SNS #118 - Mazes On Which You Jump and Stuff

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Sicamore
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SNS #118 - Mazes On Which You Jump and Stuff

Post#1 by Sicamore » Sat Apr 05, 2014 1:05 pm

Let's take a cooperative approach this week and play Jumpmaze!

This Saturday's Mode:

Image

Image

What you can expect to see:

Image


IWAD: doom2.wad
Files you need: jumpmaze.wad, Fuzzball's text colors, jumpmaze_prm2.pk3, jumpmaze2_v7c.pk, jumpix-13.12.pk3


What day: Saturday, April 5th, 2014

What time: 18:00 UTC

Game mode: Survival

Times
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 22:00

Eastern Time: 2:00 PM
Central Time (US): 1:00 PM
Mountain Time: 12:00 PM
Pacific Time: 11:00 AM

Where: Vicious Pariah's servers

[spoiler=Customized settings (copied directly from standard Jumpmaze config)]
Player/Client limit: 64/64
Skill: Ultra Violence
Maxlives: 1
Maplist: A lot

Code: Select all

clearmaplist
addmap map00 //training map from Jumpmaze 2, rotation should start here
addmap map01 //jumpmaze 1 start
addmap map02
addmap map03
addmap map04
addmap map05
addmap map06
addmap map07
addmap map08
addmap map09
addmap map10
addmap map11
addmap map12
addmap map13
addmap map14
addmap map15
addmap map16
addmap map17
addmap map18
addmap map19
addmap map20
addmap map21
addmap map22
addmap map23
addmap map24
addmap map25
addmap map26
addmap map27
addmap map28
addmap map29
addmap map30
addmap map31
addmap map32
addmap map33 //jumpmaze 2 start
addmap map34
addmap map35
addmap map36
addmap map37
addmap map38
addmap map39
addmap map40
addmap map41
addmap map42
addmap map43
addmap map44
addmap map45
addmap map46
addmap map47
addmap map48
addmap map49
addmap map50
addmap map51
addmap map52
addmap map53
addmap map54
addmap map55
addmap map56
addmap map57
addmap map58
addmap map59
addmap map60
addmap map61
addmap map62
addmap map63
addmap map64
addmap rject01 //rejected maps, optional
addmap rject02 //rejected maps, optional
addmap rject03 //rejected maps, optional
addmap rject04 //rejected maps, optional
addmap drag //bonus maps, optional
addmap floorlav //bonus maps, optional
addmap jpx01 //jumpix start
addmap jpx02
addmap jpx03
addmap jpx04
addmap jpx05
addmap jpx06
addmap jpx07
addmap jpx08
addmap jpx09
addmap jpx10
addmap jpx11
addmap jpx12
addmap jpx13
addmap jpx14
addmap jpx15
addmap jpx16
addmap jpx17
addmap jpx18
addmap jpx19
addmap jpx20
addmap jpx21
addmap jpx22
addmap jpx23
addmap jpx24
addmap jpx25
addmap jpx26
addmap jpx27
addmap jpx28
addmap jpx30
addmap jpx31


// Lag prevention
sv_disallowbots true

// Game flags
dmflags 278532
dmflags2 67109120
dmflags3 16
compatflags 0
compatflags2 16
teamdamage 0.0

// Other stuff
alwaysapplydmflags 1
sv_defaultdmflags 0
sv_maxclients 32
sv_maxplayers 32
sv_limitnumvotes 0
sv_maprotation 1
set jm_countdown 0 //a countdown timer, which freezes players and
//delays the timer until the countdown ends, experimental and probably a
//little too slow at the moment, set to 1 to turn on

FOR COOP MAKE jm_countdown 1
[/spoiler]
Last edited by Sicamore on Sat Apr 05, 2014 1:51 pm, edited 1 time in total.
Scientific Doom Academy!

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Hypnotoad
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RE: SNS #118 - Mazes On Which You Jump and Stuff

Post#2 by Hypnotoad » Sat Apr 05, 2014 1:26 pm

Jumpmaze actually has an experimental survival mode, it's very fun, you have to reach the exit before par time is up, and in jumpmaze 2 there are special items you can pickup to increase the time. However on some maps this is extremely difficult because the par time is low, I still strongly recommend you try it. If you set it to survival, JM's acs should adjust itself accordingly.

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RE: SNS #118 - Mazes On Which You Jump and Stuff

Post#3 by Sicamore » Sat Apr 05, 2014 1:26 pm

For sure. We like to live dangerously.
Scientific Doom Academy!

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Catastrophe
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RE: SNS #118 - Mazes On Which You Jump and Stuff

Post#4 by Catastrophe » Sat Apr 05, 2014 7:05 pm

SNS going on right now, come join!

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Luke
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RE: SNS #118 - Mazes On Which You Jump and Stuff

Post#5 by Luke » Sun Apr 06, 2014 2:44 am

I like... always^2 miss every awesome SnS.


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