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[FINAL] RADNSMASH TRILOGY

Posted: Tue Aug 26, 2014 6:12 pm
by RADNSMASH101
If you were on the ST forums years ago you may have seen this WIP posted there. I decided to pick up the project again about a month ago after it hadnt been touched for roughly 4 years. I plan to have it done by the end of the year after I finish up 1 more map and do some other things here and there.

Basically, this is a series of work (dated from as early as 2005 and of course up to the present day) that was made for some project that never got finished, compiled into 1 wad with 3 different game modes(hence the trilogy suffix). Originally slated for 4 maps of each type, the map structure is as follows:

1 "intro" map
2 Coop/SP maps
3 CTF maps
4 deathmatch maps
The wad also features custom GFX, sprites, sounds, music, textures; more or less what you'd expect from an oldschool DooM WAD

All of these maps are in traditional Doom2 format(with the slight exception of mixing textures and flats which is a ZDoom thing) and are made for jump+freelook(NO CROUCH) which makes this a pretty oldschool-style project in an age full of scripting + fancy map formats.

DOWNLOAD NOW!!!!

hosted by IDP this is the final version 12/13/14
DOWNLOAD LINK

[FINAL] RE: RADNSMASH TRILOGY

Posted: Tue Aug 26, 2014 7:58 pm
by Ænima
Whoa I remember this from back in the day, lol.

[FINAL] RE: RADNSMASH TRILOGY

Posted: Tue Aug 26, 2014 10:01 pm
by Combinebobnt
Nice jokewad just like old skulltag

[FINAL] RE: RADNSMASH TRILOGY

Posted: Wed Aug 27, 2014 11:45 pm
by Doomkid
Hey Rad! I remember some of these from yeaaars ago, though they're looking really good now. Hope to see this released soon.

Lets work on some DM shit together some time, yeah?

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Aug 30, 2014 12:43 am
by Tango
holy shit dude it's been forever. I remember playing your dm maps with you in the days of DC and STO

[FINAL] RE: RADNSMASH TRILOGY

Posted: Mon Sep 08, 2014 11:18 pm
by Doomkid
You have touched my soul with these screens. I want a pre-release beta damnit! *Bangs table with knife and fork*

[FINAL] RE: RADNSMASH TRILOGY

Posted: Tue Sep 09, 2014 3:18 am
by RedShirt
Where's xenon escape?

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Nov 01, 2014 1:46 am
by RADNSMASH101
THE WAD IS DONE

http://tempsend.com/9933F45DA3 DOWNLOAD IT NOW! HAPPY HALLOWEEN!

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Nov 01, 2014 2:48 am
by Ru5tK1ng
Good Job Rad, you finished your life long work.

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Nov 01, 2014 5:18 am
by RADNSMASH101
Ru5tK1ng wrote: Good Job Rad, you finished your life long work.
jump off a bridge kid

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Nov 01, 2014 5:24 am
by Ru5tK1ng
Here's a word from our sponsor just in case you missed out.

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Nov 01, 2014 3:46 pm
by Doomkid
The DM maps look qwerky and fun, and the first Coop map gave me major nostalgia. Had that "good but oldschool" texturing, and the difficulty was just right, maybe a tiny bit too easy. Map02 was just the opposite though, insanely tough, but a cool turf nonetheless. I liked it man!

(Now you guza leave me a comment on me wad - http://zandronum.com/forum/showthread.php?tid=5359 )
Ru5tK1ng wrote: Here's a word from our sponsor just in case you missed out.
best word from sponsor ever

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sun Dec 14, 2014 3:46 am
by RADNSMASH101
http://download.industrialdream.org/?f= ... YFINAL.ZIP

WAD PATCHED 12/13/14 - fixed some map breaking bugs in RADCOOP2 + slight modifications to the wad.

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Aug 08, 2015 6:43 pm
by RADNSMASH101

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Aug 08, 2015 10:02 pm
by Ænima
Ru5tK1ng wrote: Here's a word from our sponsor just in case you missed out.
I actually thought that was Vinny from Vinesauce at first ...

[FINAL] RE: RADNSMASH TRILOGY

Posted: Sat Aug 08, 2015 11:07 pm
by Slim
Ænima wrote:
Ru5tK1ng wrote: Here's a word from our sponsor just in case you missed out.
I actually thought that was Vinny from Vinesauce at first ...
Vinny's got too strong of an entertainment aura around his vocal chords.