Welcome To Monkey Island

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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The_Spartan
 
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Welcome To Monkey Island

#1

Post by The_Spartan » Sun Feb 03, 2013 9:43 am

It will be more like a wad tribute (Without any profit, of course!) set in the locations of the fateful Meleè Island and surroundings :biggrin:

Here are some screenshots( Now working)
http://imgur.com/cEwTSra,5sXGW8p,Bx61PXF#0
http://imgur.com/cEwTSra,5sXGW8p,Bx61PXF#1
http://imgur.com/cEwTSra,5sXGW8p,Bx61PXF#2

I'm not sure if i'll try to extract 3D models from tales of monkey island to put new special monsters or leave the same setting of monkey Island but with Doom monsters.

Impressions, Mappers, Collaboration, comments are greatly appreciated: 'D

I want to clarify: any thing or object that was not visible in the 2D view of the game will be my interpretation. I will use images online or something to draw the unexplored areas.

And do not ask me why I do not take absolutely as a reference Escape From Monkey Island.
Last edited by The_Spartan on Sun Feb 03, 2013 11:44 am, edited 1 time in total.

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Zeberpal
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RE: Welcome To Monkey Island

#2

Post by Zeberpal » Sun Feb 03, 2013 10:54 am

You mind to upload those screens here. I don't want to register on some italian forums just to see them.
Image ImageImage

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The_Spartan
 
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RE: Welcome To Monkey Island

#3

Post by The_Spartan » Sun Feb 03, 2013 11:42 am

Oh, i'm sorry. I though you were able to see the images without registering. I correct.

EDIT: Now you can see 'em.
Last edited by The_Spartan on Sun Feb 03, 2013 11:45 am, edited 1 time in total.

one_Two
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RE: Welcome To Monkey Island

#4

Post by one_Two » Sun Feb 03, 2013 12:46 pm

Looks interesting, what will the game play be like?

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The_Spartan
 
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RE: Welcome To Monkey Island

#5

Post by The_Spartan » Sun Feb 03, 2013 1:15 pm

Just like Doom, but set in Meleé Island. I don't know, maybe i'll pickup some particular monsters too. :)

EDIT: Still looking for help. To get into the project, but ask me in a reply :)
Last edited by The_Spartan on Sun Feb 03, 2013 1:20 pm, edited 1 time in total.

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The_Spartan
 
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RE: Welcome To Monkey Island

#6

Post by The_Spartan » Sun Feb 24, 2013 1:04 pm

Scumm Bar Completed! :biggrin: New Screens:




Image
Image
Image



Also, i have finally found a new model for some ships and boats:



Image

It's not so good now, but i swear i'll improve it later!
Last edited by The_Spartan on Sun Feb 24, 2013 1:10 pm, edited 1 time in total.

one_Two
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RE: Welcome To Monkey Island

#7

Post by one_Two » Sun Feb 24, 2013 3:08 pm

Really nice man, good work. Has a nice atmosphere to it.

porcelain echo
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RE: Welcome To Monkey Island

#8

Post by porcelain echo » Sun Feb 24, 2013 9:04 pm

I know it's way too early,but whenever you decide to accept beta testers,I would love to volunteer.This is a most interesting and beautiful looking project.Good luck to you!

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Zeberpal
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RE: Welcome To Monkey Island

#9

Post by Zeberpal » Sun Feb 24, 2013 9:09 pm

Looks stunning, you even make models for it. This deserves some more attention!
Image ImageImage

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The_Spartan
 
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RE: Welcome To Monkey Island

#10

Post by The_Spartan » Thu Feb 28, 2013 8:04 pm

Thank you all! I'd really like some beta testers! Soon, new screens! :D

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RE: Welcome To Monkey Island

#11

Post by The_Spartan » Fri Mar 01, 2013 9:55 pm

Update:

- Modified the first 3 weapons + 1 bonus
- Changed Title Picture
- Changed Logo
- Changed MugShot with Guybrush's face.

New Title Screen:
Image

Weapons:

Image

Pistol: Only 8 bullets before reloading, it has to be reloaded often, and provides too little damage.
Just a shotgunguy will take you a lot of health.

Image

Double Pistol: Got when you pickup a pistol twice. It has 16 bullets before reloading and attacks fast.
Strong against low monsters, even in big groups, expensive and low against medium and strong monsters.

Image

Shotgun: It has 8 bullets before reloading, and shoots with a medium speed giving medium damage. Duration of a loader very long. Normal effect against every type of monsters, low or medium.

Image

SuperShotgun: It has 8 bullets before reloading, and spends 3 bullets on each shot. It provides a devastating damage, but is very EXPENSIVE, especially against low monsters. It's strong agaisnt medium and strong Monsters (revenant, archvile).
Last edited by The_Spartan on Fri Mar 01, 2013 10:20 pm, edited 1 time in total.

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