[REQUEST] Enemy spawn multiplier mutator

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SuperV1234
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Joined: Mon Jun 18, 2012 8:22 pm

[REQUEST] Enemy spawn multiplier mutator

#1

Post by SuperV1234 » Mon Dec 24, 2012 4:31 pm

I would love to see a mod that increases enemy spawns by a 2x or 3x multiplier, while maintaining all the enemy changes made by the other mods in the load order.

When I play Samsara with friends, I would like to have 3x the amount of enemies in the map, for example.

I suppose a way of doing this would be to "detect" an enemy spawn and append 2-3 more enemies to it (but again, I have no idea of how enemy spawns work).

Does this exist? Is it even possible?

Watermelon
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RE: [REQUEST] Enemy spawn multiplier mutator

#2

Post by Watermelon » Mon Dec 24, 2012 4:57 pm

What do you mean by spawn? Like monsters on start?
Last edited by Watermelon on Mon Dec 24, 2012 4:57 pm, edited 1 time in total.

SuperV1234
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RE: [REQUEST] Enemy spawn multiplier mutator

#3

Post by SuperV1234 » Mon Dec 24, 2012 5:02 pm

Watermelon wrote: What do you mean by spawn? Like monsters on start?
Yes, exactly.

The script should run a scan of the map, find all "monster on start" spawn points, and duplicate (triplicate?) them.

TerminusEst13
Retired Staff / Community Team Member
Posts: 865
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RE: [REQUEST] Enemy spawn multiplier mutator

#4

Post by TerminusEst13 » Mon Dec 24, 2012 6:26 pm

If you want something specifically for Samsara, give me a bit and I'll adapt 10x.wad for it.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~

SuperV1234
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RE: [REQUEST] Enemy spawn multiplier mutator

#5

Post by SuperV1234 » Mon Dec 24, 2012 8:01 pm

That would be great, but 10x would be too much for my tastes. If you develop a version for Samsara, I'd think 3x would be a much more sane number than 10x (especially for a 2 player coop, which is what I am aiming to play).

Cruduxy
Zandrone
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RE: [REQUEST] Enemy spawn multiplier mutator

#6

Post by Cruduxy » Mon Dec 24, 2012 8:17 pm

I think hexadoken did something like that a long time ago where it adjusted monster count to any number you like but I dunno if I have wad.
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TerminusEst13
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RE: [REQUEST] Enemy spawn multiplier mutator

#7

Post by TerminusEst13 » Mon Dec 24, 2012 9:14 pm

SuperV1234 wrote: That would be great, but 10x would be too much for my tastes. If you develop a version for Samsara, I'd think 3x would be a much more sane number than 10x (especially for a 2 player coop, which is what I am aiming to play).
https://www.dropbox.com/s/3qexabn75sm3t ... ara-3x.wad - Please enjoy! Load after Samsara for best results.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~

SuperV1234
New User
Posts: 9
Joined: Mon Jun 18, 2012 8:22 pm

RE: [REQUEST] Enemy spawn multiplier mutator

#8

Post by SuperV1234 » Mon Dec 24, 2012 9:39 pm

TerminusEst13 wrote:
SuperV1234 wrote: That would be great, but 10x would be too much for my tastes. If you develop a version for Samsara, I'd think 3x would be a much more sane number than 10x (especially for a 2 player coop, which is what I am aiming to play).
https://www.dropbox.com/s/3qexabn75sm3t ... ara-3x.wad - Please enjoy! Load after Samsara for best results.
Thank you! I'll be having some fun with this :)

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Empyre
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Location: Garland, TX, USA

RE: [REQUEST] Enemy spawn multiplier mutator

#9

Post by Empyre » Tue Dec 25, 2012 8:20 am

When you say you made it for Samsara, do you mean it doesn't step on Samsara's toes, or do you mean it depends on Samsara in order to work?
"For the world is hollow, and I have touched the sky."

TerminusEst13
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Posts: 865
Joined: Tue Jun 05, 2012 11:06 pm

RE: [REQUEST] Enemy spawn multiplier mutator

#10

Post by TerminusEst13 » Tue Dec 25, 2012 9:15 am

It won't run without Samsara, sorry.
I highly suggest the original 10x.wad for that.
Last edited by TerminusEst13 on Tue Dec 25, 2012 9:15 am, edited 1 time in total.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~

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