Alright Superdemon R2 is out as usual, here's the changelog:
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1.1 -> 2.0
+ The Caco horde has invaded! Every 20 rounds they will issue a challenge.
* Grey Cacodemon - Rapid Fire - Town gets foggy on death
* Blue Cacodemon - Explosive Fire - Randomly revives one cacodemon
* Pink Cacodemon - Homing Fire - Fully heals all cacos
* Black Cacodemon - Insta Death Fire - All playesr have their health severely damaged
* Orange Cacodemon - Fast Fire - Increases his ally caco speed by 35%
* Brown Caco - Spread Fire - All weapons but katana for every player gets taken away.
* Green Cacodemon - Poison Fire - Every 30 seconds every player takes 10 damage.
+ New Blood-themed map from Ivan.
+ New map by arkore
+ New map by Impact
+ Any large boss that can stomp will do damage while walking now.
+ All pain states have been removed from bosses.
+ New M_DOOM picture, yeah its novice but better than nothing!
+ Added blood colors to some bosses.
+ Arachnophyte Health buffed
+ Arachnophyte Speed buffed
+ Arachnophyte plasma damage buff
+ Fixed deathviles altfire, should actually damage now
+ Fixed Juggernaut flame sprites
- Setup now disables suiciding