[vanilla] doom 2 the way joe did
[vanilla] doom 2 the way joe did
http://www.mediafire.com/?8fwwwv2az6a2zfo
Countains:map01 map02(getting started) map03 map06 map07 map08(me & mouldy)map16 map24 map28
requires allfalls.wad to see water falls mud falls and lavafalls
http://www.mediafire.com/?ntlna121trkztr1
Shots of each map:
http://imageshack.com/scaled/large/62/hbtt.png map01 the suburbian brick house
http://imageshack.com/scaled/large/32/3svz.png map02 underhalls (work in progress)
http://imageshack.com/scaled/large/90/co38.png map03 staring at the sun
http://imageshack.com/scaled/large/90/lxw9.png map06 the crusher
http://imageshack.com/scaled/large/14/ni1a.png map07 dead simple
http://imageshack.com/scaled/large/28/yswj.png map08 tricks and traps
http://imageshack.com/scaled/large/407/fpc.png map16 suburbs
http://imageshack.com/scaled/large/833/bq2c.png map24 the chase
http://imageshack.com/scaled/large/443/g3la.png map28 the spirit world
Countains:map01 map02(getting started) map03 map06 map07 map08(me & mouldy)map16 map24 map28
requires allfalls.wad to see water falls mud falls and lavafalls
http://www.mediafire.com/?ntlna121trkztr1
Shots of each map:
http://imageshack.com/scaled/large/62/hbtt.png map01 the suburbian brick house
http://imageshack.com/scaled/large/32/3svz.png map02 underhalls (work in progress)
http://imageshack.com/scaled/large/90/co38.png map03 staring at the sun
http://imageshack.com/scaled/large/90/lxw9.png map06 the crusher
http://imageshack.com/scaled/large/14/ni1a.png map07 dead simple
http://imageshack.com/scaled/large/28/yswj.png map08 tricks and traps
http://imageshack.com/scaled/large/407/fpc.png map16 suburbs
http://imageshack.com/scaled/large/833/bq2c.png map24 the chase
http://imageshack.com/scaled/large/443/g3la.png map28 the spirit world
Last edited by joe-ilya on Sun Aug 11, 2013 3:07 pm, edited 1 time in total.
- Combinebobnt
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RE: [vanilla] doom 2 the way joe did
Every map looks very small and cramped. Widen things up so the player has room to move.
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Ijon Tichy
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RE: [vanilla] doom 2 the way joe did
the hell is wrong with your aspect ratio.
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RE: [vanilla] doom 2 the way joe did
i was about to ask the same thing.Ijon Tichy wrote: the hell is wrong with your aspect ratio.
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darkstar64
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RE: [vanilla] doom 2 the way joe did
It looks like he's using 16:9 resolutions on a 4:3 monitor
Hypnotoad wrote:
That's a pony? I pegged him for some kind of skunk furry.
RE: [vanilla] doom 2 the way joe did
Seriously such a small number? My aspect ratio is 17:10 *surprise*


Last edited by joe-ilya on Sun Aug 11, 2013 8:40 pm, edited 1 time in total.
- ibm5155
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RE: [vanilla] doom 2 the way joe did
From that pictures I remembered that software that create random doom levels for some reason :s
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Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
RE: [vanilla] doom 2 the way joe did
Wow everything looks really bad, is this your first try at making a mapset? It looks really bland even when compared to the actual Doom maps, and the resolution isn't helping!
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=== Death and Decay - A new Monster/Weapon replacer ===
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=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
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pseudozardozz
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RE: [vanilla] doom 2 the way joe did
I feel completely mocked. There was a time when 17:10 aspect ratio looked cool to me. Bad childhood strikes again.

