All finished SNS events go here.
			
		
		
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								Ivan							
 
						- Addicted to Zandronum
 			
		- Posts: 2229
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											- Location: Omnipresent
 
							
						
		
		
						
						
													
						
	#1
			
									
						Post
					
								by Ivan » Sat Jan 12, 2013 12:16 am
			
			
			
			
			Hello everyone, this week we got a very special wad with us! 2002 A Doom Odyssey! However we need your opinion! From 2nd rotation and onwards, we want to make it even harder. Help us decide! Should it be a high damage factor or uv-fast? Decide fast though!
IWAD: doom.wad
WADs: 2002 ADO, 
SNS 2002ado Fix (v3), 
SVDoom, 
Dead-AFK
 
What day: Saturday, January 12th, 2013
What time: 19:00 UTC
Times
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 23:00
Eastern Time: 3:00 PM
Central Time (US): 2:00 PM
Mountain Time: 1:00 PM
Pacific Time: 12:00 PM
Where: Vicious Pariah's servers
Spoiler: Customized settings (Open)Player/Client limit: 64/64
Skill: Ultra Violence
Maxlives: 1
Maplist: E1M1-E1M9, E2M1-E2M9, E3M1-E3M9, E4M1-E4M9, E5M1
Code: Select all
AddMap E1M1;
AddMap E1M2;
AddMap E1M3;
AddMap E1M4;
AddMap E1M5;
AddMap E1M6;
AddMap E1M7;
AddMap E1M8;
AddMap E1M9;
AddMap E2M1;
AddMap E2M2;
AddMap E2M3;
AddMap E2M4;
AddMap E2M5;
AddMap E2M6;
AddMap E2M7;
AddMap E2M8;
AddMap E2M9;
AddMap E3M1;
AddMap E3M2;
AddMap E3M3;
AddMap E3M4;
AddMap E3M5;
AddMap E3M6;
AddMap E3M7;
AddMap E3M8;
AddMap E3M9;
AddMap E4M1;
AddMap E4M2;
AddMap E4M3;
AddMap E4M4;
AddMap E4M5;
AddMap E4M6;
AddMap E4M7;
AddMap E4M8;
AddMap E4M9;
AddMap E5M1;
 
DMFlags: 3751940
DMFlags2: 68158466
DMFlags3: 16
CompatFlags: 1696795599
CompatFlags2: 0
set sv_afk_duration 3
set sv_afk_flags 1
 
 
			
													
					Last edited by 
Guest on Sat Jan 12, 2013 5:51 pm, edited 1 time in total.
									
 
			
									
						 
		 
				
		
		 
	 
	
				
		
		
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								Cruduxy							 
						- Zandrone
 			
		- Posts: 1059
 		- Joined: Fri Jun 08, 2012 4:24 pm
 		
		
						
						
		
		
						
						
													
						
	#2
			
									
						Post
					
								by Cruduxy » Sat Jan 12, 2013 12:19 am
			
			
			
			
			high damage on 2nd.. both on 3rd
			
									
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								Dusk							
 
						- Developer
 			
		- Posts: 581
 		- Joined: Thu May 24, 2012 9:59 pm
 		
		
											- Location: Turku
 
							
						
		
		
						
						
													
						
	#3
			
									
						Post
					
								by Dusk » Sat Jan 12, 2013 12:20 am
			
			
			
			
			UV-fast on 2nd rotation. Damagefactor can get out as far as I'm concerned.
			
													
					Last edited by 
Dusk on Sat Jan 12, 2013 12:20 am, edited 1 time in total.
									
 
			
									
						 
		 
				
		
		 
	 
	
				
		
		
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								one_Two							 
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		- Posts: 1753
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	#4
			
									
						Post
					
								by one_Two » Sat Jan 12, 2013 1:25 am
			
			
			
			
			uv-fast for second please, don't think I've played this wad.
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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								kuchitsu							 
						- New User
 			
		- Posts: 7
 		- Joined: Wed Jun 06, 2012 6:12 pm
 		
		
						
						
		
		
						
						
													
						
	#5
			
									
						Post
					
								by kuchitsu » Sat Jan 12, 2013 3:52 pm
			
			
			
			
			uv-fast is much more fair IMO, it's not cool when shotgunners kill you in one shot
			
									
									
						 
		 
				
		
		 
	 
	
				
		
		
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								Nevanos							 
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		- Posts: 66
 		- Joined: Mon Jun 04, 2012 10:43 pm
 		
		
											
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	#6
			
									
						Post
					
								by Nevanos » Sat Jan 12, 2013 5:54 pm
			
			
			
			
			I'm on the UV-Fast bandwagon.
Also hi Kuchitsu!