Here's the beta version of my third level, named The toxic exodus.
GzDoom is required to run this level ( Zandronum also run well )
For an optimal experience opengl should be used to run this level!
A few notes about this map:
-Replace level 02
-contain all of the Back to the fire textures and flat, many of them
were updated and improved.
-A new statbar
Some screens:
http://i.imgur.com/gBHf6.png
http://i.imgur.com/jTbJc.png
http://i.imgur.com/zaQC1.png
And the download link:
http://www.mediafire.com/?aj0gw7236m0n37m
The toxic exodus
The toxic exodus
Last edited by Simon666 on Mon Sep 24, 2012 7:35 am, edited 1 time in total.
RE: The toxic exodus
I saw you post that first screen on Doomworld, nicely done I like the limited use of colours and the brightmaps look very nice. Downloading now.
[quote=Zero X Diamond ]Careful, you don't want to push that Pikachu dude to action. Who knows what unspeakable things lie in store for you? Maybe he'll... send you another nasty tweet![/quote]
[quote=Sonter_Man]Autism runs amok on zandaemon[/quote]
[quote=Sonter_Man]Autism runs amok on zandaemon[/quote]
RE: The toxic exodus
Very impressive, nice amount of detailing and good use of 3d. Looking forward to the rest.
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RE: The toxic exodus
When I saw the name I momentarily thought it was about me :V
I'm liking the screens though. I think we got some potential here.
I'm liking the screens though. I think we got some potential here.
RE: The toxic exodus
The screens may be a bit old, but they still look up to date i think!
Also, the statbar is a bit different now. I think the version in the screenshot
is a little bit too colorful, anyway...
Now that i think of it, i haven't posted any screens of the statbar...duh
Also, the statbar is a bit different now. I think the version in the screenshot
is a little bit too colorful, anyway...
Now that i think of it, i haven't posted any screens of the statbar...duh
Last edited by Simon666 on Sun Sep 23, 2012 4:40 pm, edited 1 time in total.