Spoiler: Huge Architeture (Open)I think i am B.P.R.D version 2.0, in terms of architeture.
What are you working on? [WIP Screenshots Thread]
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RE: What are you working on? [WIP Screenshots Thread]
RE: What are you working on? [WIP Screenshots Thread]
hey Revilution, dat looks nice!
This is the Resident evil map (the original mansion) that I'm making for WDI.
This is the Resident evil map (the original mansion) that I'm making for WDI.
Spoiler: Omgs :D (Open)
Last edited by Capt.J3 on Tue Mar 10, 2015 11:19 pm, edited 1 time in total.
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RE: What are you working on? [WIP Screenshots Thread]
Thanks Capt.J3 and i think i'll use some custom textures, DOOM2.wad only is too limited.
[spoiler]



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as for the outside, i'm planning in make a city far away from the base to give the feeling that this one is located on the mountains

[spoiler]





as for the outside, i'm planning in make a city far away from the base to give the feeling that this one is located on the mountains
Spoiler: I will make this city in particular (Open)EDIT: those WDI maps and their dark enviroment always looks nice

Last edited by Zanieon on Sat Mar 14, 2015 7:04 am, edited 1 time in total.
- haxmurderer
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RE: What are you working on? [WIP Screenshots Thread]
The [video] tag is deprecated, please use the [media] tag
RE: What are you working on? [WIP Screenshots Thread]
Testing one of the two new maps for Project 115. So far, so good
[spoiler]
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[spoiler]
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[spoiler]

[spoiler]

RE: What are you working on? [WIP Screenshots Thread]
UDMF texture scaling is pretty neat to work with. Can't wait until Zandronum 2.0 comes out.
Spoiler: Screenshot (Open)
RE: What are you working on? [WIP Screenshots Thread]
That's meh abbuwy!abbuw wrote: UDMF texture scaling is pretty neat to work with. Can't wait until Zandronum 2.0 comes out.Spoiler: Screenshot (Open)
Here's a few videos of my Latest map for WDI. Credits goes to DoomFiend for the videos.
Report one(old)
The [video] tag is deprecated, please use the [media] tag
Report two (Newest)
The [video] tag is deprecated, please use the [media] tag
(nvm his weapons wad)
Last edited by Capt.J3 on Fri Mar 20, 2015 1:10 pm, edited 1 time in total.
Spoiler: DON'T CLICK (Open)
RE: What are you working on? [WIP Screenshots Thread]
Recently I've been working on an ACS beam drawing code. It's getting pretty close to being finished, I guess. If anyone cares I'll probably release the library soon-ish.
So far the function is like this:



And a pretty old pic from a somewhat early development stage:
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So far the function is like this:
- You can give it any actor name and it'll spawn it.
- It takes 6 arguments for the start and end points (XYZ 1 and 2)
- It has an arg for angle in case you wanted to spawn a wall of enemies/projectiles or something
- sparsity, for distance between the actors.
- "randomness" is basically the units it can randomly offset to in both directions. Giving it 8 means each piece of the beam will offset somewhere between +4 and -4.




And a pretty old pic from a somewhat early development stage:

a.k.a. Swift_
RE: What are you working on? [WIP Screenshots Thread]
Beautiful.DJ P0N-3 wrote: stuff
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
RE: What are you working on? [WIP Screenshots Thread]
Nice job, Guardsoul would be pleased as hell.DJ P0N-3 wrote: Recently I've been working on an ACS beam drawing code. It's getting pretty close to being finished, I guess. If anyone cares I'll probably release the library soon-ish.
[IMAGES]
THE ROMANIAN POWER

Code: Select all
<+Dastan> edd
<+Dastan> boxxy skin when
<+Shift> dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan> Shift, yes
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21:53:26 <@Estar> well, if i'd be a girl, i would say ideidoom has ok looks
RE: What are you working on? [WIP Screenshots Thread]
Sure I am. I hope you release that as soon as possible.IdeIdoom wrote: Nice job, Guardsoul would be pleased as hell.
I dont care about how bad your maps are. Everything can be improved.
Banned for cheating at DoomBuilder.
Banned for cheating at DoomBuilder.
RE: What are you working on? [WIP Screenshots Thread]
I'm really happy to hear you guys like it! ^^ I'll hopefully release it next week, or perhaps this weekend if I get enough free time.
In the mean time, have this little demo thingy:
In the mean time, have this little demo thingy:
The [video] tag is deprecated, please use the [media] tag
a.k.a. Swift_
RE: What are you working on? [WIP Screenshots Thread]
Moving limbo pole niceDJ P0N-3 wrote: I'm really happy to hear you guys like it! ^^ I'll hopefully release it next week, or perhaps this weekend if I get enough free time.
In the mean time, have this little demo thingy:The [video] tag is deprecated, please use the [media] tag
- ibm5155
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RE: What are you working on? [WIP Screenshots Thread]
pfff, not hard...
But still, good to see someone doing some nice acs over here and not that weird newbies copy paste scripts
But still, good to see someone doing some nice acs over here and not that weird newbies copy paste scripts
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
RE: What are you working on? [WIP Screenshots Thread]
You're right, it's not hard. I actually expected someone to say that eventually. However, difficulty was not the reason why I tackled this task, so I don't feel like there's any call for "pfff"-ing.
I made that silly thing solely because I needed something I could use to draw lines between 2 points (mainly to debug stuff). The only reason I offered to upload it somewhere was because someone else (who's not very good at coding such things) might be able to make good use of it.
I made that silly thing solely because I needed something I could use to draw lines between 2 points (mainly to debug stuff). The only reason I offered to upload it somewhere was because someone else (who's not very good at coding such things) might be able to make good use of it.
a.k.a. Swift_
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RE: What are you working on? [WIP Screenshots Thread]
With this, i think half of the map is complete.
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[spoiler]


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RE: What are you working on? [WIP Screenshots Thread]
Have to double post...
Spoiler: Because i love Holograms (Open)...they give my taste of future.
RE: What are you working on? [WIP Screenshots Thread]
This.
Spoiler: Large Screenies (Open)