SNS #35: Alien Vendetta with Oneshot

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Qent
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SNS #35: Alien Vendetta with Oneshot

#1

Post by Qent » Sat Sep 01, 2012 3:19 am

This week's SNS includes Oneshot, a modifier by Ijon Tichy that alters damage taken by marines and monsters. The skill level is "Fragility."

Version required: Zandronum 1.0

WAD's: AV.wad, AV20.wad, Oneshot v5.3, Dead-AFK V2 Final

What day: Saturday, September 1st, 2012

Start time: 18:00 UTC

Times
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 22:00

Eastern Time: 2:00 PM
Central Time (US): 1:00 PM
Mountain Time: 12:00 PM
Pacific Time: 11:00 AM

Where: Vicious Pariah's servers
Spoiler: Customized settings (Open)
Player/Client limit: 24/32
Skill: Ultra Violence
Maxlives: 1

Maplist: MAP01-MAP32

Code: Select all

AddMap MAP01;
AddMap MAP02;
AddMap MAP03;
AddMap MAP04;
AddMap MAP05;
AddMap MAP06;
AddMap MAP07;
AddMap MAP08;
AddMap MAP09;
AddMap MAP10;
AddMap MAP11;
AddMap MAP12;
AddMap MAP13;
AddMap MAP14;
AddMap MAP15;
AddMap MAP16;
AddMap MAP17;
AddMap MAP18;
AddMap MAP19;
AddMap MAP20;
AddMap MAP21;
AddMap MAP22;
AddMap MAP23;
AddMap MAP24;
AddMap MAP25;
AddMap MAP26;
AddMap MAP27;
AddMap MAP28;
AddMap MAP29;
AddMap MAP30;
AddMap MAP31;
AddMap MAP32;
DMFlags: 3751940
DMFlags2: 680066
DMFlags3: 16
CompatFlags: 1074200773
CompatFlags2: 10

oneshot_skill 13
sv_randommaprotation false
sv_defaultdmflags false
Last edited by Qent on Sat Sep 01, 2012 7:10 am, edited 1 time in total.

Ijon Tichy
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RE: SNS #35: Alien Vendetta with Oneshot

#2

Post by Ijon Tichy » Sat Sep 01, 2012 3:31 am

omg this wad sux never playing sns agin

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RE: SNS #35: Alien Vendetta with Oneshot

#3

Post by Lord_of_D: » Sat Sep 01, 2012 4:01 am

Ijon Tichy wrote: omg this wad sux never playing sns agin
i found a butt-hurd here. anyway AV rulz, but one-shot creeps me out D:
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SyKoTiC
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RE: SNS #35: Alien Vendetta with Oneshot

#4

Post by SyKoTiC » Sat Sep 01, 2012 4:07 am

I think i just might join in on this.
Being part of this DooM/Port madness since 2006
It's No Use!

Qent
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RE: SNS #35: Alien Vendetta with Oneshot

#5

Post by Qent » Sat Sep 01, 2012 7:12 am

Alright, that would be great!

I edited the first post because I forgot about the clients-send-full-button-info compatflag again.

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RE: SNS #35: Alien Vendetta with Oneshot

#6

Post by printz » Sat Sep 01, 2012 9:11 am

Friendly fire is off, right?

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RE: SNS #35: Alien Vendetta with Oneshot

#7

Post by Qent » Sat Sep 01, 2012 1:02 pm

Yes, always.

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RE: SNS #35: Alien Vendetta with Oneshot

#8

Post by one_Two » Sat Sep 01, 2012 1:43 pm

One of the few MW's I've actually completed, should be good.

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RE: SNS #35: Alien Vendetta with Oneshot

#9

Post by Ijon Tichy » Sat Sep 01, 2012 3:17 pm

Lord_of_D: wrote:
Ijon Tichy wrote: omg this wad sux never playing sns agin
i found a butt-hurd here. anyway AV rulz, but one-shot creeps me out D:

Code: Select all

08:15 <@tijonichy> lord-of-D: is A+ sarcasm detector

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RE: SNS #35: Alien Vendetta with Oneshot

#10

Post by Ijon Tichy » Sun Sep 02, 2012 4:03 am

so yeah map26 happened and we never got past that :V

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RE: SNS #35: Alien Vendetta with Oneshot

#11

Post by Slyfox » Sun Sep 02, 2012 4:46 am

map 26 man, stops many survival players in their tracks
Last edited by Slyfox on Sun Sep 02, 2012 4:46 am, edited 1 time in total.

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RE: SNS #35: Alien Vendetta with Oneshot

#12

Post by Catastrophe » Sun Sep 02, 2012 10:08 pm

pretty glitchy but it was fun

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RE: SNS #35: Alien Vendetta with Oneshot

#13

Post by Ijon Tichy » Sun Sep 02, 2012 10:18 pm

yeah I've fixed the bug that everyone abused

although it resurfaces on best-ever (and ONLY best-ever) which is weird

edit: well, it wasn't on the SNS server (although besides sv_nofov, it has the same settings), but...
Image
Last edited by Ijon Tichy on Sun Sep 02, 2012 11:32 pm, edited 1 time in total.

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