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SNS #101 - Alien Vendetta + HR2 with Samsara - 20 years of doom special!
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[VGL] one_Two
Post: #1 - SNS #101 - Alien Vendetta + HR2 with Samsara - 20 years of doom special! Posted: 12-05-2013, 03:19 AM
Fuck Mini Baby Bells!
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To celebrate 20 years of doom we will be mixing the old with the new, so Alien Vendetta - a flawless megawad imo and HR2 (made to add onto the 32 AV maps) with Term's class mod Samsara. I have e-mailed John Romero and the last I heard was "I'll try to do this." So hopefully he shows but if not please enjoy all the same.

Version required: Zandronum 1.2

IWAD: doom2.wad
WADs: Alien Vendetta, map 20 fix, Hell Revealed 2 (Supplemental), Samsara v0.31 beta

What day: Saturday, December 7th, 2013

What time: 19:00 UTC

Times
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 23:00

Eastern Time: 3:00 PM
Central Time (US): 2:00 PM
Mountain Time: 1:00 PM
Pacific Time: 12:00 PM

Where: Vicious Pariah's servers

Spoiler: Customized settings (Open)
(This post was last modified: 12-08-2013 03:35 AM by one_Two.)
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<HVT> Lollipop
Post: #2 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 04:51 AM
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1. it bugs me that the "IWAD:"text is not bold, when the "WADS:" text is. Yes, I am a nitpick sometimes.

Though I think this might get 64/64, good mappack, samsara, text colors... probably the three of the most popular things you can find for SNS.
I am unsure if I can make it, it really, REALLY depends on the school situation.


Meet me at #HG if you want anything.

Spoiler: Personal Projects (Open)
I also work on the untitled hunt mod, it is given to me by Bleson, feel free to ask me about it.
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Catastrophe
Post: #3 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 08:07 AM
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Should add damage factor or it's too easy.


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Empyre
Post: #4 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 09:41 AM
There is no I in Zandronum.
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Are you going to include av20,wad, which fixes problems with AV's MAP20? Also, I have a zip file that has alternate versions of several more AV maps, but I don't remember where I got it from. I am hoping that somebody else knows where to find it, and how to make the individual wads available to wadseeker and getwad.


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I have a W1D3A55
Post: #5 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 10:08 AM
Lifting Level: ....oh fuck.
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(12-05-2013 08:07 AM)Catastrophe Wrote:  Should add damage factor or it's too easy.

Damage factor of 2.0 should do, even though it'll still be a bit easy


Watermelon Wrote:  Stall is notorious for his D.
Lollipop Wrote:  What does ETA mean? I'm sorry, but I don't get too much around on the internet.

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[id] Luke
Post: #6 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 02:59 PM
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(12-05-2013 10:08 AM)W1D3A55 Wrote:  
(12-05-2013 08:07 AM)Catastrophe Wrote:  Should add damage factor or it's too easy.

Damage factor of 2.0 should do, even though it'll still be a bit easy

Damage factor of 1.5 is already very hard, 2.0 it's kind of crazy. Just try to play AV in single player setting sv_coop_damagefactor 1.5 and see how long you last.


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<HVT> Lollipop
Post: #7 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 06:43 PM
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or you could just make it nightmare difficulty, then it might actually be beaten for once.


Meet me at #HG if you want anything.

Spoiler: Personal Projects (Open)
I also work on the untitled hunt mod, it is given to me by Bleson, feel free to ask me about it.
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[S] Konar6
Post: #8 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 07:01 PM
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Is the full house 64 player limit serious? I'd imagine that to be an unpleasant clusterfuck that's not gonna impress your guest if he shows up (or anyone for that matter).



Ijon Tichy Wrote:I like how your first responses to concerns being raised was to start insulting people, accusing random people on the Internet of being Shadowfox, and digging up irrelevant shit from the past. It really inspires confidence in me that you guys are level-headed and rational folks.
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Hypnotoad
Post: #9 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 09:05 PM
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(12-05-2013 07:01 PM)Konar6 Wrote:  Is the full house 64 player limit serious? I'd imagine that to be an unpleasant clusterfuck that's not gonna impress your guest if he shows up (or anyone for that matter).

It is some crazy doom carnage, as long as unblock players is on and some damage/health/monster multiplier is on Romero wont give a fuck (assuming the server can handle it).


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<HVT> Lollipop
Post: #10 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 09:09 PM
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(12-05-2013 09:05 PM)Hypnotoad Wrote:  monster multiplier

10x.wad would be excellent for this, i can imagine all the WTFs that will come from it hehe (protip: if it is your first time to use 10x.wad, then play with chillax)


Meet me at #HG if you want anything.

Spoiler: Personal Projects (Open)
I also work on the untitled hunt mod, it is given to me by Bleson, feel free to ask me about it.
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100% Ijon Tichy
Post: #11 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 11:12 PM
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10x + map26
watch as everyone gets kicked for missing packets

also, might I point to the samsara_<class>damage and samsara_<class>defense cvars, which would allow for more fine tuning

edit: post 616 omg so evil


 
 
(This post was last modified: 12-05-2013 11:13 PM by Ijon Tichy.)
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ffs it's -Jes-
Post: #12 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-05-2013, 11:15 PM
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No av20.wad?

+Aww shit I totally missed my 500th.


(This post was last modified: 12-05-2013 11:16 PM by -Jes-.)
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*ProjectAngel*
Post: #13 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-06-2013, 03:35 AM
Um... hai dere. owo
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You need to slap av20.wad onto the server as well.
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TerminusEst13
Post: #14 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-06-2013, 03:37 AM
I'm just a guy.
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We're still finetuning what wads will be hosted.
We're considering a secondary levelset for maps 33-64 and will be also hosting av20/a special build of 0.31, so please pardon any dust.


The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Project Dread - Coming soon...
(This post was last modified: 12-06-2013 03:37 AM by TerminusEst13.)
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ffs it's -Jes-
Post: #15 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-06-2013, 03:38 AM
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Niiiiice.


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Cruduxy
Post: #16 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-06-2013, 03:42 AM
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(12-05-2013 06:43 PM)Lollipop Wrote:  or you could just make it nightmare difficulty, then it might actually be beaten for once.

Remembering when my joke suggestion for nightmare doom 2 got accepted.. It was letterly only 2-3 players beating the maps while everyone else were forced to spectate.. I'd imagine it'd be horrible with this.


[][][][][][][][][][][][][][][]
Nothing to see here
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Little speed up to playing hexen :
Hexen Monspeed - vH
{
http://static.best-ever.org/wads/zbludmapsv1.1.wad +
http://static.best-ever.org/wads/zbloodxv1.1.wad +
http://static.best-ever.org/wads/zbloodaddon1.1zzzz.pk3 + }slightly better blood
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Psycho
Post: #17 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-06-2013, 09:42 AM
Because being bad is awesome
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Can we deathmatch Romero after the survival event is done? Don't lie to me, I know you guys want it too Biggrin
(This post was last modified: 12-06-2013 09:42 AM by Psycho.)
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<CuSt> Balrog
Post: #18 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-06-2013, 09:45 AM
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Nah, that would be a clusterfuck. I'd rather see if he'd be willing to take challenges from the competitive dudes.


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Ænima
Post: #19 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-06-2013, 12:09 PM
blaze it furggot
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(12-06-2013 09:45 AM)Balrog Wrote:  Nah, that would be a clusterfuck. I'd rather see if he'd be willing to take challenges from the competitive dudes.

He'd get swept.


IIRC, the last time Romero played Doom PvP was keyboard-only.


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President People
Post: #20 - RE: SNS #101 - Alien Vendetta with Samsara - 20 years of doom special! Posted: 12-06-2013, 12:35 PM
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(12-06-2013 12:09 PM)Ænima Wrote:  IIRC, the last time Romero played Doom PvP was keyboard-only.

http://terminusest13.tumblr.com/post/68432738043/heh




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SNS #101 - Alien Vendetta + HR2 with Samsara - 20 years of doom special!




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