Zombie HORDE - The mappack project! (11 / r27) 14/12/2015

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1521

Post by Stiff » Fri Jan 24, 2014 2:46 pm

On alphabetical order, not on mapnumber becouse all maps have a mapname right.
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Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1522

Post by Kaminsky » Fri Jan 24, 2014 4:05 pm

I may have the time to work on a Wiki page based on this modification. For now, I could see it in a ZDoom article, similar to how WhoDunIt implemented itself.

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1523

Post by Klofkac » Fri Jan 24, 2014 4:09 pm

If you want to put it to a wiki, try doing so on Zandronum wiki. That mod is not for ZDoom as it relies completely on multiplayer. Nor I know any zdoom players who'd play it.
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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1524

Post by ibm5155 » Fri Jan 24, 2014 4:54 pm

english is not a problem 8-)

also I made a wiki and of course someone fixed the english (actually there were only some problens around the text)

so it would be on my idea:
a main page of zombie horde,
and then a page for each map like Zombie Horde - mapname
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1525

Post by mr fiat » Fri Jan 24, 2014 5:08 pm

I´m willing to help out with this wiki thing.

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1526

Post by Niiro Kitsune » Fri Jan 24, 2014 6:28 pm

My English is excellent so I'd be willing to lend some assistance as well

EDIT: I also have some wiki experience, but certainly not enough to do it entirely myself
Last edited by Niiro Kitsune on Fri Jan 24, 2014 6:55 pm, edited 1 time in total.
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current maps

~ ZE23 - Byelomorye Dam for Zombie Horde (v14 current, v15 wip)
screenshots
~ ZM19 - Chemical Facility for Zombie Horde (28%)
~ FX, a DOOM II 15-map wad



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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1527

Post by Niiro Kitsune » Fri Jan 24, 2014 7:01 pm

I believe this may a good place to begin if we're looking to start an entirely new wiki just for ZH-

[spoiler]http://www.wikia.com/Special:CreateNewWiki[/spoiler]
[quote=Niiro Kitsune]HOLA NACHO![/quote]
current maps

~ ZE23 - Byelomorye Dam for Zombie Horde (v14 current, v15 wip)
screenshots
~ ZM19 - Chemical Facility for Zombie Horde (28%)
~ FX, a DOOM II 15-map wad



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この世界のままにしておくと、それは思ったほど怖いではない

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1528

Post by Kaminsky » Fri Jan 24, 2014 10:23 pm

I guess I could start creating the link to the Wiki page if you would like me to, providing some articles and images to some maps as well.

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1529

Post by Fused » Fri Jan 24, 2014 11:23 pm

I guess you can make a page, include general information, add categories, and let the autors add their map themselves. IMO every map on the wiki should have info what it is about, the resists in order and explained, some screenies, and maybe the secrets?
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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1530

Post by ibm5155 » Sat Jan 25, 2014 1:09 am

Ill be off by two days because of global game jam, do i hope i should see at least The main zombie horde wiki when i back
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!

<this post is proof of "Decline">

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1531

Post by albertoop123 » Sat Jan 25, 2014 3:42 am

I was bored and i edited the map ._.i dont know why >.<
5mb lol
http://sickedwick.net/uploader/files/TheOniMansion.wad

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1532

Post by Vincent(PDP) » Sat Jan 25, 2014 8:23 am

Fused wrote: I probably played it sometime, but i dont remember it. Does anyone have a link?

Canyon Run will be around 6.4mb
I've uploaded some old ZH maps here:
http://www.mydoomsite.com/WADS/ZHOLD/

They're not edited in any way.
The oni mansion is the file called Zm-10.zip
Last edited by Vincent(PDP) on Sat Jan 25, 2014 8:23 am, edited 1 time in total.
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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1533

Post by Stiff » Sat Jan 25, 2014 8:50 am

Stiffzm19.wad , man that's a long time ago.

My second zm map, ooo it sucked so hard.
Lots of oldies in that list, but not really maps wich I really miss.
Stiffstuff

Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1534

Post by Fused » Sat Jan 25, 2014 9:57 am

Ah, that map. The ripoff from the oldest version of ao oni doom there is. Not too mention a 32 mb see sound, because why not?
Its nice i guess, it seems a little big and poorly decorated.

Is it REALLY wanted, or is it alright to leave it? Because maybe i (or just somebody) could remake it.
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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1535

Post by albertoop123 » Sat Jan 25, 2014 4:32 pm

i want modify it ,maybe if I improve, xsnake approval the map

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1536

Post by Stiff » Sat Jan 25, 2014 7:20 pm

Does someone have a nice and adrenalinepumping music fitting for a templemap, atm I use indiana jones music and I think it's a little bit silly.

EDIT: Xsnake I already asked you 5 times if ze25 and zm14 can go to the mappack, and if not what there must be bettered... do I have to spam your pm before you react?
Last edited by Stiff on Sat Jan 25, 2014 7:37 pm, edited 1 time in total.
Stiffstuff

Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1537

Post by Fused » Sat Jan 25, 2014 8:24 pm

http://www.youtube.com/watch?v=jMP6EUqt ... 6E5716A948

Turok still has the best music to cover jungle-like maps, both ze and zm.

This is also where i got the Canyon Run ending from ;)
http://www.youtube.com/watch?v=Qm8EKHPFU4U
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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1538

Post by Stiff » Sat Jan 25, 2014 8:38 pm

Yea but 1 problem, you already took the epic tracks.

I will search some tomb raider music, becouse I already wanted the soundtracks anyway.
Last edited by Stiff on Sat Jan 25, 2014 8:41 pm, edited 1 time in total.
Stiffstuff

Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1539

Post by Zheg » Sun Jan 26, 2014 4:43 am

ATTN: creator of ZH
i been thinking, when panic mode, you should ajust the fov at 140, this make the panic mode a better sensation and adrenaline effect

well, idk, its just an idea
gg

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RE: Zombie HORDE - The mappack project! (9b / r15) 01/11/2014

#1540

Post by Stiff » Sun Jan 26, 2014 9:48 am

I think it would look nice, but that it would be annoying too.
Stiffstuff

Zombie Horde:
> ZE14 - Jailbreak PART 1 (Done) (Upcomming update)
> ZM14 - Jailbreak PART 2 (Done)
> ZE19 - Total Destruction PART 1 (Done) (Upcomming update)
> ZE25 - Total Destruction PART 2 (Done)
> ZEXX - Total Destruction PART 3 (Deprecated)
> ZE27 - Lava Temple (Done) (Upcomming update)

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