FNF #170

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Combinebobnt
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FNF #170

#1

Post by Combinebobnt » Mon Jun 10, 2013 9:00 pm

Discussion thread for FNF 170 on June 14th.

Qent
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RE: FNF #170

#2

Post by Qent » Mon Jun 10, 2013 9:06 pm

Make Euro some DM/TDM.

katZune
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RE: FNF #170

#3

Post by katZune » Mon Jun 10, 2013 9:47 pm

actually i dont know if doom kid would agree to play this in fnf (well is about bugs, but tbh i didn't saw any) so yeah, deathmatch revival: http://zandronum.com/forum/showthread.php?tid=2344
Whitout a good PC ATM, i will back when 2.0 come out, :)
Spoiler: The True (Open)
Ijon Tichy wrote:
Catastrophe wrote: Banned on grandvoid for trolling Zombie Horde and all out war (blocking, destroying my own base, etc)
Kicked from El Zoido's all out war for nuking our teams base
Kicked again from el Zoido's server for fucking up the warfactory so bad that mechs couldn't spawn anymore
I see no offenses here

only justice

Qent
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RE: FNF #170

#4

Post by Qent » Thu Jun 13, 2013 12:49 am

Alright, we've gone through that and are thinking of possibly doing it. Cybercrime 3 and Ragnarok.
Last edited by Qent on Thu Jun 13, 2013 2:07 am, edited 1 time in total.

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The Toxic Avenger
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RE: FNF #170

#5

Post by The Toxic Avenger » Thu Jun 13, 2013 2:23 am

Sounds good to me!

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Lord_of_D:
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RE: FNF #170

#6

Post by Lord_of_D: » Thu Jun 13, 2013 11:58 pm

cybercrime not sure imo, ragnarok go for it D:
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Marcaek
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RE: FNF #170

#7

Post by Marcaek » Fri Jun 14, 2013 12:18 am

Cybercrime is getting some fixes for spawns and compatibility issues.

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RE: FNF #170

#8

Post by TerminusEst13 » Fri Jun 14, 2013 5:26 am

Marcaek wrote: Cybercrime is getting some fixes for spawns and compatibility issues.
Hallelujah.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~

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