[spoiler]
Code: Select all
script 18 (void)
{
Thing_Activate(44);
ThingSound(40,"IBMEFF2",127);
ThingSound(40,"IBMEFF1",127);
SetThingSpecial(40,0,50,50,50,128);
delay(5);
SetThingSpecial(40,0,256,256,256,128,0);
delay(5);
SetThingSpecial(40,0,50,50,50,128,0);
delay(5);
SetThingSpecial(40,0,80,80,80,256,0);
delay(35);
ThingSound(41,"IBMEFF1",127);
SetThingSpecial(41,0,50,50,50,128,0);
delay(5);
SetThingSpecial(41,0,256,256,256,128,0);
delay(5);
SetThingSpecial(41,0,50,50,50,128,0);
delay(5);
SetThingSpecial(41,0,80,80,80,256,0);
delay(35);
ThingSound(42,"IBMEFF1",127);
SetThingSpecial(42,0,50,50,50,128,0);
delay(5);
SetThingSpecial(42,0,256,256,256,128,0);
delay(5);
SetThingSpecial(42,0,50,50,50,128,0);
delay(5);
SetThingSpecial(42,0,80,80,80,256,0);
delay(35);
ThingSound(43,"IBMEFF1",127);
SetThingSpecial(43,0,50,50,50,128,0);
delay(5);
SetThingSpecial(43,0,256,256,256,128,0);
delay(5);
SetThingSpecial(43,0,50,50,50,128,0);
delay(5);
SetThingSpecial(43,0,80,80,80,256,0);
delay(35);
}It should play an ambient sound of a energy generator, flick some lights and nothingmore .-.
Ah, if required, here´s the link of the mod:http://www.sickedwick.net/uploader/files/zm18_beta5.pk3
I´m newbie on zandronum online mods so I don´t know if it require a different kind of script (like clientside,...)
EDIT !$!@$@!%@#%@#%¨
ok so, i miss to put the high skill :s