SNS #100 discussion

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one_Two
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SNS #100 discussion

#1

Post by one_Two » Wed Nov 27, 2013 4:49 pm

So big milestone coming up the 100th SNS, looking for some suggestions so we can get a good turn out for this.

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RE: SNS #100 discussion

#2

Post by Ivan » Wed Nov 27, 2013 4:51 pm

I think a super cool classic is in order.
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RE: SNS #100 discussion

#3

Post by Galactus » Wed Nov 27, 2013 5:44 pm

Why not some good ol' hell revealed?

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RE: SNS #100 discussion

#4

Post by W1D3A55 » Wed Nov 27, 2013 6:12 pm

Maybe some Deus Vult with Samsara?
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RE: SNS #100 discussion

#5

Post by SyKoTiC » Wed Nov 27, 2013 9:52 pm

FTW395 wrote: Why not some good ol' hell revealed?
This. HR2 more so. A good megawad of this magnitude is in order
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RE: SNS #100 discussion

#6

Post by Slim » Wed Nov 27, 2013 10:04 pm

I agree. Needs a good old classic megawad. With some addons no doubt.
Or maybe we can be a tad different and do it old-school.
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RE: SNS #100 discussion

#7

Post by Ænima » Wed Nov 27, 2013 10:40 pm

Howbout combining HR1+2 into one giant 64-map megawad? :o


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RE: SNS #100 discussion

#8

Post by Sicamore » Wed Nov 27, 2013 10:58 pm

Who would be interested in seeing a vote happen?
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RE: SNS #100 discussion

#9

Post by Untitled » Wed Nov 27, 2013 10:58 pm

and for instant popular, just add samsara.

Or potentially Hard Doom

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Or (there is no way this is happening) Someone makes a Hard Doom patch for Samsara and we host that.
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RE: SNS #100 discussion

#10

Post by Luke » Thu Nov 28, 2013 12:39 am

Destination Unknown + Hard Doom (+Samsara, optionally, but hard doom for sure)

Too bad it wouldn't be a survival night, but who dislikes Destination Unknown?


An alternative could be yes: HR1+2+hard doom

or CChest3+hard doom

or do it fancy: CChest1,2,3,4 + hard doom. I dare you.

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RE: SNS #100 discussion

#11

Post by Cruduxy » Thu Nov 28, 2013 2:31 pm

Don't know.. Whenever something difficult is hosted players start to rapidly disconnect after map end.
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RE: SNS #100 discussion

#12

Post by Luke » Thu Nov 28, 2013 2:37 pm

I would have dared to say [missing] but I feared a bad reaction.
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BRUTAL DOOM
edit: and in my opinion this would be a very good choice.
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RE: SNS #100 discussion

#13

Post by Mr.Man » Thu Nov 28, 2013 2:50 pm

Agreed. But IMO it needs more than just BD. I always had a kick playing with it, but i dont feel like running through the doom 2 maps again.

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RE: SNS #100 discussion

#14

Post by Dusk » Thu Nov 28, 2013 3:02 pm

Hosting something with Brutal Doom would be a disgrace for SNS. Also HR2 was tried before and it didn't result in a good turnout. The problem with difficult mapsets is that when people die a lot, they end up spectating a lot and nobody likes to spectate a lot.

I would've suggested Beyond Reality but SunS seems to have gotten that covered.. how 'bout some good old Memento Mori (2)? MM2 hasn't been run since #67 and MM1 since #24.

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RE: SNS #100 discussion

#15

Post by bazzoka » Thu Nov 28, 2013 3:02 pm

Cold as hell.
You can say good bye to your thread. Cause i am killing it.

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RE: SNS #100 discussion

#16

Post by Tux » Thu Nov 28, 2013 3:48 pm

bazzoka wrote: Cold as hell.
does it even work under zandro
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RE: SNS #100 discussion

#17

Post by W1D3A55 » Thu Nov 28, 2013 5:03 pm

How bout we do Cyberdreams (that bad).
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RE: SNS #100 discussion

#18

Post by Luke » Thu Nov 28, 2013 5:08 pm

Clean memento mori 1 or mm1 with some fancy modifier except samsara (IE MS paint doom, doom64 monsters or anything else that comes to your mind because my knowledge is small)?

About Brutal Doom: I don't like it particularly, I tend to avoid every server with it, but it's undoubtedly that it is one of most popular doom modification, and if the SnS is something that borns with the objective of attracting more players other than just having some good fun for a night, then I think that BD should be hosted sometime.
To make some numbers: I don't think I played BD more than 5 times in 2 years, and not more than 5 hours in total.

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RE: SNS #100 discussion

#19

Post by Balrog » Thu Nov 28, 2013 5:10 pm

All right, if Brutal Doom gets in I will punch every single one of you in the dick. It's a magnet for autism and not even that good; you'd be better off hosting BURL TUMD again.

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RE: SNS #100 discussion

#20

Post by Cruduxy » Thu Nov 28, 2013 5:13 pm

What about make it a race suns.. Ppl on one server race the other to complete mapsets. Don't even have to make it the same set on both servers like pro's vs normal etc..
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