[DECORATE] Trying to make a mod Zandronum-compatible, problem with A_Warp

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tarrasqueSorcerer
 
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[DECORATE] Trying to make a mod Zandronum-compatible, problem with A_Warp

#1

Post by tarrasqueSorcerer » Thu Oct 06, 2016 8:14 pm

I'm trying to make my ZDoom-based mod work with Zandronum, and I got stuck at the point where it doesn't recognize A_Warp. Does this function not exist yet in Zandronum? The wiki says that only extra arguments are from a new version.
I have Zandronum 2.1.2. The line in question:

Code: Select all

TNT1 A 0 A_Warp(AAPTR_MASTER,0,0,0,0,WARPF_INTERPOLATE|WARPF_NOCHECKPOSITION)

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Ivan
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[DECORATE] Re: Trying to make a mod Zandronum-compatible, problem with A_Warp

#2

Post by Ivan » Thu Oct 06, 2016 8:22 pm

tarrasqueSorcerer wrote:I'm trying to make my ZDoom-based mod work with Zandronum, and I got stuck at the point where it doesn't recognize A_Warp. Does this function not exist yet in Zandronum? The wiki says that only extra arguments are from a new version.
I have Zandronum 2.1.2. The line in question:

Code: Select all

TNT1 A 0 A_Warp(AAPTR_MASTER,0,0,0,0,WARPF_INTERPOLATE|WARPF_NOCHECKPOSITION)
Use a Zandronum 3.0 build, 2.1.2 does not yet have that action function.
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