Version 2.0 on its way!!! Taking feature requests...
RELEASED! Shotgun Frenzy 1.4 can be downloaded here:
http://wadaholic.wordpress.com/2012/09/ ... -released/

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Hey everyone, thought I'd post a new topic here since the Skulltag forum seems to be out of service. Working on a new update to Shotgun Frenzy including new maps, weapons and gametypes.
Shotgun Frenzy is a Skulltag modification which combines RTS and FPS. A single player commands their team through a top-down view, building structures and deploying orders, while the rest of the players enter the battlefield and hold off thousands of incoming monsters.
Releases
http://wadaholic.wordpress.com/2012/09/ ... -released/
How to play
[quote=wadaholic.wordpress.com]In most game types in Shotgun Frenzy, the objective is to defend your core at all costs. In-between the demon spawn point and your core are 3 batteries that determine if you are in control of its corresponding sector. If the demons capture all 3 of these sectors by destroying your batteries, they then have a clear shot at your core. If they destroy this, you loose the game and the next map is loaded.
There are several ways you can win a match. The most common way would be to hold off the demon invasion and destroy them all. This usually runs for 10-15 minutes per map. If you have a strong counter-attack, you can overrun the demons and destroy their core (as they are trying to do to yours). This takes a lot of teamwork. Alternatively (depending on the map) you can buy a Nuclear Silo and nuke them. If you activate this, the monsters will instantly spawn to your bases location, so make sure you have a good defensive set up.
CF maps (Combat Frenzy):
There are 4 maps included for the Combat Frenzy game type. War Machine, District, Checkpoint and Return to Hell Island. In this game type there is no commander, you are provided a small base with basic shops, restock pads and sector teleporters. Defend the 3 sectors from the demon invasion.
SD maps (Survival Defender):
There are 2 maps included for this game type. Hell Asteroid and The Valley.
This is quite a different game type. Again you are provided a small base with what you need, but there are no sectors, just your core and monsters spawning all around it. The monsters spawn in waves, so you have a short time between these to restock and prepare for the next. Usually lasts 10-15 waves per map.
SF maps (Shotgun Frenzy):
There are 4 maps included for this game type. Refinery, Wasteland, Grid and Hell Siege. Plays exactly like the Combat Frenzy mode, but a single player takes the role as Commander. The maps are much larger as well and have support for vehicle combat.[/quote]
Screenshots
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More info soon!