Texture doesn't show up in map

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Fabysk
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Texture doesn't show up in map

#1

Post by Fabysk » Tue Oct 08, 2013 9:52 pm

Finishing up my mod Project 115 for a beta release but there is one problem. I made custom textures for a printsprite script, but the texture doesn't show up as a texture. It only shows up with the printsprite script.

This is what I mean
In Doom Builder: http://prntscr.com/1w4fon
In game: http://prntscr.com/1w4gfi

Does anyone have solutions?
Last edited by Fabysk on Tue Oct 08, 2013 10:26 pm, edited 1 time in total.
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Ænima
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RE: Texture doesn't show up in map

#2

Post by Ænima » Tue Oct 08, 2013 10:18 pm

If it's a WAD:
Is it between TX_START and TX_END?


If it's a PK3:
Is it in the /Textures/ subfolder?
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Fabysk
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RE: Texture doesn't show up in map

#3

Post by Fabysk » Tue Oct 08, 2013 10:25 pm

http://prntscr.com/1w4nx8
It's a WAD file
Side note: All the textures but "CDR" show up
Last edited by Fabysk on Tue Oct 08, 2013 10:29 pm, edited 1 time in total.
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Ænima
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RE: Texture doesn't show up in map

#4

Post by Ænima » Tue Oct 08, 2013 11:03 pm

Probably because you're using the old (not recommended) method of adding textures. You probably forgot to add "CDR" to PNAMES or TEXTURE1.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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Fabysk
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RE: Texture doesn't show up in map

#5

Post by Fabysk » Tue Oct 08, 2013 11:38 pm

"CDR" is in PNAMES and TEXTURE1, if this is what you're refering to:
http://prntscr.com/1w52k3
http://prntscr.com/1w52vo

(Don't mind about "PH", it was dummy texture for a test, it's now removed)
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