This is an idea that I had after playing several deathmatch maps with some players. The main objective is creating a wad that should have at least 20 or 25 maps that have been made in community. I mean, everybody will create 1 or 2 maps to add them in the wad. But there are some objectives that you should pass if you want to map for the proyect:
[spoiler]- Dont make huge maps, we want small/medium sized maps so the players wont be walking around the map searching for other players all time
- Dont create 2 maps with the same theme. Ex: Dont create 2 tech-base maps.
- Try not to make the maps simetricalls so players can have some fun
- If you want, use all the ACS that you think it will be needed in your map (Have some fun there

- Make the maps with a decent level of detailing (THIS DOESNT MEAN THAT YOU MUST BE A MAPPING GOD)
- You can use 3D floors if you want but dont overload it
- Make the rooms big, so players will have some space to move
- Try to make an interesting layaout
- Make automatic doors, dont give free frags to players
- If you are planning to add a BFG in your map, make it really really hard to find it[/spoiler]
New Screenshots!:
[spoiler]






We expect that the proyect is finished in 1 or 2 months. So you have time to think and create your maps

Here its a little example of my first two levels:
http://www.mediafire.com/?rum1bejcy5hr8ul
People working in the wad: 10
Thanks for reading. I hope everybody will join it
