Ghouls Vs. Humans LoD: Mapping Project

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Guardsoul
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RE: Ghouls Vs. Humans LoD: Mapping Project

#21

Post by Guardsoul » Mon Apr 29, 2013 7:37 am

Well, Im open to suggestions. Its hard to choose a dark-evil music for this map. Another option its this one (Tormentor667 used it for his Refinery remake)

[spoiler="E1M5 Evil remake" www.perKristian.net]
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[/spoiler]

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RE: Ghouls Vs. Humans LoD: Mapping Project

#22

Post by Tux » Mon Apr 29, 2013 12:39 pm

I'm big fan of this remake, but I have to say that gish soundtrack would fit this map better
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Ænima
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RE: Ghouls Vs. Humans LoD: Mapping Project

#23

Post by Ænima » Mon Apr 29, 2013 2:21 pm

Slyfox wrote: idk, sounds a bit cartoonish for me. I think tiber's [guardsoul] actualy fits better
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RE: Ghouls Vs. Humans LoD: Mapping Project

#24

Post by katZune » Mon Apr 29, 2013 6:45 pm

oh man i love that remix :O!, well but with the pics i can say... maybe the first, the second is more for a refinery (lol, or suspense)
Last edited by katZune on Mon Apr 29, 2013 6:45 pm, edited 1 time in total.
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RE: Ghouls Vs. Humans LoD: Mapping Project

#25

Post by Catastrophe » Mon Apr 29, 2013 9:16 pm

I like your first choice better, don't forget to look around newgrounds or something

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GVHMap

#26

Post by Tendo » Thu May 16, 2013 5:20 pm

Map Name: "Impalers Den"
Size: Arena/Small-Middle

Status: 60%

Music: [spoiler]Septemper[/spoiler]
from 0:34 - 2:04

[spoiler]Image
Image
Image[/spoiler]
Last edited by Tendo on Thu May 16, 2013 5:24 pm, edited 1 time in total.

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RE: Ghouls Vs. Humans LoD: Mapping Project

#27

Post by Ivan » Thu May 16, 2013 6:29 pm

Looks good there man. Keep it up!
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RE: Ghouls Vs. Humans LoD: Mapping Project

#28

Post by Ivan » Sat Jun 08, 2013 2:35 am

Here are some screenshots. Please know that we haven't forgotten about this!

The Album
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

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RE: Ghouls Vs. Humans LoD: Mapping Project

#29

Post by Cruduxy » Sat Jun 08, 2013 7:52 am

Is that crystal lake o_0
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RE: Ghouls Vs. Humans LoD: Mapping Project

#30

Post by CloudFlash » Sat Jun 08, 2013 9:45 am

Looks pretty cool, but why does it look so big? Finding a creeper camper on this is going to be royal pain.... ...unless you put some special event, like Yurei or something like that....
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RE: Ghouls Vs. Humans LoD: Mapping Project

#31

Post by Ivan » Thu Jun 20, 2013 12:12 am

May I ask everyone here who has submitted their maps to submit them to me again through PM? I lost them ;_;

Also, don't be afraid to map for the project, it's not dead!
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

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RE: Ghouls Vs. Humans LoD: Mapping Project

#32

Post by Ivan » Fri Aug 16, 2013 5:22 pm

Digging this one out...

We will have some testing sessions after the new version of Zandronum comes out. (Should be fairly soon) Until that time, if anyone has any maps or anything to submit, please do so before the testing sessions!
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

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