FNF #164

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Qent
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FNF #164

#1

Post by Qent » Mon Apr 29, 2013 8:03 am

Discussion thread for FNF #164 on May 3rd.

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The Toxic Avenger
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RE: FNF #164

#2

Post by The Toxic Avenger » Mon Apr 29, 2013 2:26 pm

Samsara 0.29?

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RE: FNF #164

#3

Post by Zeberpal » Mon Apr 29, 2013 2:44 pm

Deathball (bombing run) by aerial.
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RE: FNF #164

#4

Post by Marcaek » Mon Apr 29, 2013 3:28 pm

^we just did that and it flopped hardcore

32in24-12 + Samsara?

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RE: FNF #164

#5

Post by Combinebobnt » Tue Apr 30, 2013 2:14 am

Epic ctf

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RE: FNF #164

#6

Post by The Toxic Avenger » Tue Apr 30, 2013 2:29 am

Actually scratch Samsara 0.29, ijon wants it to be properly released first.

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RE: FNF #164

#7

Post by Cyber' » Tue Apr 30, 2013 3:01 am

You guys should consider doing something with STLMSV3.
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RE: FNF #164

#8

Post by Marcaek » Tue Apr 30, 2013 3:12 am

I was actually thinking some good old fashioned STLMS would be an idea.

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RE: FNF #164

#9

Post by Stoner » Tue Apr 30, 2013 3:31 am

STLMS instagib

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RE: FNF #164

#10

Post by Catastrophe » Tue Apr 30, 2013 3:31 am

Should do serious sam again

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RE: FNF #164

#11

Post by Qent » Thu May 02, 2013 2:03 am

The new Serious Sam is very huge and mostly the same, according to what I've heard.

We should do the new PKST!

STLMS is cool, too.
Last edited by Qent on Thu May 02, 2013 2:04 am, edited 1 time in total.

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RE: FNF #164

#12

Post by Ivan » Thu May 02, 2013 9:44 am

Qent wrote: The new Serious Sam is very huge and mostly the same, according to what I've heard.

We should do the new PKST!

STLMS is cool, too.
How about the new Domination pack released? I don't think it was put up ANYWHERE.
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RE: FNF #164

#13

Post by Tux » Thu May 02, 2013 1:51 pm

team STLMS D:
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dear diary, tux today was a faggot again[/size]

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RE: FNF #164

#14

Post by Konar6 » Thu May 02, 2013 2:56 pm

LMS without LMS rules (no weapons given and map items are spawned).

I don't like LMS due to its boring nature aka everyone gets all weapons and spam the shit out of it.
But I would like to try LMS with standard DM setup.
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RE: FNF #164

#15

Post by The Toxic Avenger » Thu May 02, 2013 3:09 pm

There's no pickups in LMS mode to my knowledge though, unless you mean somehow DM with lives.

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RE: FNF #164

#16

Post by Konar6 » Thu May 02, 2013 3:14 pm

I'm counting with Qent's words here that it's possible to make a patch to achieve this :v
Ijon Tichy wrote:I like how your first responses to concerns being raised was to start insulting people, accusing random people on the Internet of being Shadowfox, and digging up irrelevant shit from the past. It really inspires confidence in me that you guys are level-headed and rational folks.


<BlueCool> you guys IQ is the same as my IP, Dynamic

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RE: FNF #164

#17

Post by Qent » Thu May 02, 2013 3:49 pm

Using the GAMEMODE lump,

Code: Select all

LastManStanding {
  removeflag DONTSPAWNMAPTHINGS
}

TeamLMS {
  removeflag DONTSPAWNMAPTHINGS
}
causes items to spawn. You can use lmsallowedweapons to start with a pistol, but you will still start with 200 HP and 100 armor, which is probably a good thing.

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RE: FNF #164

#18

Post by Zeberpal » Thu May 02, 2013 4:31 pm

Pick some huge maps then. I can't remind anything fitting to these settings right.
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