FNF #136
Moderator: Friday Night Fragfest Team
RE: FNF #136
perhaps rbctf(!?), boomtown lms(with monsters!), skulldizzle(there's a skulldizzle2 also I think), velocity ctf, onslaught, .....zhpctf(heretic ctf)

RE: FNF #136
Heretic CTF sounds neat, would like to try that out.
Also, Strifedoom? I heard it was pretty good.
Also, Strifedoom? I heard it was pretty good.
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RE: FNF #136
It is. I would vouch for it.Also, Strifedoom? I heard it was pretty good.
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ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
RE: FNF #136
http://clanvii.proboards.com/index.cgi? ... 351&page=1 is all Google found on Skulldizzle 2.
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RE: FNF #136
Depends on what you would want to play...Marcaek wrote: Also, Strifedoom? I heard it was pretty good.
You can't just play "StrifeDoom" as it encompases every gamemode from Deathmatch, LMS, CTF, TLMS, Skulltag, Possession and it's own unique gamemodes so you would have to choose which one you wanted to play... but other than that it's basically FNF ready I suppose. Although I would refrain from playing Core Assault because it's meant for like 4v4 and I never got to really test it except in my own local server.
I don't really know how Hold the Sigil would "hold out" in FNF because the most number of people we played it with was what, like 6-7? Was pretty fun then though.
Last edited by Llewellyn on Wed Oct 17, 2012 7:17 pm, edited 1 time in total.
RE: FNF #136
Hmmm... I would expect Hold the Sigil to be better with more players, so the holder gets a good number of frags while he kills himself.
RE: FNF #136
Might need a higher-than-normal fraglimit then. I mean, if there's a lot of people a few good shots could net you some nice kills.Qent wrote: Hmmm... I would expect Hold the Sigil to be better with more players, so the holder gets a good number of frags while he kills himself.
RE: FNF #136
So how about Strifedoom (TLMS?) and ZHPCTF? Anyone know where to get the latest ZHPCTF?