Ghouls vs Humans: Legacy of Darkness /w Addon: v1.4b -- NEW!
RE: Ghouls vs Humans: Legacy of Darkness v1.7d
Anyone that can jump can get that boost in case you didn't think about it.. also high jump classes = easy as hell bunny hopping.
tbh should find a fully new ghoul instead of trying to remake or fix the ice fiend :\
tbh should find a fully new ghoul instead of trying to remake or fix the ice fiend :\
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RE: Ghouls vs Humans: Legacy of Darkness v1.7d
This ^Cruduxy wrote: fix the ice fiend :\
The blades are balls and I (and anyone else for that matter) can only get lucky with them. Ice trail is usually the only means of attack for me.
RE: Ghouls vs Humans: Legacy of Darkness v1.7d
So, before the testing session, we need (luckily) very little things! Here's a list:
- A small player color translation job for a human class. (Needs to have doom's green on it's parts)
- Some more maps! (1 or 2, just a couple more really)
- A small player color translation job for a human class. (Needs to have doom's green on it's parts)
- Some more maps! (1 or 2, just a couple more really)
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
Final release is now up. Download it! Thanks for all your support all this time to make this amazing thing happen! Enjoy playing!
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
Congrats. So the mapping project is "final/done" too i guess? Just have to know, so i don't need to continue working on maps for this project ;).
Cya ingame :3.
Cya ingame :3.
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
Yes they are finished.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
I think need back Nordic saga server, Legacy of darkness, am.. and GVH addon classes.
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RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
No, GvH was ruined with Nordic Saga and shitty addon classes.CyborG wrote: I think need back Nordic saga server, Legacy of darkness, am.. and GVH addon classes.
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
But some players still like all this wads.
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
Because they dunno what's good and what's bad.
THE ROMANIAN POWER

Code: Select all
<+Dastan> edd
<+Dastan> boxxy skin when
<+Shift> dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan> Shift, yes
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21:53:26 <@Estar> well, if i'd be a girl, i would say ideidoom has ok looks
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
^Catastrophe wrote:No, GvH was ruined with Nordic Saga and shitty addon classes.CyborG wrote: I think need back Nordic saga server, Legacy of darkness, am.. and GVH addon classes.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
Yup. CutStuff is MM8BDM-only now and GvH is in the turdzone because of it with LoD just beginning to drag it back out. The even replaced the Blood Donor medalÆnima wrote:^Catastrophe wrote:No, GvH was ruined with Nordic Saga and shitty addon classes.CyborG wrote: I think need back Nordic saga server, Legacy of darkness, am.. and GVH addon classes.

Last edited by Balrog on Thu Sep 05, 2013 10:36 pm, edited 1 time in total.
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[15:53:14] balrog: one day, the original mm8bdm devteam from mfggu and i will meet in valhalla and we will be friends
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<ijon>well fuk
<ijon>guess I gotta suck dicks now
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(18:13:17)<Mayrine>i dont have to learnt anything about ACS
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
Hi, I just played this mod and it was a lot of fun. I was wondering, is there any readme file that comes with it, that provides a breakdown of all the mechanics in this mod? That would be very helpful.
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
There sadly is none. The key is to learn as you play, that's where a big part of the fun is. As you play, you discover what you could do better or what you should not be doing.Thales wrote: Hi, I just played this mod and it was a lot of fun. I was wondering, is there any readme file that comes with it, that provides a breakdown of all the mechanics in this mod? That would be very helpful.
People in the servers should also be able to help you if you're stuck on something.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
New = stay away from hunter and choke classes -Hunter needing shitton of map awareness and aim.. Choke being difficult to kill with -without getting killed in process-... Probably easiest class to get some cheap kill is ghost buster with his traps -Some ghoul players just never learn-.. Easiest ghoul to get frags in same way as gb is creeper beside being nearly impossible to kill if good players]Bad monitor[..
Warning: Impossible to do on some maps
Otherwise its just basically:
1)Find enemy or hide where you are sure someone will pass and can kill them without them getting first shot.
2)Kill them before they even know what happened.
Allies can help assure victory but everyone is probably busy trying to get useless achievements to feed their ego??
3)If someone saw you dodge and kill them or escape and prepare your next backstab
Goto 1
Once you are good enough forget all of these and kill all ghouls with mad aim skill/Show humans whos boss by being impossible to hit.. Too many people think they reached this point and usually end up getting backstabbed and whining/flaming about the -noob- who killed them without breaking a sweat.. They flame everyone when the game ends with their team defeated hehehe
Warning: Impossible to do on some maps
Otherwise its just basically:
1)Find enemy or hide where you are sure someone will pass and can kill them without them getting first shot.
2)Kill them before they even know what happened.
Allies can help assure victory but everyone is probably busy trying to get useless achievements to feed their ego??
3)If someone saw you dodge and kill them or escape and prepare your next backstab
Goto 1
Once you are good enough forget all of these and kill all ghouls with mad aim skill/Show humans whos boss by being impossible to hit.. Too many people think they reached this point and usually end up getting backstabbed and whining/flaming about the -noob- who killed them without breaking a sweat.. They flame everyone when the game ends with their team defeated hehehe
Last edited by Cruduxy on Mon Sep 09, 2013 7:34 pm, edited 1 time in total.
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RE: Ghouls vs Humans: Legacy of Darkness v2.0 FINAL
Oh ok, that's too bad. I didn't ask that for gameplay purposes though; it's because I wanted to try my hand at modding Doom myself, using this one as a bit of an example to learn syntax.Ivan wrote:There sadly is none. The key is to learn as you play, that's where a big part of the fun is. As you play, you discover what you could do better or what you should not be doing.Thales wrote: Hi, I just played this mod and it was a lot of fun. I was wondering, is there any readme file that comes with it, that provides a breakdown of all the mechanics in this mod? That would be very helpful.
People in the servers should also be able to help you if you're stuck on something.
RE: Ghouls vs Humans: Legacy of Darkness v2.1 FINAL
Updated the OP with v2.1 files. The balance changes are in the changelog, fixed a couple map issues here and there. (Undocumented)
Hopefully, this will be the ultimate final version.
EDIT: Some people brought some bugs to my attention, therefore the code and map files are removed until I fix those.
Hopefully, this will be the ultimate final version.
EDIT: Some people brought some bugs to my attention, therefore the code and map files are removed until I fix those.
Last edited by Ivan on Thu Sep 12, 2013 12:03 am, edited 1 time in total.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: Ghouls vs Humans: Legacy of Darkness v2.1 FINAL
Maybe it should be possible to activate Dim Vision while being invisible (similar to how it was with Icefiend)? Or was it made like that on purpose?
RE: Ghouls vs Humans: Legacy of Darkness v2.1 FINAL
Yes it was made on purpose to prevent the "invisible but blinds" cheap trick.Xan wrote: Maybe it should be possible to activate Dim Vision while being invisible (similar to how it was with Icefiend)? Or was it made like that on purpose?
EDIT: Changelog and links updated.
Last edited by Ivan on Thu Sep 12, 2013 11:34 am, edited 1 time in total.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
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RE: Ghouls vs Humans: Legacy of Darkness v2.1 FINAL
Creepers' stun seems to go forever now. Xan was playing as a creeper, he(?) stunned me and I couldn't move for the rest of the round.
You might want to fix that.
You might want to fix that.