Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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DTDsphere
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#1
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by DTDsphere » Tue Oct 20, 2015 1:24 pm

Screenshot using Zandronum (Coop)
Spoiler: Screenshots (Open)
Zandronum, CTF (on blue team)

Zandronum, CTF (on red team)

ZDoom, SP
_
Works in all resolutions and aspect ratios on ZDoom & Zandronum.
Customisable, the code is very easy to read and understand. The HUD does have a backdrop, but it's fully transparent by default. It's included in case you want it.
Spoiler: View of the backdrop (Open)
ZDoom, SP, customised to remove mugshot and changed backdrop alpha from 0.00 to 0.33
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Download (ZDoom):
http://www.mediafire.com/download/cfosp ... rs_HUD.pk3
Download (Zandro):
http://www.mediafire.com/download/pg8vs ... _HUDmp.pk3
Supports
TeamGameHUDSupport.wad
Last edited by
DTDsphere on Thu Oct 22, 2015 11:55 pm, edited 1 time in total.
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Doomkid
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#2
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by Doomkid » Wed Oct 21, 2015 5:21 am
I have always wanted this, thank you for doing it!
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DTDsphere
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#3
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by DTDsphere » Wed Oct 21, 2015 6:57 pm
Thanks, there's going to be an update to add support for CTF in a bit.
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DevilHunter
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#4
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by DevilHunter » Wed Oct 21, 2015 7:01 pm
Thats great and all But there still is this >
Yea I know old post That and I havn't really updated the topic in some time. I meant to, but never did get the time to just come up with a new post.
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DTDsphere
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#5
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by DTDsphere » Wed Oct 21, 2015 7:14 pm
You weren't the only one to modify Xenhud ;)
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DevilHunter
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#6
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by DevilHunter » Wed Oct 21, 2015 7:41 pm
I know this. I think I asked you in pm long ago for permissions, and I think I still have you in the credits. So its all good. Nice to see the old modified HUD again. I just wish I knew more about how to modify HUD elements and resize stuff. I will upload the Updated HUD later. Haven't had the energy to get to my PC yet.. Still taking advantage of my days off work heh.