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3.1 Crash Question

Posted: Thu Feb 17, 2022 4:12 am
by Ivan
It seems in 3.1 when players crash they don't produce a crash report? Or maybe some crashes don't? I don't know if this is an oversight or something that can't be helped but today a group of friends just crashed out of nowhere (server was fine) straight to desktop with no way to get a report. Why could cause these?

Re: 3.1 Crash Question

Posted: Thu Feb 17, 2022 5:31 am
by WaTaKiD
while i cant offer insight into the specifics of such a crash, they seem rare, and the only one i can recall was while testing https://zandronum.com/tracker/view.php?id=3913

to make sure one's crash reports are working properly, make sure the cvar "crashlogs" is set to 1
then type in the console "crashout" and it should crash and generate a report

if u can then reproduce the original crash but still not get a report from it, then id suggest making a tracker ticket with all the info u can provide so the devs can look into it more closely

Re: 3.1 Crash Question

Posted: Thu Feb 17, 2022 8:47 pm
by Ivan
I had that enabled and I see no crash report anywhere. I'm not sure about my friends though.

Re: 3.1 Crash Question

Posted: Sun Feb 20, 2022 8:06 am
by Combinebobnt
fix mod ivan

Re: 3.1 Crash Question

Posted: Sun Feb 20, 2022 8:06 am
by Ivan
Combinebobnt wrote:
Sun Feb 20, 2022 8:06 am
fix mod ivan
Just two more crashes.

Re: 3.1 Crash Question

Posted: Sat Feb 17, 2024 3:47 am
by max_overdrive
are you running an intel GPU, i found these drivers super unstable, but the nvidia drivers are fine:

Code: Select all

glxinfo -B

OpenGL renderer string: Mesa Intel(R) Graphics (ADL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 23.0.4-0ubuntu1~22.04.1
$ inxi -GSC -xx
System:
  Host: VAN-200937-LT3 Kernel: 6.5.0-18-generic x86_64 bits: 64 compiler: N/A
    Desktop: GNOME 42.9 tk: GTK 3.24.33 wm: gnome-shell dm: GDM3
    Distro: Ubuntu 22.04.4 LTS (Jammy Jellyfish)
CPU:
  Info: 14-core model: 12th Gen Intel Core i7-12700H bits: 64 type: MCP
    smt: disabled arch: Alder Lake rev: 3 cache: L1: 1.2 MiB L2: 11.5 MiB
    L3: 24 MiB
  Speed (MHz): avg: 893 high: 1245 min/max: 400/4600:4700:3500 cores:
    1: 821 2: 1245 3: 573 4: 962 5: 1070 6: 446 7: 1069 8: 1143 9: 577 10: 711
    11: 1099 12: 1201 13: 674 14: 915 bogomips: 75264
  Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx
Graphics:
  Device-1: Intel Alder Lake-P Integrated Graphics vendor: Dell driver: i915
    v: kernel ports: active: eDP-1 empty: DP-1, DP-2, DP-3, DP-4, HDMI-A-1
    bus-ID: 00:02.0 chip-ID: 8086:46a6
  Device-2: NVIDIA GA107M [GeForce RTX 3050 Mobile] vendor: Dell
    driver: nvidia v: 535.154.05 pcie: speed: 2.5 GT/s lanes: 8 bus-ID: 01:00.0
    chip-ID: 10de:25a2
  Device-3: Microdia Integrated_Webcam_HD type: USB driver: uvcvideo
    bus-ID: 1-6:3 chip-ID: 0c45:6732
  Display: x11 server: X.Org v: 1.21.1.4 compositor: gnome-shell driver: X:
    loaded: modesetting,nvidia unloaded: fbdev,nouveau,vesa gpu: i915
    display-ID: :1 screens: 1
  Screen-1: 0 s-res: 1920x1200 s-dpi: 98
  Monitor-1: eDP-1 model: Sharp res: 1920x1200 dpi: 145 diag: 396mm (15.6")
  OpenGL: renderer: Mesa Intel Graphics (ADL GT2)
    v: 4.6 Mesa 23.0.4-0ubuntu1~22.04.1 direct render: Yes

Re: 3.1 Crash Question

Posted: Sun Mar 10, 2024 4:29 pm
by arkore
On that note, a laptop has two video cards.

For people on gaming laptops: Use the Nvidia Control Panel to go to 3D Settings and select the zandronum.exe app, and choose which video card to use. You can set it to a preferred default. I've been playing with these settings recently. I recently changed my mind and now set the preferred default to my intel video card ("Integrated graphics" option in the dropdown menu), and for each game(or app) I will manually set to use nvidia card ("High-performance NVIDIA processor" option in dropdown menu), because I was getting chunks of random pixels on my screen (specifically any visible program or windows component (e.g. taskbar)).
max_overdrive wrote:
Sat Feb 17, 2024 3:47 am
are you running an intel GPU, i found these drivers super unstable, but the nvidia drivers are fine:

Code: Select all

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