Discuss all aspects related to modding Zandronum here.
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Guardsoul
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- Location: Creating the world
#1
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by Guardsoul » Thu Jan 02, 2014 1:00 pm
Im getting the same error when trying to test something that Ive created:
But when I look at the code, everything is right!.
Im starting to lose my patience with this thing and unfortunately I cant share the mod because its still on developement. Can someone help me?
Thanks in advance.
Last edited by
Guardsoul on Thu Jan 02, 2014 1:50 pm, edited 1 time in total.
I dont care about how bad your maps are. Everything can be improved.
Banned for cheating at DoomBuilder.
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Klofkac
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#2
Post
by Klofkac » Thu Jan 02, 2014 1:11 pm
NULL cannot be used as sprite. You can see that it is purple unlike other sprites.
SLADE uses purple for constants. You have to use different sprite name.
Last edited by
Klofkac on Thu Jan 02, 2014 1:11 pm, edited 1 time in total.
𝕂𝕝𝕠𝕗𝕜𝕒𝕔
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Guardsoul
- Forum Regular
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- Joined: Wed Jun 06, 2012 6:09 pm
- Location: Creating the world
#3
Post
by Guardsoul » Thu Jan 02, 2014 1:13 pm
Changed to TNT1. Same thing :/
I dont care about how bad your maps are. Everything can be improved.
Banned for cheating at DoomBuilder.
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-Jes-
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#4
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by -Jes- » Thu Jan 02, 2014 1:45 pm
("BlotSmoke", 0, 0, 32),
That ) should not be there.
Net result is that the parser thinks the , after that part of every spawnitemex is the next line's sprite.
Last edited by
-Jes- on Thu Jan 02, 2014 1:50 pm, edited 1 time in total.
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Guardsoul
- Forum Regular
- Posts: 495
- Joined: Wed Jun 06, 2012 6:09 pm
- Location: Creating the world
#5
Post
by Guardsoul » Thu Jan 02, 2014 1:50 pm
It worked! Now I got a different error but that a completely different story that I can fix by myself :P
Thanks Jes!!
I dont care about how bad your maps are. Everything can be improved.
Banned for cheating at DoomBuilder.