Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Lollipop
- Zandrone
- Posts: 1124
- Joined: Tue Jul 24, 2012 10:34 am
- Location: Denmark
#221
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by Lollipop » Sat Oct 26, 2013 11:51 am
Don't ask me why I keep wasting you guys time with my shit, but here we go:
Spoiler: credits for original file+link (Open)Submitted: Unknown
Decorate: Unknown
Sprites: FreeDoom
Sounds: Unknown
Sprite Edit: Post
R667
Spoiler: actual images, be warned, they are ugly as fuck (Open)
I will try and improve them if there is interest, remember to use the R667 credits ALONG with crediting me, thx. (implying someone will use them, lol)
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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CloudFlash
- Zandrone
- Posts: 1074
- Joined: Mon Jun 04, 2012 5:35 pm
- Location: Wonderland (except not really)
#222
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by CloudFlash » Sun Dec 15, 2013 5:08 pm
/me used REVIVE!
Spriting Carnival's health was restored!

IT WAS SUPER FRIKKIN EFFECTIVE, LEMME TELL YA[/size]
Last edited by
CloudFlash on Sun Dec 15, 2013 6:28 pm, edited 1 time in total.
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
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mr fiat
- Frequent Poster Miles card holder
- Posts: 858
- Joined: Tue Jun 05, 2012 3:28 pm
- Location: netherlands
#223
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by mr fiat » Sun Dec 15, 2013 5:54 pm
Cruduxy wrote:
No one said it isn't fun.. It just goes like "Oooh I made the best archvile" and then "omg I forgot this monster has too many damn frames and I needed 45 minutes on just one".. Why do you think cacos and imps have more types than archviles and cybers -Cyber has some but meh I have yet to see a spectacular one that doesnt have only 1 frame done" and any mistake will be so glaringly visible you usually must restarb -Most annoying thing about adding stuff from scratch then shade them-.. Might as well learn 3D in that time and make a small animation -Or more hats on steam-
this is why i make model rips from models i make in crude modeling programs.
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SpaceMarine
- Forum Regular
- Posts: 269
- Joined: Fri Oct 19, 2012 4:15 pm
- Location: Behind you
#224
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by SpaceMarine » Sun Dec 15, 2013 6:17 pm
agaures wrote:
Some little thing i made in 2 minutes:
Take a guess what it's based off of.
Armornum
Spoiler: ibm5155 wrote (Open)O NO, pony invasion at zombie horde forum D:

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Ænima
- Addicted to Zandronum
- Posts: 3578
- Joined: Tue Jun 05, 2012 6:12 pm
#225
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by Ænima » Sun Dec 15, 2013 6:23 pm
SpaceMarine wrote:
agaures wrote:
Some little thing i made in 2 minutes:
Take a guess what it's based off of.
Armornum
Can I use this?
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Lollipop
- Zandrone
- Posts: 1124
- Joined: Tue Jul 24, 2012 10:34 am
- Location: Denmark
#226
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by Lollipop » Mon Dec 16, 2013 3:34 pm
agaures wrote:
Remember that if you are posting sprites here, that others do have the right to use them and modify them.
I think you may Ænima.
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there
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agaures
- Forum Regular
- Posts: 591
- Joined: Mon Dec 10, 2012 6:34 am
- Location: New Zealand
#227
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by agaures » Mon Dec 16, 2013 3:56 pm
agaures wrote:
Remember that if you are posting sprites here, that others do have the right to use them and modify them. (Given the right credits of course)
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
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Ænima
- Addicted to Zandronum
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- Joined: Tue Jun 05, 2012 6:12 pm
#228
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by Ænima » Mon Dec 16, 2013 4:57 pm
Okay thanks. I just wanted to be polite. Never hurts to ask! :p
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CloudFlash
- Zandrone
- Posts: 1074
- Joined: Mon Jun 04, 2012 5:35 pm
- Location: Wonderland (except not really)
#230
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by CloudFlash » Mon Dec 23, 2013 9:18 am
While we're at doggies...

https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
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tomicapo
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- Posts: 32
- Joined: Sat Dec 07, 2013 6:37 pm
- Location: Argentina
#231
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by tomicapo » Mon Dec 23, 2013 1:05 pm
I made some new weapons if you want to see them:

What about cybernetic lost souls?
This monter is from The doom bestiary.

This is the opression rifle i made i mixed parts of the brutal doom plasma rifle with the Mike12 Demontechrifle, thanks for him and Sgt.Mark12.

A bunch of weapons i made but i dont know if i will use them.
Credits:
-Sangelothi
-WildWeasel
-Marty Kirra
-Banjo Software
-Hellstrom Archon
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Ænima
- Addicted to Zandronum
- Posts: 3578
- Joined: Tue Jun 05, 2012 6:12 pm
#232
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by Ænima » Mon Dec 23, 2013 4:05 pm
CloudFlash wrote:
While we're at doggies...
Using this.
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mr fiat
- Frequent Poster Miles card holder
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- Joined: Tue Jun 05, 2012 3:28 pm
- Location: netherlands
#233
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by mr fiat » Mon Dec 23, 2013 6:19 pm
Laggy Blazko wrote:
very pixels.
much spriting.
wow.
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Fuzzball
- Forum Regular
- Posts: 113
- Joined: Sun Sep 01, 2013 12:37 am
#234
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by Fuzzball » Mon Dec 23, 2013 6:26 pm
Reminds of the "lame" dog gibbing sprites I made a few years back
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tomicapo
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- Posts: 32
- Joined: Sat Dec 07, 2013 6:37 pm
- Location: Argentina
#235
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by tomicapo » Mon Dec 23, 2013 11:50 pm
I make a weapon edit maybe will be usefull.

CREDITS:
-Hellstromarchon.
Last edited by
tomicapo on Mon Dec 23, 2013 11:51 pm, edited 1 time in total.
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infurnus
- Retired Staff / Community Team Member
- Posts: 601
- Joined: Tue May 29, 2012 9:40 pm
- Location: Dusty SEGA Tapes
- Clan: Unidoom
- Clan Tag: UD
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Contact:
#236
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by infurnus » Tue Dec 24, 2013 1:56 am
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SpaceMarine
- Forum Regular
- Posts: 269
- Joined: Fri Oct 19, 2012 4:15 pm
- Location: Behind you
#237
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by SpaceMarine » Sat Jan 04, 2014 5:37 pm
Here's my human commando.
CREDITS: haunt.8m, scalliano and tomicapo for teaching me how to do it.
BTW, how to save it as a bigger photo?
Last edited by
SpaceMarine on Sat Jan 04, 2014 5:38 pm, edited 1 time in total.
Spoiler: ibm5155 wrote (Open)O NO, pony invasion at zombie horde forum D:

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tomicapo
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- Posts: 32
- Joined: Sat Dec 07, 2013 6:37 pm
- Location: Argentina
#238
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by tomicapo » Sat Jan 04, 2014 6:39 pm
Looks good and you have potential keep up with your good job!! ;)
(NOTE: That chaingunner skin is white so change a bit the arms colour, and try to submit your image via Imgur)
Last edited by
tomicapo on Sat Jan 04, 2014 6:41 pm, edited 1 time in total.
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SpaceMarine
- Forum Regular
- Posts: 269
- Joined: Fri Oct 19, 2012 4:15 pm
- Location: Behind you
#239
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by SpaceMarine » Sun Jan 05, 2014 3:55 am
tomicapo wrote:
(NOTE: That chaingunner skin is white so change a bit the arms colour, and try to submit your image via Imgur)
I uploaded it to Imgur actually. I'm trying to recolor the arms right now.
EDIT: Fook dis, I failed recoloring....any detailed guide on how to? The arms are what I'm trying to recolor.
EDIT 2: I somehow managed to brighten it..I only used teh brightness tool

Last edited by
SpaceMarine on Sun Jan 05, 2014 4:42 am, edited 1 time in total.
Spoiler: ibm5155 wrote (Open)O NO, pony invasion at zombie horde forum D:

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agaures
- Forum Regular
- Posts: 591
- Joined: Mon Dec 10, 2012 6:34 am
- Location: New Zealand
#240
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by agaures » Sun Jan 05, 2014 6:07 am
Some previews of some complete/incomplete enemies I've been working on recently:
Pistol Marine based off of the haunt beastiary one:

TekImp based off of the haunt beastiary one:

Black Fist Marine:

Fist Marine (and crouching sprites):


Pistol Marine (and crouching sprites):


Shotgun Marine:
All of them besides the haunt beastiary ones are done.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything