Uplink Delta

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Dusk
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Uplink Delta

#1

Post by Dusk » Fri Jun 08, 2012 10:37 am

Figured I should x-post this here again..

Uplink Delta is a WIP pack of around a dozen maps for ZDoom/Skulltag. Maps attempt to create interesting gameplay with attention to detail, taking place in various locations ranging from techbase to hell fortresses. In space.

There will also be a few extra weapons... the Repeater we all know and love will be there (albeit recolored and code rewritten). Custom textures included, too.

Though, one thing that's for sure is that this isn't gonna be finished soon as maps development is going slowly, but it's going.

Screenshots here (a bit old tho)
Uplink Delta at Wads In Progress
Crosspost at ZDoom
Last edited by Dusk on Fri Jun 22, 2012 3:20 pm, edited 1 time in total.

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Disguise
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RE: Uplink Delta

#2

Post by Disguise » Fri Jun 08, 2012 12:29 pm

Yes! This is one map set which I'm looking forward to!
Image

katZune
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RE: Uplink Delta

#3

Post by katZune » Fri Jun 08, 2012 11:44 pm

ah!, nice dude ;)

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Medicris
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RE: Uplink Delta

#4

Post by Medicris » Mon Jun 11, 2012 11:58 am

This is what this port needs. EVERY MAJOR SERVER HOSTER MUST HOST IT.

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Dusk
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RE: Uplink Delta

#5

Post by Dusk » Mon Jun 11, 2012 1:44 pm

but it's not done yet :V

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RE: Uplink Delta

#6

Post by Avi » Mon Jun 11, 2012 6:00 pm

Relooked over the screenshots. These look really cozy to run around at 40 mph blasting the hell out of people, so I can already feel these maps are gonna flow nice. And that detail... Fuck. Yes.

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Medicris
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RE: Uplink Delta

#7

Post by Medicris » Tue Jun 12, 2012 11:51 am

Dusk wrote: but it's not done yet :V
I never said now. :U

Konda
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RE: Uplink Delta

#8

Post by Konda » Sat Jun 16, 2012 9:11 am

Oh nice, the detail level is like the one in Stronghold. Much eye-candy! I hope gameplay will be as good! Looking forward for this.

Just curious, is the last level going to be a bit different than the others? I mean, is it going to have a different gameplay than the rest of the levels (boss fight for an example, or a special way to beat the level, like Doom2 MAP30 has), or will it at least look different (maybe like a hexen/heretic level, to go back to the past or something)?
Last edited by Konda on Sat Jun 16, 2012 9:16 am, edited 1 time in total.

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<Synert> fuck
<Synert> plugged in my memory stick and got a bsod

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Dusk
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RE: Uplink Delta

#9

Post by Dusk » Sat Jun 16, 2012 9:29 am

Thanks for the fine comments, guys. I'll do my best for this. :P

And yes, the final level will feature a boss battle.
Last edited by Dusk on Sat Jun 16, 2012 9:34 am, edited 1 time in total.

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