[ALPHA] [DEMO] Doom Happens - v0.4 Major Remastering, last Alpha version
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
I guess I could try but the point is that you give him a quick death, it would be kind of failing the mission.
What are your pc specs by the way? Outside works fine with me and I have a really standard PC. I do have a somewhat good graphic card (Geforce GTX 650 Ti) but then the rest of the hardware is a decade old already (2005-2009 stuff).
What are your pc specs by the way? Outside works fine with me and I have a really standard PC. I do have a somewhat good graphic card (Geforce GTX 650 Ti) but then the rest of the hardware is a decade old already (2005-2009 stuff).
Last edited by Lycaon on Mon Dec 07, 2015 7:47 pm, edited 1 time in total.
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
Hi ! It's been some days that I didnt check zan forums, sorry.
My PC... It isn't really old (3years now), but... meh. It doesnt worth the price I paid for it (dont ask how much €€€ I paid...)
Here's my DXdiag :
(joke)
I have an i5... err... let me see... oh I have it!
i5 3330.
8 giga RAM
and btw...
Nvidia GEforce GT 620.
DON'T LAUGH.
Doom run smoothly (thankfully !), but... yeah, for a 20 Y-o game...
My PC... It isn't really old (3years now), but... meh. It doesnt worth the price I paid for it (dont ask how much €€€ I paid...)
Here's my DXdiag :
(joke)

I have an i5... err... let me see... oh I have it!
i5 3330.
8 giga RAM
and btw...
Nvidia GEforce GT 620.
DON'T LAUGH.
Doom run smoothly (thankfully !), but... yeah, for a 20 Y-o game...
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
That's way better than what I have. I have a Core 2 Duo and 4 GB Ram. The motherboard is a generic piece of junk. Still, going outside doesn't give me any fps drop. You might be having a different kind of problem, I really can't tell. Is it playable at least? I mean, how bad is the fps loss?
Last edited by Lycaon on Sun Dec 13, 2015 9:48 am, edited 1 time in total.
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
I don't know the exact fps I have when "normal playing" and when "Doom happens outside-FOG playing", but it feels like
50FPS -> 10FPS
...those are NOT exact values, just a BIG aproximation...
Is there any way in zandronum to show a FPS count ?
50FPS -> 10FPS
...those are NOT exact values, just a BIG aproximation...
Is there any way in zandronum to show a FPS count ?
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[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
vid_showfps 1axel37 wrote: I don't know the exact fps I have when "normal playing" and when "Doom happens outside-FOG playing", but it feels like
50FPS -> 10FPS
...those are NOT exact values, just a BIG aproximation...
Is there any way in zandronum to show a FPS count ?
IIRC.
<capodecima> i dont say any more word without my loyer jenova
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
You shouldn't be using zandronum for this mod. It's now officially for GZDoom only.axel37 wrote: I don't know the exact fps I have when "normal playing" and when "Doom happens outside-FOG playing", but it feels like
50FPS -> 10FPS
...those are NOT exact values, just a BIG aproximation...
Is there any way in zandronum to show a FPS count ?
Last edited by Lycaon on Tue Dec 15, 2015 3:08 am, edited 1 time in total.
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[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
The beta versions of Zandronum has had voxel support for over 7 months now.Lycaon wrote: Whatever it is, it's up to the moderators if they decide to delete this post, because I'm not going to go for zandronum support anymore (unless they find a way to include voxels in this port, which would be great)
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
Thanks for the information. I really only ever use zandronum for multiplayer so I have never looked into develpment builds for this port, but I did recently ask if voxels were to be implemented and they told me "not for the moment", they didn't mention that. I guess I could look into that and have a zandronum functional version in time for the next release. I'm feeling guilty about the moderators leaving this post here, considering it's not in the right forum anymore. I don't know wether they didn't notice or they thought it was ok.
I just tried the normal version in zandronum 3.0 and it runs, but the voxels don't display. I also had a crash with a very non-informative bug report that said that "excecution could not continue". At least it doesn't crash on start up.
I just tried the normal version in zandronum 3.0 and it runs, but the voxels don't display. I also had a crash with a very non-informative bug report that said that "excecution could not continue". At least it doesn't crash on start up.
Last edited by Lycaon on Tue Dec 15, 2015 7:17 am, edited 1 time in total.
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
Oh sorry, I said "zandronum" but, I used GZdoom for D.H.
I tried vid_showfps 1, it doesn't work (GZdoom).
I tried vid_showfps 1, it doesn't work (GZdoom).
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
What resolution does your monitor use?
Also, maybe you should try disabling all hq resize modes. check this guide http://forum.zdoom.org/viewtopic.php?f=39&t=48587
If you were still using those settings unaware that they could be changed, then you might be having a pleaseant surprise.
Also, maybe you should try disabling all hq resize modes. check this guide http://forum.zdoom.org/viewtopic.php?f=39&t=48587
If you were still using those settings unaware that they could be changed, then you might be having a pleaseant surprise.
Last edited by Lycaon on Wed Dec 16, 2015 12:00 am, edited 1 time in total.
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
Big trouble in little china.
[spoiler]
[/spoiler]
I'm enhancing all the city visuals for a more convincing cyberpunk atmosphere.
Here's some sneakpeek into a flashback cutscene and the fight against O-Ren Ishii
[spoiler]



[/spoiler]
I'm striving for a more tight and visually filled enviroment, but I also changed most of the cutscenes since the new ones were getting much better. I'm using much more cuts and less panoramic shots to give it more rythm.
Here's a before-after comparison of the detail level of a shot.
[spoiler]Before

After
[/spoiler]
[spoiler]

I'm enhancing all the city visuals for a more convincing cyberpunk atmosphere.
Here's some sneakpeek into a flashback cutscene and the fight against O-Ren Ishii
[spoiler]





I'm striving for a more tight and visually filled enviroment, but I also changed most of the cutscenes since the new ones were getting much better. I'm using much more cuts and less panoramic shots to give it more rythm.
Here's a before-after comparison of the detail level of a shot.
[spoiler]Before

After

Last edited by Lycaon on Wed Dec 16, 2015 8:21 am, edited 1 time in total.
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
My native res is 1920x1080 but for doom I use 1280x720 (lowest 16:9 resolution).
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
Then it must be what I told you about the HQ resize mode. Did you try that?
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
Sorry for late answer...
I looked at what youre speaking about and...
Well. What I understood is :
The goal of this method is to make the game looks as close as software render mode.
That's not that I dont like Software render mode, but, I prefer keeping the "modern" source-port aspect (when I'm playing a sourceport). If I want my game to have a "Software" looking, I just launch 'vanilla' doom (the one that I bought on steam...).
So, that doesn't interest me... :c
I looked at what youre speaking about and...
Well. What I understood is :
The goal of this method is to make the game looks as close as software render mode.
That's not that I dont like Software render mode, but, I prefer keeping the "modern" source-port aspect (when I'm playing a sourceport). If I want my game to have a "Software" looking, I just launch 'vanilla' doom (the one that I bought on steam...).
So, that doesn't interest me... :c
Last edited by axel37 on Sat Dec 19, 2015 5:09 pm, edited 1 time in total.
[ALPHA] RE: [DEMO] Doom Happens v0.22 difficulty rebalance (No Zandronum support anymore)
It won't affect mouse look perspective, it will only remove all the filters. It actually looks much better this way, you can bring the pixels back.
[ALPHA] RE: UPDATE 12/23/15 [DEMO] Doom Happens - v0.3
New version uploaded. I'm hoping to correct some of the mistakes I made in the last version, but this is still far, far away from the finished product.
[ALPHA] RE: UPDATE 12/23/15 [DEMO] Doom Happens - v0.3
I know, that's not what I meant :)Lycaon wrote: It won't affect mouse look perspective

[ALPHA] RE: UPDATE 12/23/15 [DEMO] Doom Happens - v0.3
Well i'm out of ideas, but your pc should be running this map just fine, it's better than mine. Most of the map is indoors anyways, so you should be able to play it just fine if you get past the street section. Make sure you play the new versión i uploaded a couple days ago
Ps: here i was thinking i would get some feedback for christmass. It's clear this project is not interesting for most people in doom community, i'm including zdoom and doomworld forums aswell. I will still finish this for myself i guess lol
Ps: here i was thinking i would get some feedback for christmass. It's clear this project is not interesting for most people in doom community, i'm including zdoom and doomworld forums aswell. I will still finish this for myself i guess lol
Last edited by Lycaon on Sat Dec 26, 2015 1:15 am, edited 1 time in total.
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[ALPHA] RE: UPDATE 12/23/15 [DEMO] Doom Happens - v0.3
Quick withdraw about the wad hehehe thanks
#Selfie
#Selfie
{YOU WANT METAL SLUG X? GET THIS LINK FOR FREE :)}
https://www.dropbox.com/s/kq69epn51v85a ... i.zip?dl=0
{MAYBE YOU CAN TELL WHAT IS EXO MUSIC IS?? GET THE LINK}
http://www.mediafire.com/download/n4cet ... ackV3a.pk3
https://www.dropbox.com/s/kq69epn51v85a ... i.zip?dl=0
{MAYBE YOU CAN TELL WHAT IS EXO MUSIC IS?? GET THE LINK}
http://www.mediafire.com/download/n4cet ... ackV3a.pk3
[ALPHA] RE: UPDATE 12/23/15 [DEMO] Doom Happens - v0.3
I'm sorry what? English is not my mother language so i dont get some idiomatic expressions lol
edit: noticed you are from japan, so I guess it could not be entirely because og my lack of english slang understanding
edit: noticed you are from japan, so I guess it could not be entirely because og my lack of english slang understanding
Last edited by Lycaon on Sat Dec 26, 2015 7:28 pm, edited 1 time in total.