RGA2 weapons show with black background

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yoni0505
 
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RGA2 weapons show with black background

#1

Post by yoni0505 » Mon Oct 29, 2012 6:27 pm

Can someone please tell me why does it happen and how can I fix it?
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TerminusEst13
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RE: RGA2 weapons show with black background

#2

Post by TerminusEst13 » Mon Oct 29, 2012 6:37 pm

Loading the wads in the wrong order. What order are you loading them in?
The Ranger - New class for HeXen.
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RE: RGA2 weapons show with black background

#3

Post by yoni0505 » Mon Oct 29, 2012 7:12 pm

skulltag_data.pk3
skulltag_actors.pk3
hr.wad
hrmus.wad
rga2_nr1_agfx_sfx.wad
rga2_nr6_bcoding2.wad
rga2_nr6_cmonsters.wad
rga2_nr6_cmonsters_refined006.wad
rga2_nr6_refined007a.wad

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-Jes-
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RE: RGA2 weapons show with black background

#4

Post by -Jes- » Tue Oct 30, 2012 5:36 am

It's an issue between your Graphics card, it's drivers and the method of alpha used in the textures.

yoni0505
 
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RE: RGA2 weapons show with black background

#5

Post by yoni0505 » Tue Oct 30, 2012 9:15 am

-Jes- wrote: It's an issue between your Graphics card, it's drivers and the method of alpha used in the textures.
On other servers it works normally for me, and other players in my server had the same problem, so it's something with the server and not my GC/drivers.
About method of alpha, is there some command I need to add when I open the server with RGA2?

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RE: RGA2 weapons show with black background

#6

Post by -Jes- » Tue Oct 30, 2012 9:48 am

Actually yeah, I see now that your grenade ammo icon isn't even high res either.

It appears the hirestex files are being ignored at the time.

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RE: RGA2 weapons show with black background

#7

Post by yoni0505 » Tue Oct 30, 2012 6:11 pm

-Jes- wrote: Actually yeah, I see now that your grenade ammo icon isn't even high res either.

It appears the hirestex files are being ignored at the time.
Why does it happen?
Is there any way to enable them?

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Ænima
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RE: RGA2 weapons show with black background

#8

Post by Ænima » Tue Oct 30, 2012 6:17 pm

yoni0505 wrote: skulltag_data.pk3
skulltag_actors.pk3
hr.wad
hrmus.wad
rga2_nr1_agfx_sfx.wad
rga2_nr6_bcoding2.wad
rga2_nr6_cmonsters.wad
rga2_nr6_cmonsters_refined006.wad
rga2_nr6_refined007a.wad

Hm. Try this order instead:

Code: Select all

skulltag_data.pk3
skulltag_actors.pk3
hr.wad
hrmus.wad
rga2_nr6_bcoding2.wad
rga2_nr6_cmonsters.wad
rga2_nr6_cmonsters_refined006.wad
rga2_nr1_agfx_sfx.wad
rga2_nr6_refined007a.wad
Worth a shot.
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yoni0505
 
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RE: RGA2 weapons show with black background

#9

Post by yoni0505 » Tue Oct 30, 2012 8:47 pm

Ænima wrote: Hm. Try this order instead:

Code: Select all

skulltag_data.pk3
skulltag_actors.pk3
hr.wad
hrmus.wad
rga2_nr6_bcoding2.wad
rga2_nr6_cmonsters.wad
rga2_nr6_cmonsters_refined006.wad
rga2_nr1_agfx_sfx.wad
rga2_nr6_refined007a.wad
Worth a shot.
Same result :\

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infurnus
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RE: RGA2 weapons show with black background

#10

Post by infurnus » Thu Nov 01, 2012 12:20 pm

Not sure what could be causing this problem. Just to be on the safe side, did you try loading skulltag_actors.pk3 first?

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RE: RGA2 weapons show with black background

#11

Post by yoni0505 » Thu Nov 01, 2012 9:22 pm

I switched to the wads:
hr2final.wad
hr2-final-fix.wad

And it works fine now.

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