ZDaemon has opted an server-side nickname authentication system

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Reach Term
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ZDaemon has opted an server-side nickname authentication system

#1

Post by Reach Term » Tue Sep 04, 2012 6:28 am

Well for those who don't venture outside here. As the topic as said, as ZDaemon 1.09 has been released, they've made it so aliasing has systematically destroy all means of aliasing, anonymity and etc. I completely urge Zandronum development team to not go this way because we do have a mutual right to have these things and it is something that any gaming community must need in order to be fair. Now I know in their defence that it's to stop trolling and impersonation; however, making so that we are bounded to a username is down right absurd to say the least!

Now I also know that they say that you can alias, as long you own that username. Ok, true enough; however, what happens when that username fails or someone points you out? Well then you'll have to create a new user and and waste more resource and data because of that. In fact, you can get banned for "creating too many usernames/wasting resources.*" and the ZDaemon administration team will not care who you are or why you did it.

Again, I know they're taking their time and hard work into this but they need to have a neutral agenda so no special interest groups can influence people. Then again, they've been known to be neutral for outside groups but incredibly biased on their own opinions.

This is not the future for ZDoom ports, why should we make them into annoying closed-lip ports?

* Based on a 2006 ban that Kilgore put out on me, long before people knew who I was.
Last edited by Reach Term on Tue Sep 04, 2012 6:29 am, edited 1 time in total.

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RE: ZDaemon has opted an server-side nickname authentication system

#2

Post by Konar6 » Tue Sep 04, 2012 8:04 am

Zandronum != ZDaemon.

Although the name is similar, the politics isn't. There won't be any freedom restrictions like that enforced on Zandronum.
Even if there is to be some kind of login system, it would be optional.
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RE: ZDaemon has opted an server-side nickname authentication system

#3

Post by Empyre » Tue Sep 04, 2012 11:27 am

I don't understand what the deal is with aliasing. Are you doing something you should be ashamed of, so you don't want people to know who you are? Why are you trying to hide behind a false name? I use the same name everywhere I go in the Internet. I'm always Empyre, or Empyre65 when Empyre is already taken by somebody else, and on YouTube, I'm therealEmpyre because Empyre65 was also already taken (by me, it turns out, by way of my Google account).
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RE: ZDaemon has opted an server-side nickname authentication system

#4

Post by Frits » Tue Sep 04, 2012 12:27 pm

That login system is ridiculous, we need at least an iris scanner for identification.
But whats wrong with aliasing in the first place. I don't mind at all.

Also he cheated you didn't. That makes him a cheater and you not a cheater. Seems pretty logical to me. But you can bend any statement to fit your purpose ofc.
Last edited by Frits on Tue Sep 04, 2012 12:32 pm, edited 1 time in total.

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#5

Post by evo » Tue Sep 04, 2012 1:31 pm

I'm all for it. No more name-faking. When I want to, I can still alias, I'll just make another account. I never enjoyed attempting to view players' info blurb/stats on ZLauncher back in the day just to get a msg telling me there is no account for that alias.
Last edited by evo on Tue Sep 04, 2012 1:36 pm, edited 1 time in total.

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RE: ZDaemon has opted an server-side nickname authentication system

#6

Post by Eonfge » Tue Sep 04, 2012 2:18 pm

No words would fit an insult to ZDaemon while keeping it descent on the forums: They're a bunch of totalitarian, overzealous control freaks. A group of AAA cocks that promote a dead dog in a skip like it's the grail of Doom, while in essence it's an outdated, FOSS insulting, development limiting Zdoom rip that nobody should ever touch or see without a torch and pitchfork.

I've played Zdaemon just long enough to feel the great atmosphere of the community (Like that of Venus) and to get a virus* on my computer. I hope it dies in a nuclear fire.

I'll end my rant here, noting down that if there is one program to carry the multiplayer legacy of Doom, it's Skulltag/Zandronum.

*Edit, It was the original executable that flagged as a virus. Since it was around the same time of the trojan, I assumed it was the same one. Reading the wiki now, I would argue it's a stellar judgement of my AV that I was better off without ZDaemon.
Last edited by Eonfge on Tue Sep 04, 2012 2:31 pm, edited 1 time in total.

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RE: ZDaemon has opted an server-side nickname authentication system

#7

Post by Fluffles » Tue Sep 04, 2012 3:10 pm

I think this is a very good idea from the zdaemon team, one of there rules is to not have offensive names for example racial, vulgar language etc, people could still alias as these words. This update has gotten rid of the chance of being able to use these words so really they've made sure people cant break that rule. Also it helps stop anyone banned being able to play on zdaemon. You could just use a different IP under a new account. But it helps control people who are banned.

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RE: ZDaemon has opted an server-side nickname authentication system

#8

Post by John Zombie » Tue Sep 04, 2012 3:32 pm

well, here you have rcons stalking you with playerinfo command to be then revealed to their crew of smart people so that they can mass joining the server and start with their laughable trolling attempts. If that is "free aliasing" then I am the pope.
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RE: ZDaemon has opted an server-side nickname authentication system

#9

Post by Qent » Tue Sep 04, 2012 3:38 pm

Reach Term wrote: ZDaemon has opted an server-side nickname authentication system
Oh hey, we're gearing up to do basically the same thing. Now, while I like anonymity and all, it is absolutely not your right! Please remember what I have said many times in the master banlist thread: the master server is not public; it does not belong to the players of this port; it is private, and if you don't like how it's being run, then you have the freedom to use your own. Of course, you could just say how you think it should be run differently, which is exactly what this thread is.

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RE: ZDaemon has opted an server-side nickname authentication system

#10

Post by Razgriz » Tue Sep 04, 2012 4:22 pm

Personally I don't have a problem with ZDaemon's login system. Honestly if you have to alias to enjoy the game, then you probably shouldn't be playing period.
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RE: ZDaemon has opted an server-side nickname authentication system

#11

Post by Synert » Tue Sep 04, 2012 4:37 pm

Yeah, if you have to alias then it's probably because you're up to no good. I can think of one or two exceptions like avoiding hassle from players who dislike you but I can hardly see that being a problem.

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RE: ZDaemon has opted an server-side nickname authentication system

#12

Post by Reach Term » Tue Sep 04, 2012 4:51 pm

For me personally the reason why I alias is because what AlexMax has said(but it got split) that sometimes our performances doesn't need to be tied to our real names. My second reason is when people are bothering you for every little thing and lastly, sometimes I will to be a different person so I can be funny. Again, aliasing is a double edged sword.... it stops from people giving you drama; however, it creates chances for people to do something that's in bad intentions.

Again, ZDaemon is stepping more closer to ultimately control it's commuinty... just look at the IRC server where it can only be accessible via ZRC, the forums are admin-approved and the mandatory login/auth system. There's no freedom, so much control for a 1990's game.

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RE: ZDaemon has opted an server-side nickname authentication system

#13

Post by TerminusEst13 » Tue Sep 04, 2012 5:24 pm

Are you doing something you should be ashamed of, so you don't want people to know who you are? Why are you trying to hide behind a false name? I use the same name everywhere I go in the Internet.
Honestly if you have to alias to enjoy the game, then you probably shouldn't be playing period.
Yeah, if you have to alias then it's probably because you're up to no good.
I think this is a gross overgeneralization.
Some people like the anonymity and not being recognized.
Some people like different names.
Some people roleplay as different characters with different names.
Some people don't want to have a reputation, good or bad.
Some people like shitting around with their friends and putting silly things as their name.
Some people just want to play, not have to deal with people who associate them with other things.

There are plenty of perfectly good and perfectly bad reasons to alias. Not everyone has to have a solidified identity in the community, and not everyone who doesn't want one has seedy/shady reasons behind it.
I alias, like. All the goddamn time, myself.
Last edited by TerminusEst13 on Tue Sep 04, 2012 5:27 pm, edited 1 time in total.

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RE: ZDaemon has opted an server-side nickname authentication system

#14

Post by Theshooter7 » Tue Sep 04, 2012 5:34 pm

TerminusEst13 wrote:
Are you doing something you should be ashamed of, so you don't want people to know who you are? Why are you trying to hide behind a false name? I use the same name everywhere I go in the Internet.
Honestly if you have to alias to enjoy the game, then you probably shouldn't be playing period.
Yeah, if you have to alias then it's probably because you're up to no good.
I think this is a gross overgeneralization.
Some people like the anonymity and not being recognized.
Some people like different names.
Some people roleplay as different characters with different names.
Some people don't want to have a reputation, good or bad.
Some people like shitting around with their friends and putting silly things as their name.
Some people just want to play, not have to deal with people who associate them with other things.

There are plenty of perfectly good and perfectly bad reasons to alias. Not everyone has to have a solidified identity in the community, and not everyone who doesn't want one has seedy/shady reasons behind it.
I alias, like. All the goddamn time, myself.
This.

Aliasing isn't always meant to hide from something bad as it is to hide from something good (your mileage may vary on that). For instance, I sometimes alias when I want to play in the WDI servers because otherwise I get non-stop complaints about bug reports and the like, when all I want to do is play. This is just a relevant example, but I'm sure it's similar if highly-skilled players jump in a server and everyone rage-quits because "so and so is here, might as well leave cuz we'll get owned" etc.
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RE: ZDaemon has opted an server-side nickname authentication system

#15

Post by werewindle » Tue Sep 04, 2012 5:43 pm

anyways, i think the zdaemon solution is a bit too heavy handed as it removes any and all name changing entirely. hounding impersonators is a noble intent though.

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RE: ZDaemon has opted an server-side nickname authentication system

#16

Post by Stoner » Tue Sep 04, 2012 5:49 pm

TerminusEst13 wrote: I think this is a gross overgeneralization.
Some people like the anonymity and not being recognized.
Some people like different names.
Some people roleplay as different characters with different names.
Some people don't want to have a reputation, good or bad.
Some people like shitting around with their friends and putting silly things as their name.
Some people just want to play, not have to deal with people who associate them with other things.

There are plenty of perfectly good and perfectly bad reasons to alias. Not everyone has to have a solidified identity in the community, and not everyone who doesn't want one has seedy/shady reasons behind it.
I alias, like. All the goddamn time, myself.
All of my this.

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RE: ZDaemon has opted an server-side nickname authentication system

#17

Post by Qent » Tue Sep 04, 2012 5:58 pm

The GV priv servers let you have whatever name you want, but show others your authenticated name when you connect. I would expect Zandronum to be a bit more flexible than ZDaemon in that regard.

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RE: ZDaemon has opted an server-side nickname authentication system

#18

Post by Luke » Tue Sep 04, 2012 6:10 pm

TerminusEst13 wrote:I think this is a gross overgeneralization.
Some people like the anonymity and not being recognized.
Some people like different names.
Some people roleplay as different characters with different names.
Some people don't want to have a reputation, good or bad.
Some people like shitting around with their friends and putting silly things as their name.
Some people just want to play, not have to deal with people who associate them with other things.

There are plenty of perfectly good and perfectly bad reasons to alias. Not everyone has to have a solidified identity in the community, and not everyone who doesn't want one has seedy/shady reasons behind it.
I alias, like. All the goddamn time, myself.
All of the above, and it keeps trolls away from you.
Not that I needed to hide from any troll on zdaemon, but sometimes I want just connect and play without greeting 20 users only to don't appear awkward.

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RE: ZDaemon has opted an server-side nickname authentication system

#19

Post by Razgriz » Tue Sep 04, 2012 6:15 pm

I disagree regardless, over half of those problems can be solved by pressing F8 and ignoring or going to some other place where you can change your nickname 100 times. In fact, some of those things listed are the reasons priv and scrim servers always have problems with aliasers.
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RE: ZDaemon has opted an server-side nickname authentication system

#20

Post by Reach Term » Tue Sep 04, 2012 6:24 pm

Why is everyone thinking this is only for priv/scrim? This is a general level than it is for the former. There's more aliasers on coops than anywhere else.
Last edited by Reach Term on Tue Sep 04, 2012 6:36 pm, edited 1 time in total.

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