Double Firing Speed Trouble

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Fabysk
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Double Firing Speed Trouble

#1

Post by Fabysk » Sat Nov 16, 2013 6:18 am

So I downloaded the Double Firing Speed power up in Realm667 and it's not working. Is it meant for GZDoom/Zdoom, and is there a way to make it work for Zandronum
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Mr.Man
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RE: Double Firing Speed Trouble

#2

Post by Mr.Man » Sat Nov 16, 2013 7:01 am

Could you give it? Or the decorate?

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Fabysk
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RE: Double Firing Speed Trouble

#3

Post by Fabysk » Sat Nov 16, 2013 7:41 am

Mr.Man wrote: Could you give it? Or the decorate?
No, this always happens
http://prntscr.com/24haob
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Mr.Man
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RE: Double Firing Speed Trouble

#4

Post by Mr.Man » Sat Nov 16, 2013 7:53 am

I might be wrong, but i think he used the code DoubleFiringSpeed, which its function isnt added to zandronum.
I think you'll have to add it yourself, if you can.

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Fabysk
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RE: Double Firing Speed Trouble

#5

Post by Fabysk » Sat Nov 16, 2013 8:02 am

Mr.Man wrote: I think you'll have to add it yourself, if you can.
I probably can't. I'm new to DECORATE. Anyway's, I checked the ZDoom wiki about this Double Firing Speed and it seemed more stable in GZDoom and ZDoom. Is there another way to create an ACTOR that's similar to the Rage Rune?
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Mr.Man
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RE: Double Firing Speed Trouble

#6

Post by Mr.Man » Sat Nov 16, 2013 8:09 am

Can't you look p the decorate for the ragerune? If it doesnt work, you'll have to either remove that code, or shorten the tics of the weapon.

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Fabysk
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RE: Double Firing Speed Trouble

#7

Post by Fabysk » Sat Nov 16, 2013 8:12 am

Code: Select all

ACTOR RageRune : RuneGiver 5101
{
	Game Doom
	Game Heretic
	Game Hexen
	SpawnID 181
	+COUNTITEM
	+NOGRAVITY
	+INVENTORY.AUTOACTIVATE
	Inventory.Icon RAGRA0
	Inventory.MaxAmount 0
	Rune.Type DoubleFiringSpeed
	Inventory.PickupMessage "$PICKUP_RAGE"
	Inventory.PickupAnnouncerEntry "rage"
	States
	{
	Spawn:
		RAGR ABCDEFGH 6
		Loop
	}
}
What I found for the Rage Rune
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