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IDProjectCategoryView StatusDate SubmittedLast Update
0000920Zandronum[All Projects] Bugpublic2012-07-14 01:052018-09-30 23:13
ReporterZzZombo 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target VersionFixed in Version2.0 
Summary0000920: Improperly captured screenshots
DescriptionOn my notebook with ATI Mobility Radeon HD 5470 (also it has Intel(R) HD Graphics) saves _very_ ugly screenshots.
Steps To ReproduceTrivial, but... start Skulltag and take a screenshot.
Additional InformationWhen capturing screenshots with debug binary it shows an error dialog (on second image).
Attached Filespng file icon Screenshot_Doom_20120714_095648.png [^] (1,194,900 bytes) 2012-07-14 01:05
png file icon errormessage.png [^] (48,222 bytes) 2012-07-14 01:07


zip file icon CrashReport.zip [^] (18,895 bytes) 2014-07-23 00:03

- Relationships
has duplicate 0001443closedDusk Screenshot Console Command Bug 

-  Notes
User avatar (0003962)
Qent (updater)
2012-07-14 05:08

Just a hunch, but what is your screen resolution? There are problems with non powers of two, IIRC.
User avatar (0003963)
ZzZombo (reporter)
2012-07-14 06:12

1366x768, you could know it from the attached screenshots.
User avatar (0003965)
Qent (updater)
2012-07-14 14:19
edited on: 2012-07-14 14:21

Oh right. Actually it can't have been non powers of two doing it.... Divisibility by four, maybe? I don't remember; I think it was on the old forums. As a workaround, try changing to other resolutions.

User avatar (0003966)
ZzZombo (reporter)
2012-07-14 14:43

Yeahm changing to 800x600 helped, but it's isn't appropriate to my widescreen monitor.
User avatar (0003968)
Torr Samaho (administrator)
2012-07-14 19:55

Is it any different in GZDoom 323? If not, is it different in the latest GZDoom version? If not, please report it over there.
User avatar (0003974)
ZzZombo (reporter)
2012-07-15 05:44

I can't even start it, it crashes with "Very fatal error" after it initializes OpenGL.
User avatar (0003976)
Torr Samaho (administrator)
2012-07-15 06:49

Both, 323 and the latest GZDoom version crash for you?
User avatar (0003999)
ZzZombo (reporter)
2012-07-16 02:32

No, the latter doesn't and it has this issue too. Reporting over there.
User avatar (0004145)
ZzZombo (reporter)
2012-07-30 05:38

'http://forum.drdteam.org/viewtopic.php?f=25&t=5888&p=52519#p52519 [^]'
User avatar (0005871)
ZzZombo (reporter)
2013-01-30 13:44

Please, backport the fix, since it's essential feature of the game.
User avatar (0009965)
ZzZombo (reporter)
2014-07-14 07:39

Don't mean to bump, but hell, I can't even do a screehshot of my mod in progress due to this bug. Please, backport the fix to v2.0.
User avatar (0009997)
Dark-Assassin (administrator)
2014-07-18 08:39
edited on: 2014-07-18 08:39

Try setting your resolution to 1360x768 or 1280x720 as they are not some obsure weird aspect ratio, instead true 16:9

Just a workaround for now.

User avatar (0010003)
Torr Samaho (administrator)
2014-07-19 13:08

Please test if this fixes the issue.
User avatar (0010040)
ZzZombo (reporter)
2014-07-23 00:02

It worked but at the end of testing, when I closed the game it crashed.
User avatar (0010046)
Torr Samaho (administrator)
2014-07-23 18:02

The crash on exit may be an unrelated problem. Does anybody else get a crash on exit in the testing build (or in 140723-1753+)?
User avatar (0010047)
WaTaKiD (updater)
2014-07-23 20:35

i cannot produce a crash on exit using the test build or 140723-1753
User avatar (0010048)
Frits (reporter)
2014-07-23 21:26

Nope, can't get it to crash
User avatar (0010111)
Torr Samaho (administrator)
2014-08-02 18:20

Alright, looks like the issue is resolved then.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: ZzZombo infurnus Qent Combinebobnt TummyFish TheMisterCat Leonard
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-07-14 01:05 ZzZombo New Issue
2012-07-14 01:05 ZzZombo File Added: Screenshot_Doom_20120714_095648.png
2012-07-14 01:07 ZzZombo File Added: errormessage.png
2012-07-14 05:08 Qent Note Added: 0003962
2012-07-14 06:12 ZzZombo Note Added: 0003963
2012-07-14 14:19 Qent Note Added: 0003965
2012-07-14 14:21 Qent Note Edited: 0003965 View Revisions
2012-07-14 14:43 ZzZombo Note Added: 0003966
2012-07-14 19:55 Torr Samaho Note Added: 0003968
2012-07-15 05:44 ZzZombo Note Added: 0003974
2012-07-15 06:49 Torr Samaho Note Added: 0003976
2012-07-16 02:32 ZzZombo Note Added: 0003999
2012-07-16 13:52 Dusk Status new => feedback
2012-07-30 05:38 ZzZombo Note Added: 0004145
2012-07-30 05:38 ZzZombo Status feedback => new
2012-07-31 19:22 Torr Samaho Status new => acknowledged
2012-07-31 19:23 Torr Samaho Resolution open => backport later
2013-01-30 13:44 ZzZombo Note Added: 0005871
2013-08-01 23:33 Dusk Relationship added has duplicate 0001443
2014-07-14 07:39 ZzZombo Note Added: 0009965
2014-07-18 08:39 Dark-Assassin Note Added: 0009997
2014-07-18 08:39 Dark-Assassin Note Edited: 0009997 View Revisions
2014-07-19 13:08 Torr Samaho Note Added: 0010003
2014-07-19 13:08 Torr Samaho Assigned To => Torr Samaho
2014-07-19 13:08 Torr Samaho Status acknowledged => feedback
2014-07-19 13:13 Torr Samaho Status feedback => needs testing
2014-07-23 00:02 ZzZombo Note Added: 0010040
2014-07-23 00:03 ZzZombo File Added: CrashReport.zip
2014-07-23 18:02 Torr Samaho Note Added: 0010046
2014-07-23 20:35 WaTaKiD Note Added: 0010047
2014-07-23 21:26 Frits Note Added: 0010048
2014-08-02 18:20 Torr Samaho Note Added: 0010111
2014-08-02 18:21 Torr Samaho Status needs testing => resolved
2014-08-02 18:21 Torr Samaho Fixed in Version => 2.0
2014-08-02 18:21 Torr Samaho Resolution backport later => fixed
2018-09-30 23:13 Blzut3 Status resolved => closed






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