Uh, actually, i've did not copy or port any map from SS3, the ported maps come from Serious Sam HD which were in that game very balanced, the game itself was almost exactly like doom.
Also, i don't think the maps are bad in Serious Sam 3, maybe they are a little flat, the problem is the gameplay itself, while it works well for single player and co-op, it doesn't for Versus, because of the bad collisions, low jump height, sprinting being the only way to run faster
Edit: Check the mod topic
http://zandronum.com/forum/showthread.php?tid=1564
Code: Select all
V. 1.5:
-Added new holiday maps: "Yodeller", "Nutcracker" and normal maps: "Flag Trouble"
-Added CTF gamemode
-Added InstaGib modifier
-Added Buckshot modifier
-Added Sawed Off
-Made the singleplayer map brighter
-Improved Axe: Better collisions and gets bloody on kill
-Sniper Rifle's zoom is now instant
-Sniper Rifle now fires slower
-Fixed weapon switch order
-Fixed weapon selection order
-Fixed respawn rates: Serious damage respawns every 2 minutes, Red Armor and Health every minute
-Removed recoil drawbacks from the Coachgun, Sniper Rifle, Pump Shotgun , Winchester M1887