Best discontinued/abandoned/hiatused projects

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someoneelse
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Best discontinued/abandoned/hiatused projects

#1

Post by someoneelse » Sat Apr 13, 2013 10:54 am

Which Doom engine project which most likely won't be finished you would like to see finished?

I am really curious what Foreverhood plot was meant to be... It seems author had some interesting ideas, but we will never learn what was going on with these all little dudes.



Also, lately I've seen TMC's on YouTube (here:)
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And damn, it's sweet. Well, I guess TMC is devoted to WormsDoom now, so it won't be finished...
Last edited by someoneelse on Sat Apr 13, 2013 10:56 am, edited 1 time in total.
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RE: Best discontinued/abandoned/hiatused projects

#2

Post by ibm5155 » Sat Apr 13, 2013 11:32 am

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=/

and sshu, but well I put this one on the freezer for some time, I´ll active it someday :)
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RE: Best discontinued/abandoned/hiatused projects

#3

Post by CloudFlash » Sat Apr 13, 2013 11:41 am

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I hope that the reason I haven't play turbodem.wad was because of my searching zkillz... u_u
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RE: Best discontinued/abandoned/hiatused projects

#4

Post by one_Two » Sat Apr 13, 2013 11:51 am

Cutman was working on a lemmings mod with imps, nothing surfaced of that.

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RE: Best discontinued/abandoned/hiatused projects

#5

Post by Cruduxy » Sat Apr 13, 2013 11:52 am

Internal conflict :V
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Nothing to see here
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RE: Best discontinued/abandoned/hiatused projects

#6

Post by Catastrophe » Sat Apr 13, 2013 11:55 am

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Damn it, Voltlock!

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RE: Best discontinued/abandoned/hiatused projects

#7

Post by Devonizer » Sat Apr 20, 2013 6:48 am

Extreme/Extream Survival by lt.fiend,
the replacement of armor with a very slowly regenerating shield and the weak, reloading guns made survival games with this wad super tense, older versions that aren't as pretty go by lt's_armory_v#.#, and can still be found on old wadhost I think. It also had some pretty maps to go with it, and worked well with pretty much every map pack ever as well.

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RE: Best discontinued/abandoned/hiatused projects

#8

Post by -Jes- » Sat Apr 20, 2013 11:18 am

Master of Puppets lawl.

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RE: Best discontinued/abandoned/hiatused projects

#9

Post by Callum » Sat Apr 20, 2013 1:50 pm

Uac en Hapal & Cacodemon Squad.

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RE: Best discontinued/abandoned/hiatused projects

#10

Post by Oddbrother » Sat Apr 20, 2013 2:17 pm

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It tried hard and got far..., but in the end, it didn't even matter: the team disbanded along with the project, and only the few worked on other/better things.
Last edited by Oddbrother on Sat Apr 20, 2013 2:18 pm, edited 1 time in total.

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RE: Best discontinued/abandoned/hiatused projects

#11

Post by Springy » Sat Apr 20, 2013 7:06 pm

Millennium and Mordeth, need I say anymore? I would've added AD 3 but that's in progress unless Scuba's just showing an expansion for AD 2 of sorts.
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RE: Best discontinued/abandoned/hiatused projects

#12

Post by ibm5155 » Sat Apr 20, 2013 9:21 pm

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I really saw potential on that project for multiplayer '-'
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RE: Best discontinued/abandoned/hiatused projects

#13

Post by Watermelon » Sat Apr 20, 2013 10:31 pm

ibm5155 wrote:
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I really saw potential on that project for multiplayer '-'
I'd love to add a mouse to that

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RE: Best discontinued/abandoned/hiatused projects

#14

Post by The Toxic Avenger » Sat Apr 20, 2013 10:44 pm

Doomfiend's SonicDM. It was my first Skulltag DM, and fiend told me he was going to update it a couple years ago, but absolutely nothing's surfaced from it. In its current state the maps are somewhat convoluted and very gimmicky, and one's unplayable since it's broken.

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RE: Best discontinued/abandoned/hiatused projects

#15

Post by ibm5155 » Sun Apr 21, 2013 12:38 am

Watermelon wrote:
ibm5155 wrote:
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I really saw potential on that project for multiplayer '-'
I'd love to add a mouse to that
Hmm is like the player sprite being the "mouse"? it would be a cool idea but i think the only problem would be limit the player position with what you can see
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!

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RE: Best discontinued/abandoned/hiatused projects

#16

Post by Callum » Wed Apr 24, 2013 3:52 am

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original version was abandoned due to hd failure, a more indy style remake using all original sprites & going in different direction is in works though.

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RE: Best discontinued/abandoned/hiatused projects

#17

Post by SyKoTiC » Thu Apr 25, 2013 6:27 am

Well, now we can add WormsDoom to this list. :<
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RE: Best discontinued/abandoned/hiatused projects

#18

Post by ibm5155 » Thu Apr 25, 2013 10:25 am

Haze =/ (Total chaos like but for software render only)
http://www.sendspace.com/file/ol8mbb
Projects
Cursed Maze: DONE, V2.0
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RE: Best discontinued/abandoned/hiatused projects

#19

Post by Lollipop » Mon May 13, 2013 10:46 am

Id like to reboot my AoC project, but it was deadborn, I guess it would be restartable in the future when I aquire new graphical skills and set forth on my lonesone journey to the road of medieval doom gameplay....
just kidding with the last part of that, I have other plans going for the time being, but I won't start AoC when its finished (or if it fails)
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RE: Best discontinued/abandoned/hiatused projects

#20

Post by agaures » Mon May 13, 2013 10:57 am

CloudFlash wrote:
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I hope that the reason I haven't play turbodem.wad was because of my searching zkillz... u_u
Edit: My bad, the demo is the one you want http://www.doomworld.com/idgames/?id=14671
Last edited by agaures on Mon May 13, 2013 7:56 pm, edited 1 time in total.
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