Feature Suggestion (of sorts)
- HellBlade64
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Feature Suggestion (of sorts)
I did some thinking recently (yeah I know, thinking can be dangerous), and was wondering if the ZandroDev team could implement the ability for clients on servers to call a force spectate (Spectate Kick) vote. I'm aware there's the host-side command to spectate kick someone. But, okay, picture this.
Example: You're on a server with 5 friends and 5 other people (10) and it's a survival server. Everyone but one of your friends dies on the map, and your friend, being the last player alive, is afk. You don't want to vote kick him from the server.
See? This is where "callvote spectate <playername>" could be helpful, if you don't want to kick the person from the entire server, and don't want to wait for the automated 10 minute force spectate thing to kick in, it makes for an easy solution to quickly fix survival games and other various modes.
So, whaddaya say? Is it a good idea, or am I just wasting time?
Example: You're on a server with 5 friends and 5 other people (10) and it's a survival server. Everyone but one of your friends dies on the map, and your friend, being the last player alive, is afk. You don't want to vote kick him from the server.
See? This is where "callvote spectate <playername>" could be helpful, if you don't want to kick the person from the entire server, and don't want to wait for the automated 10 minute force spectate thing to kick in, it makes for an easy solution to quickly fix survival games and other various modes.
So, whaddaya say? Is it a good idea, or am I just wasting time?
RE: Feature Suggestion (of sorts)
Create a tracker ticket for that. The devs use it for suggestions and bugs.
Last edited by Klofkac on Mon Mar 24, 2014 10:26 pm, edited 1 time in total.
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RE: Feature Suggestion (of sorts)
The automated afk kick threshold is configurable, it's not fixed to 10 minutes.
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- Slim
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RE: Feature Suggestion (of sorts)
*hack* RCON KickFromGame "<Player>" *cough*
RE: Feature Suggestion (of sorts)
If talking about survival servers then be sure this will be disabled on almost all servers with 1 life. Most people die in the first 3 minutes then its up to 1-3 guys to finish the map, people already troll by voting the same map to restart it or even skip it. now they'll proceed to force spect ppl justifying "we came to play not watch and didn't kick you out so stfu and play or leave".
If you think that won't happen then probably press F8 to turn chat on and see people spamming "plz die so we can play you suck anyway".
If you think that won't happen then probably press F8 to turn chat on and see people spamming "plz die so we can play you suck anyway".
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- CloudFlash
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RE: Feature Suggestion (of sorts)
This.Cruduxy wrote: If talking about survival servers then be sure this will be disabled on almost all servers with 1 life. Most people die in the first 3 minutes then its up to 1-3 guys to finish the map, people already troll by voting the same map to restart it or even skip it. now they'll proceed to force spect ppl justifying "we came to play not watch and didn't kick you out so stfu and play or leave".
If you think that won't happen then probably press F8 to turn chat on and see people spamming "plz die so we can play you suck anyway".
Not even mentioning how many noobs would force-spectate better players just because they are better than them.
Not even mentioning how many lovey-dovey couples will force-spectate everyone else 'because they make muh sweet Cloudey look like a cute little newb <3 3333333 :**** X-DDDDDDD ;-) ;-)'
YES. People like that DO EXIST on Zanzan.
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*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
- HellBlade64
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RE: Feature Suggestion (of sorts)
I remembered what my other suggestion for a new vote option would be, being able to client-side vote to change the sv_maxlives amount on the server. Now, of course, I can already see bad shit that could come with such a voting addition, like what someone here said, Zandron00bs would attempt to vote to have something like 99999 lives, but what if you added a max live addition amount, like, they can only vote to make the maxlives limit so and so. Like, minimum 1 maximum 10 or so.
RE: Feature Suggestion (of sorts)
Then they would just vote the max in any scenario.HellBlade64 wrote: I remembered what my other suggestion for a new vote option would be, being able to client-side vote to change the sv_maxlives amount on the server. Now, of course, I can already see bad shit that could come with such a voting addition, like what someone here said, Zandron00bs would attempt to vote to have something like 99999 lives, but what if you added a max live addition amount, like, they can only vote to make the maxlives limit so and so. Like, minimum 1 maximum 10 or so.
Reinforcements: midgame Survival joining/respawning
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Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- Slim
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RE: Feature Suggestion (of sorts)
Make the maximum vote for 5 lives and it might sound good.
Depending on the maps, 1 life is still widely proper. But if it's BS platforming with punishment of death (DBZone), 3 to 5 is proper.
Depending on the maps, 1 life is still widely proper. But if it's BS platforming with punishment of death (DBZone), 3 to 5 is proper.