Ghouls vs Humans: Legacy of Darkness /w Addon: v1.4b -- NEW!

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
Catastrophe
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RE: Ghouls vs Humans: Legacy of Darkness

#21

Post by Catastrophe » Sat Mar 30, 2013 7:45 pm

Yea, I need specific maps. Don't be obscure guys.

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Balrog
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RE: Ghouls vs Humans: Legacy of Darkness

#22

Post by Balrog » Sat Mar 30, 2013 8:56 pm

The Spire is Jitterape central. It was actually one of the original GvH maps, BTW.

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[15:53:14] balrog: one day, the original mm8bdm devteam from mfggu and i will meet in valhalla and we will be friends

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<ijon>well fuk
<ijon>guess I gotta suck dicks now

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(18:13:17)<Mayrine>i dont have to learnt anything about ACS

Wirtualnosc
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RE: Ghouls vs Humans: Legacy of Darkness

#23

Post by Wirtualnosc » Sat Mar 30, 2013 9:59 pm

Actually I have to agree, I liked old music more. Will there be an option to get it back? (a separate music pack for example, maybe a music randomizer would be cool for a map where it randomizes each time the map is played).
[20:19] <+IdeIdoom> join #VGL
[20:19] <+IdeIdoom> oh fuck
[20:19] <+IdeIdoom> I FORGOT the /
[20:19] <+IdeIdoom> biggest fail

Catastrophe
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RE: Ghouls vs Humans: Legacy of Darkness

#24

Post by Catastrophe » Sat Mar 30, 2013 10:27 pm

Wirtualnosc wrote: Actually I have to agree, I liked old music more. Will there be an option to get it back? (a separate music pack for example, maybe a music randomizer would be cool for a map where it randomizes each time the map is played).
Yes

darkstar64
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RE: Ghouls vs Humans: Legacy of Darkness

#25

Post by darkstar64 » Sat Mar 30, 2013 10:55 pm

I would love everything about Nordic Saga removed, and the Duke Nukem level removed. Thats all I would like anyways,
Hypnotoad wrote:
That's a pony? I pegged him for some kind of skunk furry.

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RE: Ghouls vs Humans: Legacy of Darkness

#26

Post by Savant » Sat Mar 30, 2013 11:57 pm

Ivan.

If you need a spriter I'll help you, I'm not going onto IRC because that's just not my style if you're interested in my offer PM me

-Savant

P.S I'm being Sincere

Catastrophe
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RE: Ghouls vs Humans: Legacy of Darkness

#27

Post by Catastrophe » Sun Mar 31, 2013 2:16 am

Wait... Something's wrong here...
Spoiler: sneak peak (Open)
Image
Last edited by Catastrophe on Sun Mar 31, 2013 2:16 am, edited 1 time in total.

Zocker
 
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RE: Ghouls vs Humans: Legacy of Darkness

#28

Post by Zocker » Sun Mar 31, 2013 12:57 pm

Easily this. I was quite disappointed with that gameplay change.
this
darkstar64 wrote: ill play GvH again when Nordic Saga is removed. Laggy maps and horrible new classes ruined it for me.
exactly
Catastrophe wrote: Melee humans? Gone.
Ranged ghouls? Gone.

This project is being run by a different group this time around :)
Omg, sounds like I will fall into relapse. Being the GvH addict I was.
Last edited by Zocker on Sun Mar 31, 2013 12:58 pm, edited 1 time in total.

Laggy Blazko
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RE: Ghouls vs Humans: Legacy of Darkness

#29

Post by Laggy Blazko » Sun Mar 31, 2013 8:00 pm

darkstar64 wrote:and the Duke Nukem level removed.
Butbutbut That's a classic! Maybe they could do something to balance it like.... Um... Um...
BTW, if you add more ghouls, make them scary enough please.
Got ideas to make creepers less potential stallers?

Also, why would we need less retarded achievements?

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Cutman
 
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RE: Ghouls vs Humans: Legacy of Darkness

#30

Post by Cutman » Sun Mar 31, 2013 8:14 pm

Sounds good, good luck guys! :D

katZune
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RE: Ghouls vs Humans: Legacy of Darkness

#31

Post by katZune » Sun Mar 31, 2013 8:49 pm

Cutman wrote: Sounds good, good luck guys! :D
now your project is blessed by the master :cool:

and about the duke nukem map, i think is bad because the camp is very bad :sad: , maybe a teleport or a room that connect... but for sure will lost the essence of the duke map
Whitout a good PC ATM, i will back when 2.0 come out, :)
Spoiler: The True (Open)
Ijon Tichy wrote:
Catastrophe wrote: Banned on grandvoid for trolling Zombie Horde and all out war (blocking, destroying my own base, etc)
Kicked from El Zoido's all out war for nuking our teams base
Kicked again from el Zoido's server for fucking up the warfactory so bad that mechs couldn't spawn anymore
I see no offenses here

only justice

Catastrophe
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RE: Ghouls vs Humans: Legacy of Darkness

#32

Post by Catastrophe » Mon Apr 01, 2013 1:22 am

Duke map will probably be smaller in the next version, we'll block off all the side buildings, so it'll just be the main street, train, and the movie set.

Oh, expect a release by Friday or Saturday. Yes there will be a trailer revealing the new classes.
Last edited by Catastrophe on Mon Apr 01, 2013 1:32 am, edited 1 time in total.

katZune
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RE: Ghouls vs Humans: Legacy of Darkness

#33

Post by katZune » Mon Apr 01, 2013 2:54 am

that is nice!, i cant wait for play it ;)
Whitout a good PC ATM, i will back when 2.0 come out, :)
Spoiler: The True (Open)
Ijon Tichy wrote:
Catastrophe wrote: Banned on grandvoid for trolling Zombie Horde and all out war (blocking, destroying my own base, etc)
Kicked from El Zoido's all out war for nuking our teams base
Kicked again from el Zoido's server for fucking up the warfactory so bad that mechs couldn't spawn anymore
I see no offenses here

only justice

Catastrophe
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RE: Ghouls vs Humans: Legacy of Darkness

#34

Post by Catastrophe » Mon Apr 01, 2013 4:35 pm

April fools guys this isn't actually happening :p

katZune
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RE: Ghouls vs Humans: Legacy of Darkness

#35

Post by katZune » Mon Apr 01, 2013 4:48 pm

ahaha good one =P, but seriously consider what players said
Whitout a good PC ATM, i will back when 2.0 come out, :)
Spoiler: The True (Open)
Ijon Tichy wrote:
Catastrophe wrote: Banned on grandvoid for trolling Zombie Horde and all out war (blocking, destroying my own base, etc)
Kicked from El Zoido's all out war for nuking our teams base
Kicked again from el Zoido's server for fucking up the warfactory so bad that mechs couldn't spawn anymore
I see no offenses here

only justice

Cruduxy
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RE: Ghouls vs Humans: Legacy of Darkness

#36

Post by Cruduxy » Mon Apr 01, 2013 6:30 pm

Lol I had a feeling that'd happen once I realized its almost april yesterday
[][][][][][][][][][][][][][][]
Nothing to see here
[][][][][][][][][][][][][][][]

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Cutman
 
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RE: Ghouls vs Humans: Legacy of Darkness

#37

Post by Cutman » Mon Apr 01, 2013 7:40 pm

Ack you got me. Oh well, effort spent on new things is better anyways. (now that I think about it that testing server name did sound a little bit too fishy)
Last edited by Cutman on Mon Apr 01, 2013 7:41 pm, edited 1 time in total.

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IdeIdoom
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RE: Ghouls vs Humans: Legacy of Darkness

#38

Post by IdeIdoom » Mon Apr 01, 2013 7:51 pm

[spoiler]Image[/spoiler]
THE ROMANIAN POWERImage

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<+Dastan>	edd
<+Dastan>	boxxy skin when
<+Shift>	dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan>	Shift, yes
--------------------------------------------------------------------
21:53:26  <@Estar>	well, if i'd be a girl, i would say ideidoom has ok looks

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Ivan
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RE: Ghouls vs Humans: Legacy of Darkness

#39

Post by Ivan » Mon Apr 01, 2013 9:46 pm

Updated current team in OP.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

katZune
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RE: Ghouls vs Humans: Legacy of Darkness

#40

Post by katZune » Mon Apr 01, 2013 9:59 pm

lolwtf -.-, is real or just a joke?
Whitout a good PC ATM, i will back when 2.0 come out, :)
Spoiler: The True (Open)
Ijon Tichy wrote:
Catastrophe wrote: Banned on grandvoid for trolling Zombie Horde and all out war (blocking, destroying my own base, etc)
Kicked from El Zoido's all out war for nuking our teams base
Kicked again from el Zoido's server for fucking up the warfactory so bad that mechs couldn't spawn anymore
I see no offenses here

only justice

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