Quick Question about Alpha/Delta Invasion

General discussion of the port and Doom-related chat.
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ArcheKruz
 
Posts: 63
Joined: Wed Oct 31, 2012 8:17 am
Location: Hong Kong

Quick Question about Alpha/Delta Invasion

#1

Post by ArcheKruz » Sun May 05, 2013 8:21 pm

Do Skulltag weapons appear naturally in those maps? I am wondering if the Grenade Launcer and Railgun make an appearance.

I am gonna make a patch to make SS Retro Encounter work with Alpha/Delta Invasion.

Wirtualnosc
Forum Regular
Posts: 143
Joined: Mon Jun 04, 2012 2:01 pm

RE: Quick Question about Alpha/Delta Invasion

#2

Post by Wirtualnosc » Sun May 05, 2013 8:46 pm

Yes, they appear.
[20:19] <+IdeIdoom> join #VGL
[20:19] <+IdeIdoom> oh fuck
[20:19] <+IdeIdoom> I FORGOT the /
[20:19] <+IdeIdoom> biggest fail

TerminusEst13
Retired Staff / Community Team Member
Posts: 865
Joined: Tue Jun 05, 2012 11:06 pm

RE: Quick Question about Alpha/Delta Invasion

#3

Post by TerminusEst13 » Sun May 05, 2013 10:57 pm

Yup, they pop in. ALINV11 has the BFG10k right at the start, for example.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~

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