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huntersouls
- New User
- Posts: 3
- Joined: Thu Jan 09, 2014 8:44 am
#1
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by huntersouls » Thu Jan 09, 2014 3:05 pm
im have this issue but im think is because i use shortcut with this code
zandronum.exe -file BYHAE.pk3 -file brutalv19.pk3 -file doomvisorv1-zndrm.pk3
any ideias how fix?
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Konar6
- Retired Staff / Community Team Member
- Posts: 455
- Joined: Sun May 27, 2012 9:38 am
#2
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by Konar6 » Thu Jan 09, 2014 4:31 pm
Does it work with the stable version of Zandronum? Brutal Doom could be incompatible with 2.0.
Ijon Tichy wrote:I like how your first responses to concerns being raised was to start insulting people, accusing random people on the Internet of being Shadowfox, and digging up irrelevant shit from the past. It really inspires confidence in me that you guys are level-headed and rational folks.
<BlueCool> you guys IQ is the same as my IP, Dynamic
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-Jes-
- Frequent Poster Miles card holder
- Posts: 975
- Joined: Fri Aug 03, 2012 9:55 am
- Location: Void Zone
#3
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by -Jes- » Thu Jan 09, 2014 5:53 pm
Brutal19 works fine with 1.2.
Tried comparing ZDoom wiki's page on gameinfo with the brutal19 file, couldn't find any reasons why it should be incompatible.
It may be an issue with the 2.0 alpha.
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Torr Samaho
- Lead Developer
- Posts: 1543
- Joined: Fri May 25, 2012 6:03 pm
- Location: Germany
#4
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by Torr Samaho » Thu Jan 09, 2014 6:04 pm
If you think there is a bug in the 2.0 beta builds, please open a ticket on the tracker.
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Qent
- Retired Staff / Community Team Member
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Contact:
#5
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by Qent » Thu Jan 09, 2014 6:40 pm
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huntersouls
- New User
- Posts: 3
- Joined: Thu Jan 09, 2014 8:44 am
#6
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by huntersouls » Fri Jan 10, 2014 12:23 am
Im try then im say somethink..ths for all awnser. I wish help in alpha test.
i do download test_startup.pk3 and zandronum open if i click direct in root install folder (but not load brutalv19.pk3), but if i create shortcut and add -file test_startup.pk3 in target shortcut proprieties give this issue
"Script error, "GAMEINFO" line 1: Expected identifier but got string constant "Testing Startup Title..." instead."
Last edited by
huntersouls on Fri Jan 10, 2014 1:15 am, edited 1 time in total.
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Torr Samaho
- Lead Developer
- Posts: 1543
- Joined: Fri May 25, 2012 6:03 pm
- Location: Germany
#7
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by Torr Samaho » Fri Jan 10, 2014 5:54 pm
We are working on this problem. Blzut3 just updated ZDoom's GAMEINFO parser to ignore unknown items and I'll see if I can backport this to Zandronum 2.0.
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Ænima
- Addicted to Zandronum
- Posts: 3575
- Joined: Tue Jun 05, 2012 6:12 pm
#8
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by Ænima » Fri Jan 10, 2014 6:14 pm
Why is this a project and why is it in alpha?