Finishing up my mod Project 115 for a beta release but there is one problem. I made custom textures for a printsprite script, but the texture doesn't show up as a texture. It only shows up with the printsprite script.
This is what I mean
In Doom Builder: http://prntscr.com/1w4fon
In game: http://prntscr.com/1w4gfi
Does anyone have solutions?
Texture doesn't show up in map
Texture doesn't show up in map
Last edited by Fabysk on Tue Oct 08, 2013 10:26 pm, edited 1 time in total.
RE: Texture doesn't show up in map
If it's a WAD:
Is it between TX_START and TX_END?
If it's a PK3:
Is it in the /Textures/ subfolder?
Is it between TX_START and TX_END?
If it's a PK3:
Is it in the /Textures/ subfolder?
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: Texture doesn't show up in map
Last edited by Fabysk on Tue Oct 08, 2013 10:29 pm, edited 1 time in total.
RE: Texture doesn't show up in map
Probably because you're using the old (not recommended) method of adding textures. You probably forgot to add "CDR" to PNAMES or TEXTURE1.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: Texture doesn't show up in map
"CDR" is in PNAMES and TEXTURE1, if this is what you're refering to:
http://prntscr.com/1w52k3
http://prntscr.com/1w52vo
(Don't mind about "PH", it was dummy texture for a test, it's now removed)
http://prntscr.com/1w52k3
http://prntscr.com/1w52vo
(Don't mind about "PH", it was dummy texture for a test, it's now removed)


