inspired to make good maps?
Adult sites ;)
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RE: What gets you inspired to make good maps?
Combinebobnt wrote: Myself

Well, people have fun the way they want
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RE: What gets you inspired to make good maps?
No idea...
I was playing Hayday (A Farmgame on Android) and got an idea for a citymap ...
I was playing Hayday (A Farmgame on Android) and got an idea for a citymap ...
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RE: What gets you inspired to make good maps?
I don't.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
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RE: What gets you inspired to make good maps?
I get inspired by playing cool games, such as Cave Story or .flow.
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RE: What gets you inspired to make good maps?
Everytime that I see someone playing my maps and he likes them motivates me to keep improving as well as seeing others people work whose style is better than mine.
I dont care about how bad your maps are. Everything can be improved.
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RE: What gets you inspired to make good maps?
Looking at old wads from the past inspire me to work on a map. Seeing their badly done maps make me want to make not bad maps.
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<PUN1SH3R> all other clans are in orbit with us, they just dont know it
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[Quote=DwangoUnited Website] Eyes has tainted the DWANGO name in World of Warcraft. Eyes owes several thousand gold to friends that offered to loan it to him. He's since cut us off completely, and is not planning on gaming or paying back what he owes leaving DWANGO United with the debt. You have hurt us in more ways than you can know, pal. I hope you're happy that we've bent over backwards for you. Thanks for paying us back with a spit in the face and a cold shoulder. By the way pal, your bfg skills suck ass.[/quote]
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<PUN1SH3R> all other clans are in orbit with us, they just dont know it
<PUN1SH3R> occasionally cube will pull a player into it's system
[Quote=DwangoUnited Website] Eyes has tainted the DWANGO name in World of Warcraft. Eyes owes several thousand gold to friends that offered to loan it to him. He's since cut us off completely, and is not planning on gaming or paying back what he owes leaving DWANGO United with the debt. You have hurt us in more ways than you can know, pal. I hope you're happy that we've bent over backwards for you. Thanks for paying us back with a spit in the face and a cold shoulder. By the way pal, your bfg skills suck ass.[/quote]
09:08 <Shane_> It's better being a cuck
09:08 <Shane_> Trust me, you'll learn one day
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RE: What gets you inspired to make good maps?
Oh i forgot to add something, rangle's retarded text formatting inspires me too
RE: What gets you inspired to make good maps?
This too. Also sometimes I try to imitate different styles of maps and take different things I liked from each and try to execute them better, I try to understand what makes popular maps popular and try not to deviate too much from their style while still making something new.Razgriz wrote: Looking at old wads from the past inspire me to work on a map. Seeing their badly done maps make me want to make not bad maps.
RE: What gets you inspired to make good maps?
;-;Konda wrote:Besides, who wants to work on dead stuff nobody plays anyway?
This. Weird indie games are a great source of cool abstract ideas that somehow get converted to cool map/mod ideas somewhere in your brain.CloudFlash wrote: I get inspired by playing cool games, such as Cave Story or .flow.
Also drugs.
And music.
And playing other people's mods and being inspired by their work.
I guess it's like any art in that respect. Inspiration comes from within but it's often easier ignited by looking at the product of other people's inspiration. I know none of us would be where we are today if it weren't for basically growing up playing pillars of the Doom world like AV, Scythe, Eternal Doom, etc. And playing all the mods and mappacks that come out every year. Influence is everywhere, and I'm grateful to be a member of a game community that's old but still very much alive, because we have such a big history of wads to look at, and such a diversity of new media coming out every month.
At the risk of sounding like a pretentious faggot, I'd like to say that Doom maps/mods are art and that those who create them are acting on inspiration gathered by viewing others' creations. There's always a desire to do something unique too, but at the same time it's impossible to not be influenced by the work of your peers.
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RE: What gets you inspired to make good maps?
I get my motivation from music mainly, but work from others also inspires me.
Im interested to find out what motivates the guys who make "terry" themed wads though.
Im interested to find out what motivates the guys who make "terry" themed wads though.
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RE: What gets you inspired to make good maps?
As the winner of the prestigious shitty map contest, I'd say my opinion greatly outweighs everyone else. The trick to creating such eye pleasing maps is to simply not use your eyes. Just close your eyes and drag around any lines, vertices, or objects you can find, and tada! You have created a wonderfully constructed map from your soul.
Here, take a look at how much better I made Doom 2 map 01 by using this wonderful trick.
Before | After | In-game footage
Here, take a look at how much better I made Doom 2 map 01 by using this wonderful trick.
Before | After | In-game footage
Last edited by Catastrophe on Tue Jun 10, 2014 4:25 am, edited 1 time in total.
RE: What gets you inspired to make good maps?
idk i havent had any insperation or felt like making a map for rlly long time
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RE: What gets you inspired to make good maps?
Believe it or not I get most my ideas from music. I will listen to a song and then imagine it in a movie or game and whatever the setting I image the song to fit in puts and image in my head of the general idea I want the map to be.