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September 2012 FNF Poll Thread
Posted: Sun Sep 02, 2012 4:52 am
by Combinebobnt
It's that time of month again... time for another fnf user suggested poll!
You will have 2 weeks to suggest a combination of wads that will be hosted in fnf, and then in the following 2 weeks, the best suggestion will be selected by the community via voting in a poll. The most popular suggestion will end up on a special fnf server at the end of the month!
Spoiler: Rules (Open)• Anything goes -- we've even done Cooperative and Invasion before -- but once the voting has started, we cannot add new options to the poll!
• You are welcome to be as vague or specific as you want: if a poll option turns out to be just "Deathmatch," for example, then everyone will have the opportunity to voice what WAD they want along with their vote. You can, however, propose a WAD, gamemode, etc. as part of your suggestion.
• You'll have about two weeks to post your ideas in this thread, and another two to vote.
• Only ->ONE<- suggestion is allowed per person, to disallow someone from hogging all the (25) limited spots in the poll allowed by this forum.
Let the suggestions begin!
RE: September 2012 FNF Poll Thread
Posted: Sun Sep 02, 2012 4:57 am
by Marcaek
Might as well get it out of the way. 32in24-12 CTF, any settings.
RE: September 2012 FNF Poll Thread
Posted: Mon Sep 03, 2012 8:16 am
by Eonfge
FNF? That implies that it should at least be a competitive mode. SNS (Saterday Night Survival) should be reserved for coop modes.
For FNF, I don't really have any preferences because I likely won't be able to attend to it. My hardware is fried as well, so it will take some time before I can join a game.
RE: September 2012 FNF Poll Thread
Posted: Mon Sep 03, 2012 11:35 am
by Wirtualnosc
Domination gamemode! Haven't seen that in a while.
RE: September 2012 FNF Poll Thread
Posted: Mon Sep 03, 2012 12:18 pm
by Guest
Eonfge wrote:
FNF? That implies that it should at least be a competitive mode. SNS (Saterday Night Survival) should be reserved for coop modes.
Yes. The rules state one rule in particular:
Rules wrote:
• Anything goes -- we've even done Cooperative and Invasion before -- but once the voting has started, we cannot add new options to the poll!
I believe the rules were from before SNS began, so that is where the "Cooperative and Invasion" part of the rule came from. It hasn't been updated yet though, which explains why it is still there..
This doesn't mean that those rules aren't invalidated - just that no decision has been made regarding how to properly treat cooperative/invasion gamemode requests for FNF (an earlier post about it was made
here).
EDIT: Since it's a bit offtopic to talk about this here, I forwarded this to SNS discussion; this way the issue can be resolved. The thread is located
here.
RE: September 2012 FNF Poll Thread
Posted: Mon Sep 03, 2012 8:38 pm
by RDMonkey
Just as always;
Greenwar 1 Deathmatch with ZandronumSpree...
...with Mspaint Doom + Random Spawners. The best DM ever being mixed with the best enhacner ever, what could go wrong? Whoooo.
(Vote or die)
RE: September 2012 FNF Poll Thread
Posted: Mon Sep 03, 2012 8:51 pm
by Marcaek
Domination gamemode!
Domination really needs some new maps. Whatever happened to the stock DOM project?
RE: September 2012 FNF Poll Thread
Posted: Mon Sep 03, 2012 8:54 pm
by RDMonkey
Marcaek wrote:
Domination gamemode!
Domination really needs some new maps. Whatever happened to the stock DOM project?
Wait what? There was a stock DOM project?
I think I've only played Domination like once or something. What the hell did I miss.
RE: September 2012 FNF Poll Thread
Posted: Mon Sep 03, 2012 9:08 pm
by Qent
D2DOM didn't get very far. I don't think I have any of the maps, except maybe for Angel of Vengeance's early beta.
RE: September 2012 FNF Poll Thread
Posted: Tue Sep 04, 2012 12:56 am
by QuadrumpusGuy
Doom II Capture The Flag.
RE: September 2012 FNF Poll Thread
Posted: Tue Sep 04, 2012 12:59 am
by jwaffe
QuadrumpusGuy wrote:
Doom II Capture The Flag.
I recommend not adding MAP07 to the maplist because it's too small and flat for a lot of players, the rest (MAP01-MAP06 / MAP07-MAP11 and MAP14) I've tested online with about 16 players and they were great.
MAP12 hasn't been tested extensively, I guess that's your call.
I recommend adding TeamwepsV4.wad to the server, link to the forum topic here:
http://zandronum.com/forum/showthread.php?tid=877
Also, it will need some sort of flag sprites. Hosting it with Skulltag_data.pk3 / Skulltag_actors.pk3 will work.
Jumping is recommended but not required, crouching should be off.
RE: September 2012 FNF Poll Thread
Posted: Tue Sep 04, 2012 1:02 am
by katZune
QuadrumpusGuy wrote:
Doom II Capture The Flag.
RE: September 2012 FNF Poll Thread
Posted: Tue Sep 04, 2012 1:17 am
by RDMonkey
katZune wrote:
QuadrumpusGuy wrote:
Doom II Capture The Flag.
Even though I really want Greenwar DM with mspd, why not? :P
RE: September 2012 FNF Poll Thread
Posted: Tue Sep 04, 2012 7:27 am
by ZzZombo
Any not too huge CTF WAD(s) (in particular, w/o many ACS scripts), but DM with such setups also would be great.
RE: September 2012 FNF Poll Thread
Posted: Sun Sep 09, 2012 2:17 pm
by BloodyAcid
32-in-24 12 with some kind of funky weapons mod (not MSPD)
RE: September 2012 FNF Poll Thread
Posted: Thu Sep 13, 2012 4:33 am
by Camo Yoshi
How about some Vanilla Plutonia Survival?
RE: September 2012 FNF Poll Thread
Posted: Thu Sep 13, 2012 5:53 am
by Ivan
Samsara with ZDWars maps or some other decent map pack, LMS.
RE: September 2012 FNF Poll Thread
Posted: Sat Sep 15, 2012 4:20 am
by Qent
Tricky+PKST+RBST+stock Skulltag maps.
RE: September 2012 FNF Poll Thread
Posted: Fri Sep 21, 2012 6:19 am
by Qent
The forum is back, and voting has finally begun! We only have six days, so please vote, tell your friends, etc.. You can (and are encouraged to) vote in both the
European poll and the
American poll.