What are you working on? [WIP Screenshots Thread]

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
Zanieon
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RE: What are you working on? [WIP Screenshots Thread]

#381

Post by Zanieon » Mon Mar 09, 2015 11:39 am

Spoiler: Huge Architeture (Open)
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I think i am B.P.R.D version 2.0, in terms of architeture.
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Capt.J3
 
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RE: What are you working on? [WIP Screenshots Thread]

#382

Post by Capt.J3 » Tue Mar 10, 2015 11:00 pm

hey Revilution, dat looks nice!
This is the Resident evil map (the original mansion) that I'm making for WDI.
Spoiler: Omgs :D (Open)
ImageImageImageImageImageImage
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Last edited by Capt.J3 on Tue Mar 10, 2015 11:19 pm, edited 1 time in total.

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RE: What are you working on? [WIP Screenshots Thread]

#383

Post by Zanieon » Sat Mar 14, 2015 7:03 am

Thanks Capt.J3 and i think i'll use some custom textures, DOOM2.wad only is too limited.

[spoiler]Image
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as for the outside, i'm planning in make a city far away from the base to give the feeling that this one is located on the mountains
Spoiler: I will make this city in particular (Open)
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EDIT: those WDI maps and their dark enviroment always looks nice :surprised:
Last edited by Zanieon on Sat Mar 14, 2015 7:04 am, edited 1 time in total.
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haxmurderer
 
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RE: What are you working on? [WIP Screenshots Thread]

#384

Post by haxmurderer » Sat Mar 14, 2015 3:41 pm

phpBB [video]
The [video] tag is deprecated, please use the [media] tag

Capt.J3
 
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RE: What are you working on? [WIP Screenshots Thread]

#385

Post by Capt.J3 » Sat Mar 14, 2015 8:28 pm

Spoiler: Update (Open)
ImageImageImage
Any comments?
Last edited by Capt.J3 on Sat Mar 14, 2015 8:32 pm, edited 1 time in total.
Spoiler: DON'T CLICK (Open)
But u did anyway... D:

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Fabysk
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RE: What are you working on? [WIP Screenshots Thread]

#386

Post by Fabysk » Sun Mar 15, 2015 1:02 am

Testing one of the two new maps for Project 115. So far, so good :smile:

[spoiler]Image[/spoiler]

[spoiler]Image[/spoiler]
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abbuw
 
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RE: What are you working on? [WIP Screenshots Thread]

#387

Post by abbuw » Fri Mar 20, 2015 5:17 am

UDMF texture scaling is pretty neat to work with. Can't wait until Zandronum 2.0 comes out.
Spoiler: Screenshot (Open)
Image

Capt.J3
 
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RE: What are you working on? [WIP Screenshots Thread]

#388

Post by Capt.J3 » Fri Mar 20, 2015 1:05 pm

abbuw wrote: UDMF texture scaling is pretty neat to work with. Can't wait until Zandronum 2.0 comes out.
Spoiler: Screenshot (Open)
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That's meh abbuwy!

Here's a few videos of my Latest map for WDI. Credits goes to DoomFiend for the videos.

Report one(old)
phpBB [video]
The [video] tag is deprecated, please use the [media] tag
Report two (Newest)
phpBB [video]
The [video] tag is deprecated, please use the [media] tag
(nvm his weapons wad)
Last edited by Capt.J3 on Fri Mar 20, 2015 1:10 pm, edited 1 time in total.
Spoiler: DON'T CLICK (Open)
But u did anyway... D:

DJ P0N-3
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RE: What are you working on? [WIP Screenshots Thread]

#389

Post by DJ P0N-3 » Mon Mar 23, 2015 9:47 pm

Recently I've been working on an ACS beam drawing code. It's getting pretty close to being finished, I guess. If anyone cares I'll probably release the library soon-ish.

So far the function is like this:
  • You can give it any actor name and it'll spawn it.
  • It takes 6 arguments for the start and end points (XYZ 1 and 2)
  • It has an arg for angle in case you wanted to spawn a wall of enemies/projectiles or something
  • sparsity, for distance between the actors.
  • "randomness" is basically the units it can randomly offset to in both directions. Giving it 8 means each piece of the beam will offset somewhere between +4 and -4.
[spoiler]Image
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And a pretty old pic from a somewhat early development stage:
Image[/spoiler]
a.k.a. Swift_

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agaures
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RE: What are you working on? [WIP Screenshots Thread]

#390

Post by agaures » Tue Mar 24, 2015 3:42 am

DJ P0N-3 wrote: stuff
Beautiful.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

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fr blood
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RE: What are you working on? [WIP Screenshots Thread]

#391

Post by fr blood » Tue Mar 24, 2015 5:23 am

Image

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IdeIdoom
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RE: What are you working on? [WIP Screenshots Thread]

#392

Post by IdeIdoom » Tue Mar 24, 2015 5:52 am

DJ P0N-3 wrote: Recently I've been working on an ACS beam drawing code. It's getting pretty close to being finished, I guess. If anyone cares I'll probably release the library soon-ish.

[IMAGES]
Nice job, Guardsoul would be pleased as hell.
THE ROMANIAN POWERImage

Code: Select all

<+Dastan>	edd
<+Dastan>	boxxy skin when
<+Shift>	dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan>	Shift, yes
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Guardsoul
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RE: What are you working on? [WIP Screenshots Thread]

#393

Post by Guardsoul » Tue Mar 24, 2015 6:30 am

IdeIdoom wrote: Nice job, Guardsoul would be pleased as hell.
Sure I am. I hope you release that as soon as possible.
I dont care about how bad your maps are. Everything can be improved.
Banned for cheating at DoomBuilder.

DJ P0N-3
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RE: What are you working on? [WIP Screenshots Thread]

#394

Post by DJ P0N-3 » Tue Mar 24, 2015 1:40 pm

I'm really happy to hear you guys like it! ^^ I'll hopefully release it next week, or perhaps this weekend if I get enough free time.
In the mean time, have this little demo thingy:
phpBB [video]
The [video] tag is deprecated, please use the [media] tag
a.k.a. Swift_

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RE: What are you working on? [WIP Screenshots Thread]

#395

Post by one_Two » Tue Mar 24, 2015 5:37 pm

DJ P0N-3 wrote: I'm really happy to hear you guys like it! ^^ I'll hopefully release it next week, or perhaps this weekend if I get enough free time.
In the mean time, have this little demo thingy:
phpBB [video]
The [video] tag is deprecated, please use the [media] tag
Moving limbo pole nice

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RE: What are you working on? [WIP Screenshots Thread]

#396

Post by ibm5155 » Tue Mar 24, 2015 7:45 pm

pfff, not hard...
But still, good to see someone doing some nice acs over here and not that weird newbies copy paste scripts
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RE: What are you working on? [WIP Screenshots Thread]

#397

Post by DJ P0N-3 » Tue Mar 24, 2015 8:08 pm

You're right, it's not hard. I actually expected someone to say that eventually. However, difficulty was not the reason why I tackled this task, so I don't feel like there's any call for "pfff"-ing.
I made that silly thing solely because I needed something I could use to draw lines between 2 points (mainly to debug stuff). The only reason I offered to upload it somewhere was because someone else (who's not very good at coding such things) might be able to make good use of it.
a.k.a. Swift_

Zanieon
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RE: What are you working on? [WIP Screenshots Thread]

#398

Post by Zanieon » Sun Mar 29, 2015 9:53 pm

With this, i think half of the map is complete.

[spoiler]Image
Image[/spoiler]
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Zanieon
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RE: What are you working on? [WIP Screenshots Thread]

#399

Post by Zanieon » Sun Apr 05, 2015 7:32 am

Have to double post...
Spoiler: Because i love Holograms (Open)
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...they give my taste of future.
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Monsoon
 
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RE: What are you working on? [WIP Screenshots Thread]

#400

Post by Monsoon » Sat Apr 25, 2015 4:09 pm

This.
Spoiler: Large Screenies (Open)
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