How to reduce radius damage
How to reduce radius damage
I'm trying to reduce the radius damage an enemy receives from rockets, how can I do this?
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=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
RE: How to reduce radius damage
Rocket explosions have damagetype Fire by default, although you could change that by changing the Rocket's damagetype.
BTW, Rockets themselves have damagetype Rocket. No, it doesn't make sense.
BTW, Rockets themselves have damagetype Rocket. No, it doesn't make sense.
Last edited by Qent on Sat Sep 29, 2012 11:05 pm, edited 1 time in total.
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RE: How to reduce radius damage
Give the player a RadiusDamageFactor property. HeXen's playerclasses all have it at 0.25, for example.
Last edited by TerminusEst13 on Sat Sep 29, 2012 11:12 pm, edited 1 time in total.
RE: How to reduce radius damage
Oh cool, thanks!
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===