GhostlyDeath wrote:If they survived an SSG shot that was nicely aimed (most of the pellets hit) and they didn't die, these are the most likely considerations:
If we're talking duels, then item respawn is quite often off.* They picked up a soulsphere or other health giving item.
I can also say that I've definitely fragged quite a lot of times after surviving with mere 5 health.
All of them could've been avoided if only the opponent wasn't cursed by the cRuel Number God.
Few maps have those, so that point is really weak. And if we're talking duels; then no item respawn still counts.* They have armor on (Green taking 1/3 of the damage and Blue taking 1/2)
Also, if that was the case, I doubt the original post would even exist.
This isn't ZDaemon, silly. If you hit - you hit.* You didn't actually hit them.
Of course there's the packetloss case with shots disappearing - but if that would be the case; you wouldn't even see a shot.
*COUGH*
Also yes, this could be an interesting thing to play with. (If it was a flag.)
It'd be nice with a complimenting +WEAPON.ALWAYSRANDOM flag that bypasses it, too.
(For weapons you'd prefer stay random. Like, say - the berserk fist? Can't think of anything ATM, but it'd be nice.)