Discuss all aspects related to modding Zandronum here.
-
SassPD22
- New User
- Posts: 13
- Joined: Tue Apr 09, 2013 4:03 pm
#1
Post
by SassPD22 » Tue Apr 09, 2013 4:25 pm
DECORATE Script
actor Helicopter 14166
{
Height 160
Radius 160
+SOLID
States
{
Spawn:
HELI A -1
LOOP
}
}
Images in question
on Doom builder 2

On Zandronum
Help?
-
Qent
- Retired Staff / Community Team Member
- Posts: 1424
- Joined: Tue May 29, 2012 7:56 pm
-
Contact:
#2
Post
by Qent » Tue Apr 09, 2013 5:23 pm
Is your DECORATE in a different file from your map?
-
SassPD22
- New User
- Posts: 13
- Joined: Tue Apr 09, 2013 4:03 pm
#3
Post
by SassPD22 » Tue Apr 09, 2013 6:30 pm
umm... it's in .txt. but i don't get the question.
-
Krispy
-
- Posts: 88
- Joined: Tue Jun 05, 2012 9:37 pm
- Location: Michigan
#4
Post
by Krispy » Tue Apr 09, 2013 6:51 pm
He's asking if it's in the same wad file.
-
SassPD22
- New User
- Posts: 13
- Joined: Tue Apr 09, 2013 4:03 pm
#5
Post
by SassPD22 » Tue Apr 09, 2013 7:05 pm
Yes, it's in the same wad.
-
Cruduxy
- Zandrone
- Posts: 1059
- Joined: Fri Jun 08, 2012 4:24 pm
#6
Post
by Cruduxy » Tue Apr 09, 2013 7:16 pm
Is the lump called exactly decorate and its placed at start instead of inside sprite markers etc?
[][][][][][][][][][][][][][][]
Nothing to see here
[][][][][][][][][][][][][][][]
-
SassPD22
- New User
- Posts: 13
- Joined: Tue Apr 09, 2013 4:03 pm
#7
Post
by SassPD22 » Tue Apr 09, 2013 7:19 pm
Yes
and no.
Though, i don't know how to move files in slade
-
Cruduxy
- Zandrone
- Posts: 1059
- Joined: Fri Jun 08, 2012 4:24 pm
#8
Post
by Cruduxy » Tue Apr 09, 2013 7:28 pm
Highlight them and ctrl+up or down to move them.. highlight a big chunk of lumps to move them instead of one to save time (you want one to become last..highlight all others and press ctrl+up.. now its in bottom) etc
[][][][][][][][][][][][][][][]
Nothing to see here
[][][][][][][][][][][][][][][]
-
SassPD22
- New User
- Posts: 13
- Joined: Tue Apr 09, 2013 4:03 pm
#9
Post
by SassPD22 » Tue Apr 09, 2013 7:31 pm
well, i putted it at the start but now it doesn't detect the sprite.
is there something wrong?
-
Cruduxy
- Zandrone
- Posts: 1059
- Joined: Fri Jun 08, 2012 4:24 pm
#10
Post
by Cruduxy » Tue Apr 09, 2013 7:40 pm
Ok this is last thing that comes to my mind.. are your sprites between an SS_Start and SS_End markers?
[][][][][][][][][][][][][][][]
Nothing to see here
[][][][][][][][][][][][][][][]
-
Cruduxy
- Zandrone
- Posts: 1059
- Joined: Fri Jun 08, 2012 4:24 pm
#12
Post
by Cruduxy » Tue Apr 09, 2013 7:44 pm
Tested it??
[][][][][][][][][][][][][][][]
Nothing to see here
[][][][][][][][][][][][][][][]
-
SassPD22
- New User
- Posts: 13
- Joined: Tue Apr 09, 2013 4:03 pm
#13
Post
by SassPD22 » Tue Apr 09, 2013 7:46 pm
wait, i read something on the zandronum start. something about invalid data about the textures?
EDIT: It said "Invalid data encountered for texture sass.wad" Sorry, it passes so fast.
Also yes, i tested it but it still gives me that error sprite.
Last edited by
SassPD22 on Tue Apr 09, 2013 8:04 pm, edited 1 time in total.
-
Ijon Tichy
- Frequent Poster Miles card holder
- Posts: 901
- Joined: Mon Jun 04, 2012 5:07 am
#14
Post
by Ijon Tichy » Tue Apr 09, 2013 9:43 pm
post da wad
-
Krispy
-
- Posts: 88
- Joined: Tue Jun 05, 2012 9:37 pm
- Location: Michigan
#16
Post
by Krispy » Wed Apr 10, 2013 7:24 pm
-
one_Two
- Addicted to Zandronum
- Posts: 1753
- Joined: Thu Jun 07, 2012 4:47 pm
#17
Post
by one_Two » Wed Apr 10, 2013 8:01 pm
Heh nice wad, quite amateurish but I like it, I got stuck in a sand bit in map07 btw. (I know this thread wasn't made for critiques but w.e)
-
-Jes-
- Frequent Poster Miles card holder
- Posts: 975
- Joined: Fri Aug 03, 2012 9:55 am
- Location: Void Zone
#18
Post
by -Jes- » Thu Apr 11, 2013 2:57 am
You have 2 decorate lumps, one of which is inside the sprite markers (ss_start, ss_end).
Cutpaste the heli actor from the decorate inside the sprite markers into the second one, then delete the former.
Last edited by
-Jes- on Thu Apr 11, 2013 2:57 am, edited 1 time in total.
-
SassPD22
- New User
- Posts: 13
- Joined: Tue Apr 09, 2013 4:03 pm
#19
Post
by SassPD22 » Thu Apr 11, 2013 12:58 pm
It froze at map09
-
Krispy
-
- Posts: 88
- Joined: Tue Jun 05, 2012 9:37 pm
- Location: Michigan
#20
Post
by Krispy » Thu Apr 11, 2013 4:03 pm
Umm, did you miss the link I posted? Problem solved, if I'm not mistaken. But yeah it's good to clean up your file.